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Lord of Rigel News

Release 1.01 Hotfix #7

Ticket #2080 Critical- Case of planet specials not applying to empire

Release 1.01 Hotfix #6

Change Log:

Ticket #2076 QOL- Transporters disable all blockading
Ticket #2077 Spatial compression field fix
Ticket #2078 Content- New leader

Lord of Rigel: October Update

Greetings Lords of Rigel!

The 1.01 updates continue and over the past few weeks several requested features have been added including:
  • Self Destruct Timer in Tactical- A 5 second abortable destruct timer.
  • Warp Out Timer in Tactical- Warp out times reduce with better drive technologies.
  • Pan to star in Empire menu
  • Renaming player fleets in the Fleet Movement menu (click on fleet name to rename)
  • ETA display for non-player fleets in sensor detection


There's also been some performance tweaks to blockades and changing colony focus to better optimize empire data changes, While this may not help systems struggling to play the mid to late game, others should be a visible improvement.

More of your requested quality of life features will be implemented over the coming weeks.

Release 1.01 Hotfix #5

Change Log:

Ticket #2065 QOL- Rename player fleets
Ticket #2068 QOL- Add pan to planet in Empire menu
Ticket #2074 QOL- Add ETA for non player fleets in sensor range

Minor optimization for empire menu colony focus and trade goods refresh

Release 1.01 Hotfix #4b

Remove queue item double click fix for some systems
Fix for case of old save game data and Gaia terraforming filter not applying