HOTFIX | 0.606
This is a second hotfix update to fix more issues from the latest Major Update 0.604 —a follow-up to Hotfix 0.605, which already fixed a few major issues.
[color]NEW[/color]
- [color]Scanner[/color] - Added a Level 3 Scanner upgrade icon.
- [color]Chapter 2[/color] - Added Jetpackless Achievement (unlocks when the secondary Jetpack is picked up).
- [color]Achievements[/color] - Veteran Medic should now unlock properly.
- [color]Achievements[/color] - Ultimate Taser should now unlock properly.
- [color]Achievements[/color] - Latest Firmware should now unlock properly.
[color]CHANGES[/color]
- [color]Chapter 2[/color] - During a Jetpackless run, you will no longer be able to use Zero-G Boost until you pick up the Jetpack at the end of Chapter 2. This is intended as Zero-G Boost requires the Jetpack. The Jetpack Fuel gauge will also no longer be displayed in Zero-G in this case. The associated Zero-G Boost tutorial will not display if you haven’t picked up the Jetpack yet. 😉
[color]BUG FIXES[/color]
- [color]Audio[/color] - Fixed a bug where Chapter 1’s new background dynamic music would play simultaneously with other Chapters’ soundtracks.
- [color]Chapter Statistics[/color] - Fixed bugs with Chapter completion statistics and Upgrade Terminals / Bonus Rooms statistics. Some issues may still remain—please check with ESC in NG+ to verify completion stats and report any bugs!
- [color]Chapter 1[/color] - The first light after exiting the water area was no longer turning ON—now fixed.
- [color]Chapter 1[/color] - Fixed a Laser Field with larger-than-intended collision for players and Taser shots.
- [color]Chapter 1[/color] - Activating the final lift button will now stop the Speedrun Timer instantly, as in previous versions.
- [color]Chapter 2[/color] - Fixed some localization bugs where $PLAYER_NAME$ was incorrectly displayed on some Lore Tablets.
- [color]Chapter 2[/color] - Fixed cases where Dodge tutorials and Zero-G tutorials could overlap.
- [color]Chapter 4[/color] - Exiting the Sun Control room while actively controlling the Sun would cause the player to continue controlling it (regression from 0.603).
- [color]Chapter 4[/color] - Fixed an invisible wall that was physically present but not rendered.
- [color]Curiosities[/color] - Clicking New Game would still prevent previously picked-up Curiosities from respawning in a New Game run—now fixed.
- [color]Localization[/color] - Fixed various localization issues.