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Melon Simulator News

Alpha 1.5.5 Changes



Alpha 1.5.5 is now available. This update adds lighting settings to the level editor (night-time maps are now possible), locked door animations, and fixes a few bugs among other changes. Any feedback, bug reports, etc. can be posted in the discussion boards.

Alpha 1.5.5 Changes
  • added support for 3840 x 2160 screens
  • added level editor lighting settings button
  • added level editor sun intensity setting
  • added level editor camera color setting
  • added level editor ambient sky color setting
  • added level editor ambient equator color setting
  • added level editor ambient ground color setting
  • added level editor lighting settings reset button
  • added level editor lighting settings bake reflections button
  • added hover sounds to level editor objects list
  • added double door locked animation
  • added double door locked sound
  • added single door locked animation
  • added single door locked sound
  • added semi truck locked door animation (non-host players)
  • added semi truck locked door sound (non-host players)
  • added video settings performance impact tooltips
  • updated level editor open level log messages
  • updated reflection probes to use camera color
  • updated player object collision force (increase)
  • updated volumetric lights solution
  • updated volumetric lights license
  • updated post processing stack license
  • updated steamworks .net
  • updated steamworks .net license
  • updated resolution setting to only show compatible resolutions
  • fixed player footsteps playing while falling bug
  • fixed melon footsteps playing while falling bug
  • fixed injured player floating in air bug
  • fixed weird stuttering issue (thanks D E G E N E R A T E)
  • fixed level editor save bug
  • fixed level editor exit while playing bug
  • fixed level editor help screen layer bug
  • fixed level editor object move snapping bug
  • fixed level editor add premade shape snapping bug
  • fixed level editor add object snapping bug
  • fixed level editor add new shape snapping bug
  • optimized player animation code
  • optimized tooltip position code
  • removed unused files

Alpha 1.5.4 Changes



Alpha 1.5.4 is now available. This update adds tooltips to the level editor and fixes a few issues among other changes. Any feedback, bug reports, etc. can be posted in the discussion boards.

Alpha 1.5.4 Changes
  • added dithered crossfading to objects (hides objects popping in/out)
  • added level editor play shortcut (ctrl + p)
  • added level editor tooltips
  • updated level editor toolbar icons
  • updated level editor objects list ui
  • updated missing player spawnpoints message wording
  • fixed missing face on beam model
  • fixed letter c position bug
  • fixed level collider bugs (fixes weapons going through walls)
  • fixed weapons colliding with doors bug
  • fixed incorporated sign lod bug
  • fixed concrete impact particle collision bug
  • optimized blood decal textures

Alpha 1.5.3 Changes



Alpha 1.5.3 is now available. This update is focused on improving the level editor. Any feedback, bug reports, etc. can be posted in the discussion boards.

Alpha 1.5.3 Changes
  • added level editor bake reflections button
  • added level editor reflection baking (on play)
  • added level editor navigation baking (on play)
  • added level editor play button icon toggle
  • added level editor add new shape button
  • added level editor tooltips
  • added level editor snap angle button
  • added level editor snap distance button
  • added level editor undo button
  • updated level editor toolbar layout
  • updated level editor boundary shader
  • updated level editor default ground size
  • updated level editor to spawn melon while playing
  • updated main menu level editor button
  • fixed level editor play respawn bug
  • fixed level editor tooltip position bug
  • fixed player moving faster diagonally bug

Alpha 1.5.2 Changes



Alpha 1.5.2 is now available. This update adds some festive decorations and fixes a few bugs among other changes. Any feedback, bug reports, etc. can be posted in the discussion boards. Happy Holidays!

Alpha 1.5.2 Changes
  • added christmas lights
  • added automatic quality adjustment (for low end systems)
  • updated atrium level
  • updated single door center offset
  • updated double door center offset
  • updated early access warning
  • updated melon attack to be sent reliably
  • updated respawn as melon button to be more prominent
  • updated nav mesh generation
  • updated create match to include a few default workshop maps
  • updated create match to refresh after subscribing to a workshop map
  • fixed melon chunk network physics (thanks Stumpt)
  • fixed weapons network physics (thanks Stumpt)
  • fixed melon walk animation bug (thanks Stumpt)