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Massive Battles and Hero-abilites.

[p]Hello :)[/p][p]Next to the classic rts-game-mode i am planning these gammodes:[/p]
  • [p]Battlemode: May have similarities with Battles in Total war. But the focus is more on interactive abilites and yeah boss- battles. Who said an Rts cant have boss battles ?[/p]
  • [p]Siegemode: Defend against growing waves while building your base.[/p]
  • [p]Raid: Raid villages in different realms and worlds ... each procedural generated ... in hope of great loot (that will be permanent and can be used in new raids)[/p]
[p]Apart from that ..... if the next Gamemodes are later implemented depends if you (the community) want them[/p]
  • [p]slave market-simulator (as a mini-game or a gamemode that resembles a tycoon simulation, can be linked with the Raid-mode)[/p]
  • [p]City builder (hey instead of building cities on earth for humans you build cities in hell for demons)[/p][p][/p]
[p]This week i need to make a short break from coding, because we need to visit some relatives. I will still use the time to draw some sprites ;)[/p][p]here are a few screenshots :)[/p][p]The second one shows the sourceress, Ophelia, using her Ice-shard ability ;)
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