Release 1.04 Hotfix #8
Change Log:
QOL- Autoremove economic plans in first slot on item addition
Balance- First spy assignment initially set to hide by default
Critical- Fix for clearing data when starting new games in a row- was a cause of performance issues for many players.
Critical- Fix for rare softlock with comet autoresolve and cutscene skip
Critical- Fix for rare softlock when undefended AI troop transports invade an undefended player planet
Fix for rare case of fleet movement menu cycling error
Fix for rare case of duplicate fleet data in game instance
Fix for rare case of duplicate messages with cutscenes and GNN disabled
Fix for case of outpost button in tutorial not refreshing with completed goals
Fix for case of camera resetting on dyson sphere or ringworld bombardment
Fix for elder race defeat achievements not triggering if cutscenes were disabled
Fix for rare case of blank ground combat equipment data
Fix for rare case of comet not impacting when an intercepting fleet has instead retreated
Rigel and Arcturus defeated cutscenes appear after diplomacy message and before GNN.
Dyson sphere and ringworld bombardment menu camera distance adjustment.
Sensor range visual fix for new colonies
Fix for case of extended fuel range not updating autoexplore with new fuel tech
Fix for case of AI not applying best tech upgrades to all ships on research
Fix for case of multiple rebellions on same turn not able to join newest rebel factions (should result in fewer, larger, factions)
Fix for android researchers and workers bonuses- applies to new androids
QOL- Androids will be removed from queue if over maximum population
Fix for Rigelan and Arcturan hostile music