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Abiotic Factor News

All Abiotic Factor soup recipes and their buffs




No scientist is a master chef out of the GATE, but studying up on some of the best Abiotic Factor soup recipes before throwing everything in the pot can spare you from hunger headaches early on. Batches of good soup provide handy bonuses, while the bad stuff is lethal...
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How to get the Keypad Hacker in Abiotic Factor




You'll need to craft a Keypad Hacker to bypass more sophisticated locks in Abiotic Factor. This is one of the survival-crafting game's first big walls to bypass, as it places a GATE security keypad between you and its second zone. The materials aren't hard to come by, but the early game to-do list is a bit daunting...
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ABIOTIC FACTOR 1.0 OUT NOW!

[h5][color]Greetings, esteemed colleagues![/color][/h5]

The day of science has finally come!! Abiotic Factor is now 1.0!

[previewyoutube][/previewyoutube]

This post is for the new members of the Research Division who are joining us as fresh faced interns, eager to learn the ropes. And we are equally eager to provide you with some useful links and information to give your research a head start!

[h3]Cold Fusion Content[/h3]
For our returning scientists who know their stuff and want to get into the nitty gritty of what’s new in 1.0, we’ve got a developer vlog and full patch notes over on this dedicated post.

[h3]Get to know the GATE Cascade Research Facility![/h3]
If it’s your first day on the job and want some useful links to jumpstart your research career, look no further! (You may, of course, look further. We wouldn’t want to constrain a curious mind like that.)

[h2]A Few Tips[/h2]

Accessibility Options!
We have many accessibility options available in the game, ranging from FOV sliders to screen shake amount to Hold vs. Toggle, and so on.

Keybindings & Controller Bindings!
Keyboard, Mouse and Controller can all be rebound in the settings menu at any time. Let us know how this goes for you and if you want to see any additional rebinding features.



Jobs and Traits!
You can pick your primary job and additional positive and negative traits at the beginning of the game (after the introduction concludes.) Remember that character skills, stats, and inventory are on a per-server basis.



Pager!
Your pager can be accessed in the emote radial wheel (B key by default, D-PAD Up on controller.) The pager is a nifty device your dad probably once used which lets you briefly ping your location to your fellow scientists in the event you become lost among the cubicles.



Sandbox Settings FAQ - There are many Sandbox Settings in Abiotic Factor which can help with difficulty and unwanted systems. We like to give you freedom, but remember that the intended way to play is the way that it's set up by default. Whatever floats your science boat, really.

Abiotic Factor Wiki - The ABF Wiki is fan run! It was started way back at the beginning of early access so it’s already chockablock with useful information. If you’re ever interested in contributing, the Deep Field Discord server has an active channel for contributors to talk about just that.

Developer Vlogs - If you want to see how far we’ve come since the start of our scientific journey, check out our old (and new) developer vlogs!

Watercooler Series - Learn what your fellow scientists, Dr. Stern and Dr. Ross, get up to when you’re not around. We can not speak for the validity of all that they say.

Bug+Crash Reporting and Accessibility Reports in the 🐛 Abiotic Factor Bug Hub - If you want to submit a bug report, host a Dedicated server, see our current Known Issues or get some general troubleshooting tips, our FAQs are a good place to start.

Trailer Playlist - If you want to see all our old trailers for… whatever reason. Scientific research? Here you go!

[color]Onward -- to science.[/color]

[h2]Join the Scientific Community![/h2]

[h3]You can also join the Research Division today on Steam![/h3]
https://store.steampowered.com/app/427410/Abiotic_Factor/

1.0 Update - Cold Fusion

[h5][color]Greetings, esteemed colleagues![/color][/h5]

Warning; This post and vlog contain SPOILERS for new content! This is the post where we’re really getting into Cold Fusion features specifically, so if you want to go in completely blind and discover things for yourself, get outta here!

[h3]In Case You Missed It…[/h3]

Our 1.0 Launch post is also available and contains less total revealing information, if that’s your preference.

We also have the 1.0 Refresher Guide for Tenured Scientists.

As always, we recommend you watch the vlog below if you like videos with Zag and Criss, and read onward for more information and details beyond that. Full patch notes are at the bottom of this blog.

Now, without further ado, let’s get onto Cold Fusion - the 1.0 update for Abiotic Factor - available now!

[previewyoutube][/previewyoutube]

[h2]The Universe Expands[/h2]
[h3]The Praetorium[/h3]
You’re deep within enemy territory now… When science becomes indistinguishable from the supernatural, the Order comes down hard. Will you make it through the depths of this ancient facility?


[h3]Welcome to Residence Sector[/h3]
Where you would have resided, no doubt, had certain spectacular events not occurred before you could get settled into your new role at the GATE Cascade Research Facility.


A chill has been creeping through the Residences, bringing with it enemies well adapted to the cold. And since we’re talking about low Kelvins, you too will need to adapt through both scientific and…. unconventional means.

[h3]... And Beyond?[/h3]
There is more ahead, but we really must hold back. We will say no more about the end of the main adventure. That story is a gift from us - and yours to unwrap.


[h3]The Enhancement Bench[/h3]
One of our most important new systems which address several pieces of feedback from our scientific community.

Certain types of weapons, armor, shields and backpacks are able to be upgraded at the new, invent-able Enhancement Bench! This recipe can be accessed around Manufacturing Sector, and we spoke about it at length in the 1.0 Refresher Guide for Tenured Scientists.

[h3]New Armor[/h3]
Many new armors have become available - including some that have long been sought by scientists. But you’ll have to figure out how to collect (or create) all the different sets on your own. We’re just the messenger, really.

[h3]Cubicles[/h3]
You, as a scientist, already know that lumber is hard to come by in an office setting and the little useful wood that you have found seems a touch cursed, so not the greatest building material. With a little crafty workmanship


[h3]Grid Snapping[/h3]
Cubicles support grid-snapping. We will investigate further grid-snapping possibilities at a later time, when we are less overburdened with scientific endeavors.

[h3]Database Terminal[/h3]
The Database Terminal is your home computer, really. It currently just has two applications - the Email system, to check your emails in the comfy safety of your own home and without needing to use a clunky tablet. (Sorry - GATEPal. We meant Clunky GATEPal.)

The second application is the Item Manager, which will allow you to peruse all of your local containers and pull items from them at will. Yes, it’s quite powerful. Let us know how it goes!


[h3]Slaving Over a Hot Stove[/h3]
About time chefs got some respect, huh?

Along with the SUPER STOVE 4000 (is that really what we called it?), there’s also a new craftable cabinet for warming items - or keeping warm items warm. Display your food or melt some ice cream, whatever you want, you’re the chef here.


[h3]Traders Can’t Be Traitors[/h3]
There are now several more traders available. Some may be where they are located on the map, some may reveal themselves later, and some may float around a bit. Not literally floating… Not yet, anyway. You may need to do some hunting.

Please be sure to treat them well, and double check you didn’t miss an upgrade on your Chef’s Counter, once you find the food-loving Dr. Carson.


[h3]Resources Abound![/h3]
Tired of trying to remember which portal world has that one item? We’ve gone and updated your GATEPal - it now lists the resources you can find at Exchangers, Traders, and Portal Worlds! It’s not a complete list, but it should be enough to jog your memory. Here’s an example below.


[h3]Backpack Upgrades[/h3]
Backpacks can now have special slots for cooling and freezing, as well as protecting special items from emitting so much radiation. Packing a few power cells? Chuck ‘em in the radiation protection slot! These have a special look - shouldn’t be too hard to miss.


[h3]More Skill Levels & Perks[/h3]
You can now level up to Level 20 in all Skills, with new perks included. We’ve also shuffled and rebalanced some perks, as well as some of the slowest XP leveling rates.

For those of you who have read the reports on the Amnesia Threshold or perhaps were studying it yourself, up close and personal… be wary that some strange phenomena has recently been reported around it, particularly in the area of memory loss.. Try not to lose yourself in there - unless that is your intent.

Don’t worry, you’ll be warned first. And say hi to Dr. Houston for us. She’s a bit out of sorts.

[h3]Excursion Suit[/h3]
It’s possible that we built this up as something larger than it is. It’s possible that we can blame marketing for that. It’s possible that we can blame Zag for that. But whatever the reason, the Excursion Suit is something that we’re sure our scientists will find… Compelling.

[h3]Home World: Torii[/h3]
We’ve also added the first Home World, which can be accessed if you have the Supporter’s Edition. We talk about that at length in our Home World explainer post, but the short version is that it’s a fun little home-away-from-home that you can build at, if you’re all about that vibe. It comes with some cosmetics, and a couple bits of furniture too! If you got the game before 1.0, you have all of this and more.


And remember, only the Host requires the DLC for it to be accessible by everyone in the world, so you don’t need everyone in your group to buy it if you’re not about that life.

Let us know how you enjoy it, and maybe we’ll produce more of these in the future.

[h3]New Achievements[/h3]
With the addition of 14 new achievements, the total achievements in Abiotic Factor, for 1.0 has now been brought to 53. Please enjoy these fun little trophies to earn, and good luck. Some new ones are also hidden to avoid story spoilers.

[h3]Merch![/h3]
You asked us to ping you when merch went live (well, at least one of you did) so here it is! You can check out some shirts and that infamous mug https://www.abioticfactor.com/merch! (Posters are also in the works but that’s a secret for later).


[h3]There’s a Whole Lot More[/h3]
We may have missed some important stuff in these here meta-notes including so many bug fixes and optimizations - but there’s just a lot of update to remember and we’re juggling so much information at once that it’s a wonder our brains don’t explode. Or implode. Or de-plode.

Whatever -ploding awaits us, we’re ready for it. We’ve worked very hard and we’re proud of the 1.0 we’ve made for you. Please be sure to leave feedback, keep telling us about your scientific endeavors, enjoy your new friends from the Playstation and Xbox community, and most of all – have fun out there.

With great love and appreciation,
♥ The Deep Field Games Team


[h3]FULL PATCH NOTES[/h3]
Click here for the full patch notes.

[h3]What’s Next for ABF and Deep Field Games?[/h3]
This may be Abiotic Factor’s 1.0 release, but we have many more adventures to go on. A community update, perhaps? Another adventure to follow? Stay tuned, for when the time is right.

But first… A short vacation. 🌴

[color]Onward -- to science.[/color]

[h2]Join the Scientific Community![/h2]

[h3]Join the Research Division Today![/h3]
https://store.steampowered.com/app/427410/Abiotic_Factor/

How to get Refined Carbon in Abiotic Factor




If you're looking for Refined Carbon in Abiotic Factor, that's probably because you've finally made it to Cascade Laboratories. Cascade is one of the meanest, most dangerous, and downright fascinating wings of GATE...
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