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  3. Version 1.4

Version 1.4



Balancing

  • Changed nearly every single spell and skill in game values to different damage types to optimize the code and the damage values for better reduction bonuses
  • Increased base damage of Absolute Zero to 350 (was 300)
  • Mongo now only takes 50% of all physical damage
  • Mongo now only takes 80% of all magical damage
  • Final Boss now only takes 80% off all damage from every source (was 100%)
  • Mimic now takes only 95% damage off all attacks
  • Increased base damage of Abyss normal attacks to 150 (was 100)
  • Increased damage scaling of Drain to 3 (was 2)
  • Increased base damage of Drain to 40 (was 20)'
  • Removed accuracy minus from all the enemies


Gameplay

  • Adjusted Accuracy values


Graphical

  • Added icon for Cure spell