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The Harvest of Death: South Mountain Onslaught Available

[p]October 1st, 1862[/p][p]With Sharpsburg and Harper’s Ferry fallen to the dead, the passes of South Mountain become the next battleground for the living to defend. Longstreet’s Wing arrived after a forced march through the night to be met by the haggard forces that remained of the Union Fifth Corps. Enemies-turned-friends now await the Risen tide together.[/p][p][/p][p][/p][h2]Risen Dead Event 16/10/2025 Patch notes[/h2][p][/p]
  • [p]Onslaught is now available on South Mountain.[/p]
  • [p]Fixed most of the camera snapping when finishing reloading the Sharps rifle.[/p]
  • [p]Players now move in a more realistic (and less foot sliding) way when they are hit in melee.[/p]
  • [p]Reduced the volume of the rain in the game.[/p]
  • [p]Fixed an issue causing the undead to not despawn in the prepare stage.[/p]
  • [p]Fixed a client crash issue.[/p]

After Days of Silence: Sharpsburg Reported. Antietam Onslaught Available

[p]You have already faced the horrors that consumed Harpers Ferry and the Drill Camp, but now the earliest reports from Antietam have reached your hands. The fields of Sharpsburg lie in shadow, haunted by the first stirrings of the plague. It is time for you to fight in the first major battle, where the undead first rose.[/p][p][/p][h3]Field Report – Sharpsburg, Maryland, September 29, 1862[/h3][p][/p][p]Sir,[/p][p]It has been several days since the guns fell silent at Antietam, yet the fields show no peace. The dead still carpet the ground, their faces fixed in silence beneath a black sky. The stench of decay grows thicker with each passing hour, carried on a wind that feels colder than it should for this season.[/p][p]Men speak in hushed tones of something unholy moving among the fallen, a black rot that crawls across the earth as though the very soil were poisoned by all the blood spilled here. Even the crows have begun to fall from the sky, their bodies stiff and blotched before they hit the ground.[/p][p]Orders arrived this evening. We are to fall back to Burnside’s Bridge and join with what remains of the Confederate line to stem the advance. None among us thought such words would ever be written, yet no man questions them now. Whatever comes from the darkness makes no distinction between blue or gray.[/p][p]The men are gathering again near the bridge, determined to hold the line one last time. I will join them soon. If this letter finds its way home, tell my family I fought to the end, though I fear this may be the last I ever write.[/p][p]— Cpl. J. Whitaker, 10th United States Regulars[/p][p][/p][p][/p][p][/p][h2]Risen Dead Event 11/10/2025 Patch notes
[/h2]
  • [p]Onslaught is now available on Antietam.[/p]
  • [p]Fortifications can now be placed on all surfaces and inside houses.[/p]
  • [p]Reduced the Titan stun immunity from 15 to 12 seconds.[/p]
  • [p]Slightly reduced the minimum knockdown time for Brute/Titan attacks.[/p]
  • [p]Reduced the volley requirement for the Titan from 60 to 50.[/p]
  • [p]Fixed the autumn colours not being set correctly for vegetation.[/p]
  • [p]Possibly fixed some nonexistent characters in the Onslaught narration subtitles.[/p]
  • [p]Prevented the gun smoke from becoming overly bright.[/p]

The Plague Spreads! Drill Camp Onslaught Available

[p]Union and Confederate alike had long struggled to keep the risen dead confined to Harpers Ferry, yet now their plague had seeped into northern Maryland. Quiet farms and scattered army drill camps, once peaceful and orderly, now lay under a fragile dawn. The pale sun rose slowly, casting long, trembling shadows across the fields, as if the land itself sensed the coming horror.[/p][p][/p][p][/p][p][/p][p]A cold, creeping fog rolled in, winding between fences and over crops, thick and almost alive. Within its ghostly veil, the dead stirred — shuffling, moaning, and reaching toward anything that moved. The fog swallowed sound and shape alike, turning the tranquil landscape into a waking nightmare where each step forward might bring the living face to face with the relentless dead.[/p][p][/p][p][/p][h2]
Risen Dead Event 07/10/2025 Patch notes[/h2]
  • [p]The Drill Camp level is now available in Onslaught.[/p]
  • [p]The XP screen is now shown at the end of the narration for Onslaught.[/p]
  • [p]All players are now rewarded with an additional experience gain for collectively killed zombies.[/p]
  • [p]Fixed the Inferno Titan not being stunned for the correct duration.[/p]
  • [p]Fortifications should no longer cause stutters/freezes when placed or damaged.[/p]
  • [p]Thrown zombie boulders now play impact sounds, and apply impulses to player corpses correctly.[/p]
  • [p]Fix for audio and voice chat being muffled while in the follower spectate mode.[/p]
  • [p]Killed zombies now respond correctly to the impact from bullets and explosions.[/p]
  • [p]LeMat buckshot ammo is now replenished when Refill Ammo is purchased.[/p]
[p][/p][h2]Previous Hotfixes[/h2][p][/p][h3]Hotfix 1 - 04/10/2025[/h3][p][/p]
  • [p]Increased the base payout from a completed wave from $200 to $300.[/p]
  • [p]The wave bonus multiplier is increased from $50 to $100.[/p]
  • [p]The retreat phase now awards 50% of the wave victory bonus.[/p]
  • [p]Officer Ability costs reduced:[/p]
    1. [p]Concentrated Strike: $1250 -> $500[/p]
    2. [p]Blanket Barrage: $2500 -> $1250[/p]
    3. [p]Boost Morale: $2500 -> $750[/p]
  • [p]Fortification Limits Increased:[/p]
    1. [p]Cheval De Frise: 6 -> 8[/p]
    2. [p]Palisade Wall: 8 -> 10[/p]
  • [p]Reduced the distance at which Zombie Brutes will attempt to throw rocks.[/p]
  • [p]Increased the velocity of Zombie Brute rocks from 20m/s to 30m/s[/p]
  • [p]Reduced the supression effects from friendly teammate gunshots and bullet whizbys by 50%[/p]
  • [p]Increased the volley window for Zombie Brutes from 1.5 seconds to 2.0 seconds.[/p]
  • [p]Increased the volley window for the Inferno Titan from 1.0 seconds to 2.0 seconds.[/p]
  • [p]Reduced the volley requirement for the Brute from 24 shots to 16 shots on a full server.[/p]
  • [p]Extra pellets from Buck and Ball no longer count towards the Brute/Titan volley check.[/p]
  • [p]Reduced Brute damage to fortifications from 800 to 300.[/p]
  • [p]The Inferno Titan now has set spawns for each point and should no longer randomly despawn.[/p]
  • [p]Dead players now get force-deployed when entering wave preparations.[/p]
[p][/p][h3]Hotfix 2 - 05/10/2025[/h3][p][/p]
  • [p]Fortification Health Increased:[/p]
    1. [p]Gabions: 600 -> 800[/p]
    2. [p]Cheval De Frise: 1000 -> 1500[/p]
    3. [p]Palisade Wall: 2000 -> 3000[/p]
  • [p]Fortification Limits are increased for
  • each* lost point as follows.[/p]
    1. [p]Gabions: +5[/p]
    2. [p]Cheval De Frise: +4[/p]
    3. [p]Palisade Wall: +2[/p]
  • [p]Any flipped over artillery pieces and limber carts will now be removed at the end of a wave.[/p]
  • [p]Limbers automatically refill their rounds after a wave.[/p]
  • [p]During Final Push the morale boost is extended from 30 seconds to 180 seconds, and is upgraded to an instant-kill instead of double damage.[/p]
  • [p]Reduce the volley shot requirement from 70 to 60 for the Inferno Titan.[/p]
  • [p]Increased the duration of the Inferno Titan volley stun from 6.0 seconds to 8.0 seconds.[/p]
  • [p]Increased the duration of the Inferno Titan artillery stun from 6.0 seconds to 20.0 seconds.[/p]
  • [p]Artillery explosions and cannister now deal full damage to the Titan and Brutes even when not stunned.[/p]
  • [p]Reduce preparation time from 2 minutes to 1.5 minutes on the first 5 waves.[/p]
  • [p]Class restrictions can no longer be turned off for Onslaught.[/p]
  • [p]Added flavor text to the Onslaught loading screens.[/p]
  • [p]Potential fix for an issue where servers would hang indefinitely with VOIP still enabled.[/p]
[p]
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The Risen Dead Event - Live NOW!

[p][/p][previewyoutube][/previewyoutube][p][/p][h3]Hello everyone,[/h3][p]
The bell still tolls for the dead of the Maryland campaign. Blue and gray laid to rest in countless shallow graves across the battle-scared countryside. This night, however, some ancient evil stirs in the wind, rustling the autumn-clad leaves and disturbing the freshly dug dirt. They are here![/p][p]We’re excited to announce that “The Risen Dead” event is now live! Band together, Johnny Reb and Billy Yank, or die alone to the hordes of the living dead! Supporting 150 players battling up to 800 zombies at once, “The Risen Dead” Halloween event of War of Rights continues to push the boundaries of what is possible in an FPS game while still maintaining a focus on teamwork at a massive scale.[/p][p]
Use the all-new buildable fortifications, player abilities and upgradeable weapons to defend against the endless hordes, but keep an eye out for the spread of the risen dead![/p][h2]
Fortifications & Fieldworks[/h2][p][/p][p]Here's the place we'll make our stand! Brace yourselves – the dead do not rest, and neither shall you. In this year's event, the living may now prepare the battlefield with new means of defense against the relentless tide.[/p][p][/p][p]Between each stage, players will have 2 minutes to spend their bounty cash (earned by returning the risen dead back to their, hopefully, eternal slumber once more) to upgrade weapons, refresh health and ammunition, and also to place fortifications exclusive to the Risen Dead event. All of this and more is accessible via a "shop," representing a cache of supplies delivered by unseen help to each point of contention.[/p][p][/p][p][/p][p][/p][p]Gabions – Woven wicker baskets, filled with earth and stone, now stand ready to blunt the charge of the shambling masses. A humble barrier, but one that may mean the difference between life and an early grave.[/p][p][/p][p]Cheval de Frise – Rows of sharpened stakes, driven into stout frames, now line your defenses. Any of the undead foolish enough to stumble against them will find their advance met with splinters.[/p][p][/p][p]Palisade Wall – Hewn logs, set firm into the ground, rise high against the press of the horde. Tall and unyielding, a wall to hold the line when all else falters.[/p][p][/p][p]Stand fast, build well, and remember: it is not just the shot nor the bayonet alone that keeps death at bay.[/p][h2]
The Spread of the Horde[/h2][p][/p][p]Following last year’s defense of Harpers Ferry, survivors will return once more to face the first waves. The familiar streets and bridges will again be stained with blood, but the dead have grown bolder.[/p][p][/p][p]The undead have been sighted spreading through Antietam, across the rolling fields of South Mountain, and into the dense forests surrounding the Drill Camp. As the event continues, additional battlefields will open, offering new ground to defend and new horrors to face.[/p][p]
[/p][p][/p][h2]New Horrors Awakened[/h2][p][/p][p]The clash of musket and cannon against the restless dead has shaken the very earth. From the smoldering soil, a terror unlike any yet faced now rises: a colossal beast of shadow and flame, whispered by the trembling few who survive its presence as The Inferno Titan.[/p][p][/p][p]For those hardened companies who endure the slaughter to Wave 15, this new trial awaits. The Titan’s form towers above all others, its molten fury searing the night. To bring it down will demand unity of fire, precision volleys, and unmatched artillery coordination. Only the most disciplined of regiments will prevail. Triumph here is not just survival—it is the key to unlocking this year’s special achievement, earned only by slaying the Titan across every battlefield.[/p][p][/p][p][/p][p]With the awakening of the Inferno Titans, the undead grow more clever and more dangerous. The brutes now wield a terrifying strength, wrenching boulders from the earth itself and hurling them toward the living. These stones crush flesh and timber alike—no line, no wall, no soldier is safe from their barrage of stone.[/p][p][/p][h2]Upgrades, Equipment and Abilities[/h2][p][/p][h3]New Upgrades and Weapons[/h3][p][/p]
  • [p]Torch Bearer Upgrades – The Torch Bearer now has a dedicated set of upgrades, which can be purchased to improve the deployment speed of players in the spawn queue.
    [/p]
  • [p]Scoped Whitworth – A new addition to the weapon pool, the scoped Whitworth comes with a unique upgrade to increase bullet velocity, making long-range shots even deadlier.
    [/p]
[p]Improved Artillery – Artillery effectiveness has been greatly enhanced for the Risen Dead event. Explosive shells now deal damage over a much wider area against the undead. With direct hits stunning Brutes and Titans alike. The Spongerammer can also be upgraded to load and interact with artillery pieces more quickly, keeping the guns firing at full pace.[/p][p][/p][h3]Abilities[/h3][p][/p][p]Officers of both the Confederacy and Union now have new tools available in the shop:[/p]
  • [p]Artillery Strike – Designate a target area for off-map artillery to bombard, clearing the dead and disrupting their advance.
    [/p]
  • [p]Morale Boost – Rally your men on the field, granting double damage for a short duration as courage spreads through the ranks.[/p]
[p]After purchasing their new abilities, officers can bring up the ability menu mid-game by pressing H and deploy them.[/p][p][/p][p][/p][p][/p][h2]Increased Player Count[/h2][p][/p][p]This year, the battlefield swells with even more defenders. The player count for the event has been raised from 100 to 150, giving your regiments greater strength but with every new soldier comes an even greater threat. The undead have multiplied accordingly, with up to 800 zombies on screen at once, pressing from every direction.
[/p][p]Prepare for larger engagements, relentless waves, and the ultimate test of teamwork. Stand firm and make your mark with us in one of the largest cooperative shooter events ever staged.[/p][h2]
Regular Content Additions[/h2][p][/p][p]We know the reanimation of dead tissue isn’t everyone’s cup of (sweet) tea, so we also have some content additions for regular War of Rights which is not part of the time-limited Risen Dead event.[/p][p]Years ago, when we introduced the Pry Ford and Grist Mill skirmish areas, we included in these fictional scenarios an unusual hybrid unit of infantry and cavalry for the Confederates, designated Holcombe’s Legion. The only problem with this is that the cavalry and infantry portions of the historical Holcombe’s Legion were never mixed as depicted in-game, and the mounted portion (dismounted in-game) had been on detached service for some months before the Maryland Campaign. Today, we have replaced this incorrect Legion on the Pry Ford and Grist Mill areas of the Antietam skirmish rotation with a new, historical Legion.[/p][p][/p][h3]Introducing Jeff. Davis Legion[/h3][p][/p][p][/p][p]We are proud to introduce the Jeff. Davis Legion, a Mississippi battalion brigaded with Wade Hampton's cavalry during the Maryland Campaign that consisted of three companies of Mississippians, two companies of Alabamians, and one company of Georgians. Players will find in this new Mississippi unit a new battle flag, an assortment of new jackets (including a very fancy early war shell and matching trousers), and new Mississippi and Alabama buttons and buckles representing the historical composition of this unit. The Jeff. Davis Legion appears dismounted in the Pry Ford and Grist Mill skirmish areas on Antietam, equipped with Sharps carbines, sabres, and an assortment of pistols.[/p][p][/p][p][/p][p]Our historians can also finally let out a sigh of relief that Holcombe’s Legion is now, at long last, brought up to historical standards. These South Carolinians, now appropriately portrayed as a regiment of infantry sporting Enfield Rifles, are now featured on Crecy's Cornfield in the Drill Camp rotation.[/p][p]Appearing alongside Holcombe Legion at Crecy's Cornfield is a unit that for many years has only been accessible in War of Rights in the Confederate drill camp. We are very happy to say that the Third Alabama Infantry is now finally ready to redeploy in combat. This regiment now also features a new National flag and some other updated materials, including the aforementioned Alabama buttons and buckles.[/p][p][/p][h2]Update Risen Dead 2025 Patch Notes[/h2][p][/p]
  • [p]Added Jeff Davis Legion dismounted cavalry to replace the unhistoric cavalry section of Holcombe’s Legion at Pry Ford and Pry Grist Mill skirmish areas, Antietam.[/p]
  • [p]Added a better-looking and more performant gunshot particle effect.[/p]
  • [p]Fixed the cameras of the victory scenes.[/p]
  • [p]Overhauled the Otto Farm building and prefab.[/p]
  • [p]Bolivar Heights detail work, Harpers Ferry.[/p]
  • [p]Added a number of confederate cavalry uniform items such as Mississippi cavalry shell jackets, frock coats, trousers, buttons, buckles, slouch hats, and insignias to the game.[/p]
  • [p]Minor adjustments of the frock coat model.[/p]
  • [p]Added new federal eagle button textures and increased the resolution of the eagle buckle.[/p]
  • [p]Replaced and removed unused button textures.[/p]
  • [p]Added Alabama button textures.[/p]
  • [p]Added Alabama buckle, updated CS buckle texture, and officer belt normal maps.[/p]
  • [p]Added new table and tablecloth models and added them to the houses of the game.[/p]
  • [p]Updated 3rd Alabama uniforms.[/p]
  • [p]Added a door stopper model to the houses of the game.[/p]
  • [p]Added new skirmish line officer order visuals.[/p]
  • [p]Adjusted the colouration of infantry officer sashes to be a more historically accurate shade of crimson.[/p]
  • [p]Updated the visuals of nighttime in the game and made it brighter.[/p]
  • [p]Replaced Federal (light blue) trousers with Cadet Gray for Holcombe’s Legion[/p]
  • [p]Fixed the canister balls using the old non-existing bullet trail effects.[/p]
  • [p]Added red plaid shirt to all US regiments.[/p]
  • [p]Added a national battle flag for 3rd Alabama.[/p]
  • [p]Added a battle flag for Jeff. Davis Legion.[/p]
[p][/p][p]That's all for now - we look forward to be fighting with you all in an effort to maintain the spreading of the hordes of the risen dead![/p][p][/p][h3]- The Campfire Games Team[/h3][p][/p]

The Risen Dead Event Announcement

[p][/p][previewyoutube][/previewyoutube][p][/p][h3]Hello everyone,[/h3][p][/p][p]“Something wicked stirs in Maryland..” It’s almost spooky season once again and so we are pleased to announce that the start of this year’s “The Risen Dead” time-limited event is going to be on October 3rd! [/p][p][/p][p]Get ready to fight back the hordes of the undead in this 150+ player wave survival mode, featuring all-new constructible defences, player abilities, achievements, and more as the unnatural plague spreads throughout Maryland during the event![/p][p][/p][h3]The Campfire Games Team[/h3]