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Tavern Keeper 🍻 News

Update 0.68.52

Changelog

Fixed: Wall decorations sometimes didn’t count towards room value
Fixed: Patrons were using Dorm washbasins after going to the toilet
Fixed: Picking up and moving decorations wasn’t possible if the decoration’s cost was higher then the available money
Fixed: Aborting a cleaning job could cause to a staff member to remain permanently noisy
Fixed: Possible error message when loading a save game
Fixed: Possible error message when demolishing furniture
Fixed: Staff members could get stuck while sleeping "on the floor"
Fixed: Staff could get stuck returning the firefighting gear
Fixed: Staff members could get stuck while taking orders
Fixed: Fire Extinguisher will get reloaded automatically when empty

Update 0.68.51

Changelog

Changed: Updated tooltip text for "Auto-Pause In Build Mode" setting
Improved: Pooled dirt and dust visuals to improve performance in busy taverns
Fixed: Possible incorrect error message shown while saving a game
Fixed: Images were not displayed in the Accommodation Handbook in Russian
Fixed: Hidden parts of furniture reappear correctly when all decorations are deleted
Fixed: Destroyed decoration models could cause an error when selected
Fixed: Possible error message was shown when certain decorations were destroyed
Fixed: Possible error message when editing templates
Fixed: Undo/Redo in design mode could leave behind phantom decorations
Fixed: Overflowing text in Patron Attraction Board
Fixed: Incorrect quotation marks in some story translations
Fixed: Calendar day wasn't shown correctly for 3 digit days
Fixed: Current day calculation was wrong for taverns running longer than 336 days, causing secondary issues
Fixed: Accommodation tutorial could appear even though it was still locked
Fixed: Camera transitions could get stuck when toggling world map

Update 0.68.50

Changed: Italic font settings are no longer used for Japanese
Fixed: Soup Pots could get mixed up when staff members were crafting soups
Fixed: The game could throw an error if a cached save file had been deleted outside the game
Fixed: Removed stray game items appearing in the food kitchen window
Fixed: Possible error message during save game loading
Fixed: Error when group members could no longer be located
Fixed: Player-made items and experiment barrels could be picked in the "stock not available" event
Fixed: Stock unavailable events made stock unavailable before the event was actually active
Fixed: Vera's experiment did not complete in certain situations

Update 0.68.49

Changelog

Fixed: Staff could get stuck placing items on shelves in a loop
Fixed: Items could become permanently stuck to characters under certain conditions
Fixed: Orphaned items are now correctly respawned at the delivery area

Update 0.68.48

Changelog

Changed: Furniture selection now requires a minimum of 5% damage before the damage overlay is automatically selected
Improved: Reduced visual noise in atmosphere overlays by no longer tinting object that have no damage or filth
Fixed: Water is no longer stockpiled when requesting large quantities of items (e.g. 100 bread)
Fixed: Staff will now fire up the Bread Oven first before heading to the Well to craft water
Fixed: Removed orphaned dirt from levels
Fixed: Possible stuck actors caused by the wrong job resuming
Fixed: "Can't find Item anywhere!" errors are now removed immediately once the item becomes available