1. 22 Racing Series
  2. News
  3. March and April updates

March and April updates

March 2018

Better AI after cars have finished a race.
New transparency rendering techniques.
Tire physics fixes.
New "Plasma" boost that slowly fills up from sector ownership.
Removed hand-brake button.
More consistent jump physics.
Tweaked vehicle aerodynamics.
Smoother vehicle steering.
Bunny hop ability (right thumb stick click).
Third person camera improvements.
Fixed UI on non 16:9 aspect ratio displays.
New sector upgrade mode.
New vehicle-position indicators, race-time, lap-time and leaderboard HUDs.
Hold reset to restart a lap (in some modes).
Disabled mouse steering (for now).
Race results and race notification improvements.

April 2018

New track - "Coast".
Rebalanced audio levels.
Testing hybrid game mode with two win conditions - first to 5 laps, or to capture all sectors.
Support for Vive and Oculus controllers.
Draw 3D models of controllers when running in SteamVR mode.
Added (optional) motion/gesture steering controls.
Hide other vehicles in VR if they are too close to your camera.
VR UI fixes.
Added a steering wheel indicator to the VR HUD.
Settings->Attract Mode now ends.

To reset to the new default control scheme (mandatory for users of Oculus Touch / HTC Vive controllers), please open the Windows/Start menu -> Run, then paste %appdata%\22 Racing Series\ and press OK to open the folder where our config files are stored. Then delete the controls.json file.