1. Factorio
  2. News
  3. Version 0.17.68 released

Version 0.17.68 released

Changes


  • Pressing ESC while catching up to a multiplayer game will open the menu with most options disabled. more
Bugfixes


  • Fixed migration bug that doubles up to one sample worth of statistics when a save is loaded from before 0.17.44.
  • Fixed production statistics not calculating the totals correctly. more
  • Fixed that on_built_entity wouldn't be fired for built blueprint entities. more
  • Fixed a crash when right clicking with the map editor tile area tool. more
  • Fluid mixing does not crash the game anymore and is fixed the same way as on migration.
  • Fixed some Lua tables would be incorrectly interpreted as Lua arrays. more
Modding


  • Changed pipe_covers to be drawn with secondary sprite draw order 64 resp. -64 to prevent "z-fighting" issues. more

You can get experimental releases by selecting the '0.17.x' beta branch under Factorio's properties in Steam.