Major Bal(l)ance Update
Surprise - I've decided to split the big 2017 update in two parts, so you guys don't have to wait as long! The first (smaller) part is out now and contains a major balance pass.
I went through all 28 trials + the scavenger hunt secrets and updated them based on feedback I got from you. Notable changes include (MINOR SPOILER WARNING):
I also increased some of the rush time limits, as well as the max. amount of respawns you can have to get all tokens (now 5, previously 2). This way the game gets a bit more forgiving on your hunt for the completion & rush achievements.
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While this update is targeted more to new players, later this year will see the actual NEW CONTENT part of the 2017 update. That one will include new trials, gameplay elements, music, ball styles, unnecessary level hub holes, a quest for perfection, an easy mode that can't be activated (literally!), performance tweaks and more!
Have fun!
I went through all 28 trials + the scavenger hunt secrets and updated them based on feedback I got from you. Notable changes include (MINOR SPOILER WARNING):
- 1-2: vertical laser hallway (this one often lead to frustration as it's only the second level and the section is quite difficult)
- 3-1: increased button countdowns, reworked the button/teleporter puzzle (it was quite easy already, but many players just didn't find the right button order and thought it was impossible to solve in time, so I made it a bit more straightforward), captcha is now a bit easier to read
- 3-3: requires less precision overall (players had about twice as many respawns as in other chapter 3 trials), especially the jumping between barriers (it's hard to see from the 3D perspective if the ball would land on a barrier or not, and especially hard to control when using a gamepad)
- 4-1: reworked the final two sections to be less mind-melting (this coupled with insta-death lasers lead to some frustration)
- 4-5: made it more obvious what to do in general, reworked the final section (it required too much precision and perfect boost timing before)
- Secrets 9 & 10: not telling you what changed, it's a secret
- so much more
I also increased some of the rush time limits, as well as the max. amount of respawns you can have to get all tokens (now 5, previously 2). This way the game gets a bit more forgiving on your hunt for the completion & rush achievements.
---
While this update is targeted more to new players, later this year will see the actual NEW CONTENT part of the 2017 update. That one will include new trials, gameplay elements, music, ball styles, unnecessary level hub holes, a quest for perfection, an easy mode that can't be activated (literally!), performance tweaks and more!
Have fun!