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1.12 BETA 1 in experimental

Hi everyone

For 1.12 im planning to focus on bugfixing and performance.
While Pioniere, Pang Bingxun and the other modders are looking at the softcoding and AI scripts.

So while they are polishing the first batch of softcoding files, i wanted to push out a small fix that Viper requested on the 1.11 release post.
Though please use the bugfixing thread, so i can see them :)

BETA1:
Interceptor sprite now correctly falls back to the national fighter instead of the neutral fighter sprite if no specific interceptor sprite is present.