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  3. Patch notes for 1.2

Patch notes for 1.2

[p]Hi everyone,[/p][p][/p][p]Just a quick note on what the new patch contains:[/p]
  • [p]Add explanation to customer expressions. There is now a "?" during the day[/p]
  • [p]Update neutral sprite so it won't be confused with upset[/p]
  • [p]Fix buying upgrades being locked when reputation dropped below unlock requirement[/p]
  • [p]Fix some localized text not being applied[/p]
  • [p]Fix end of day event displaying inaccurate percentage[/p]
  • [p]Minor UI change to "Game Over"[/p]
[p][/p][p]Next up I'll be working on balancing the game as I've gotten feedback that money becomes less meaningful after 20 days. There's been a few input on how I can achieve that and I also got some ideas that came to mind. [/p][p][/p][p]-Hermit[/p]