Resources are finally implemented!
[p][/p][p]Hello my friends :)[/p][p]I wish you a happy new year.[/p][p]At the moment i am working on the ressources. Every rts needs one.[/p][p]To be more specific: [/p][p]In Abyssal Dominion you choose a hero bound to one to three mana-ressources. Also there is gold,[/p][p]which serves as the ressource, each faction has in common. Apart from that, you build your own-[/p][p]faction based on 1-3 of the seven deadly sins. And each sins has its own way to produce mana.[/p][p]Fountains on the other way are the default way to produce mana, that is for each faction available [/p][p]at the start. But keep in mind: The first fountain produces 9 mana each tick. Each additional one, reduces[/p][p]the ammount of each individual fountain.[/p][p]Each faction has each unique way to gain more mana. Envy will be able to harvest corpses. Lust gets[/p][p]mana if their units get damage. Wrath gets mana if the units deal damage. Sloth gains mana for avoiding[/p][p]battles. These are just ideas at the moment. [/p][p]If you have ideas please let me know ;)[/p][p][/p][previewyoutube][/previewyoutube][p][/p][p][/p]