Hotfixes (v0.7.11)

Thanks to the awesome CHKNeers on Discord and the forums testing and reporting issues to us, we’ve been able to swat some bugs and continue to improve performance on lower end machines. Here are some notes from the latest set of hotfixes:
Bug Fixes & Optimization
- Loading: Initial loading sequence speed improved (specifically AI portion of loading speed 5x as fast)
- Spawning:
- Creatures: Fixed a bug where creature respawning at very high rates (negatively affecting both gameplay/world population and performance)
- Poachers: Fix for poachers spawning excessively and causing frame rate drops (and just being generally annoying when trying to progress)
- Creatures: Fixed a bug where creature respawning at very high rates (negatively affecting both gameplay/world population and performance)
- Multiplayer:
- Structures now show up
- Player Stamina fixed
- Farming hoe and ground tilling fixed
- Lifeshaper upgrades now work for all players
- Fixed a bug where poachers were invisible
- Structures now show up
- Grass: Fixed disappearing grass, quality settings, optimizations, but there’s an edge case we are still tracking down.
- Game Exit: Fixed bug causing issues for players who exit the game while the creature builder orb is open
- Screen Resolution: Fixed bug causing screen resolution to randomly reset
- Party Slots: Fixed bug causing occasional creature party slots to disappear
Please check out this build and let us know how things are working for you. We’re still optimizing and fixing bugs and your reports really do help us get these updates out more quickly. Keep ‘em coming!

We’re always on Discord so that’s the best place to find us quickly and let us know of any issues or feedback. You can also post on our forums and we’ll have a look.
Thanks, everyone.
- Team CHKN
https://store.steampowered.com/app/420930/CHKN/