Version 1.1.42 released as stable
Bugfixes
- Fixed an API error when checking for updates for a large number of mods. more
- Fixed that inserters wouldn't remove burnt result items from assembling machine recipes with no item outputs. more
- Fixed vehicle weapon slots GUI not highlighting with the corresponding ammo slot when selected
- Fixed tank cannon weapon showing a "1" in the vehicle weapon slots GUI
- Fixed that entities not containing certain collision masks would never collide with tiles. more
- Fixed a crash when opening the tutorials GUI through Lua command. more
- Rocket silo no longer drains more energy at night. more
- Fix tank cannon showing smaller range than the cannon shells. more
- Fix ugly death GUI when the game is paused in MP. more
- Fix 'Game finished' GUI had an incorrect tooltip for the green button. more
- Fixed that copy paste entity tips were dependant on the copy-paste tool tip instead of copy paste entity category.
Modding
- Added OffshorePumpPrototype::check_bounding_box_collides_with_tiles.
- RocketSiloPrototype::lamp_energy_usage now can be zero.
Scripting
- Added freeplay remote interface to read the value of `skip_intro`. more