Playtest Patch 0.57 "Apocalypse"
[p]Hi folks! Thank you so much for participating in this playtest. The feedback I've received within the first 24 hours has already been invaluable. If you want to jump in after the first big patch, now is the time! The best places to provide feedback are still the Steam forums or the dev Discord. [/p][p][/p]
Patch Notes - 0.57 "Apocalypse"
[p]Dev note: After seeing some pretty clear patterns in early feedback, I wanted to get these changes out quickly to experiment especially with Enhancement-stacking and drop rarities. I'd like to iterate quickly during this first playtest to learn as much as possible about the game. So if something doesn't work out, it'll be tweaked again or rolled back. More substantial core-game reworks and features will go on the list of things to work on for following tests or demos. In any case, your feedback and suggestions will always help guide this process. So thank you very much for your input! ♥️[/p][p][/p][p]General changes:[/p][p]- starting with the 2nd Enhancement on a card, the card's Load now increases (+1, +2...)[/p]- [p] Enhancement-stacking is fun, but was too dominant without any drawbacks[/p]
- [p]Win a run on Anomaly or higher to unlock it![/p]