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  3. Mutant Survivors Demo v0.1.5 - AI, Balance & Performance Update

Mutant Survivors Demo v0.1.5 - AI, Balance & Performance Update

[p]This update focuses on improving overall gameplay quality through enhanced enemy AI behavior, refined late-game balance, significant performance optimizations, and multiple user experience improvements across the game.[/p][p][/p][h3]New Content and Improvements[/h3]
  • [p]2 new biomes have been added to the Marshland map.[/p]
  • [p]New language support has been added:
    Spanish (ES), Indonesian (ID), Japanese (JA), Korean (KO), Polish (PL), Portuguese – Brazil (PT-BR), Thai (TH), Ukrainian (UK), Traditional Chinese (ZH-TW).[/p]
  • [p]The game version number is now displayed in the bottom-right corner of the main menu.[/p]
  • [p]The Starting Weapon selection has been improved for better clarity and usability.[/p]
[p][/p][h3]AI and Gameplay Improvements[/h3]
  • [p]Fixed an issue where enemies could get stuck attempting to move through walls when close to the player.
    Enemies now evaluate their surroundings more accurately and choose the most optimal path.[/p]
  • [p]Enemy pathfinding (Flow Field system) has been optimized, resulting in approximately 70% performance improvement.[/p]
  • [p]Late-game enemy balance adjustments:[/p]
    • [p]Reduced the number of weaker enemies.[/p]
    • [p]Slightly increased the presence of stronger enemies for improved challenge scaling.[/p]
[p][/p][h3]Weapons and Combat[/h3]
  • [p]Added a 5-second regeneration delay to the Shield mechanic and improved its stability.[/p]
  • [p]Fixed a crash issue where the Beam weapon could lock onto defeated enemies.[/p]
[p][/p][h3]Leaderboard and User Interface[/h3]
  • [p]The leaderboard font has been updated to Inter for improved readability and a more modern appearance.[/p]
  • [p]Player Steam profile avatars are now displayed on the leaderboard.[/p]
  • [p]Clicking on a player’s name or avatar now opens their Steam profile.[/p]
  • [p]Fixed behavior issues with slider controls in the Settings menu.[/p]
[p][/p][h3]Performance and Technical Fixes[/h3]
  • [p]Performance optimizations applied to XP orbs.[/p]
  • [p]Improved the audio system initialization process.[/p]
  • [p]Fixed an issue where Master Volume affected audio output multiple times.[/p]
  • [p]Resolved a bug where setting volume to 0 did not fully mute the sound.
    [/p]
[p]This update is an important step toward improving stability, performance, and overall polish ahead of upcoming events. As always, thank you for your feedback and continued support.[/p]