Changed nearly every single spell and skill in game values to different damage types to optimize the code and the damage values for better reduction bonuses
Increased base damage of Absolute Zero to 350 (was 300)
Mongo now only takes 50% of all physical damage
Mongo now only takes 80% of all magical damage
Final Boss now only takes 80% off all damage from every source (was 100%)
Mimic now takes only 95% damage off all attacks
Increased base damage of Abyss normal attacks to 150 (was 100)
Increased damage scaling of Drain to 3 (was 2)
Increased base damage of Drain to 40 (was 20)'
Removed accuracy minus from all the enemies
Gameplay
Adjusted Accuracy values
Graphical
Added icon for Cure spell
Version 1.36
Balancing
Abyss now no longer crits
Lowered basic damage of Abyss normal attacks to 100 (was 150)
Abyss attacks now no longer do true damage
Lowered base damage of Nuke to 1300 (was 1800)
Absolute Zero now no longer does true damage
Lowered base damage of Pearl to 1000 (was 1500)
Lowered base damage of Summon God of Destruction to 1500 (was 2000)
Bugfix
Crash could occur when fighting Abyss, this has been fixed