Massive Battles and Hero-abilites.
[p]Hello :)[/p][p]Next to the classic rts-game-mode i am planning these gammodes:[/p]
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- [p]Battlemode: May have similarities with Battles in Total war. But the focus is more on interactive abilites and yeah boss- battles. Who said an Rts cant have boss battles ?[/p]
- [p]Siegemode: Defend against growing waves while building your base.[/p]
- [p]Raid: Raid villages in different realms and worlds ... each procedural generated ... in hope of great loot (that will be permanent and can be used in new raids)[/p]
- [p]slave market-simulator (as a mini-game or a gamemode that resembles a tycoon simulation, can be linked with the Raid-mode)[/p]
- [p]City builder (hey instead of building cities on earth for humans you build cities in hell for demons)[/p][p][/p]