Update 15.2
Hello heroes!
The new UPDATE 15.2 is available now! Here is a sneak peek at what's new: rework of the Battle Mage class, rework of the landing page, new info screens, balancing and bug fixes for the Druid and more.

Changelog:
New features
O General
o Rework of the Battle Mage class
- New design
-- Replaced fireball with Arcane Comet
-- Adjusted class selection screen graphics and fight animations
-- Changed class icon of Battle Mage to fit new design; depicts Arcane Gauntlet and Arcane Comet now
- Balancing
-- The Battle Mage used to attack with a fireball → has an Arcane Gauntlet now which unleashed an Arcane Comet at the start of a fight
--- The damage of the Arcane Comet depends on the Battle Mage’s hit points and the enemy’s class → the resulting damage is never higher than 33% of the enemy’s hit points
- Armor factor increased from 100% to 500%
- The Arcane Energy Flows strengthen all attributes by 11.11%
O Rework of landing page
- sfgame.net → new client used for future preregistration. Players need to import their characters there.
- play.sfgame.net → new client without landing page. Players also need to import their characters there.
- Server-specific URLs will be redirected to play.sfgame.net
O Pinning and saving fights will be limited to 100 → the deletion of fights that exceed the limit will be officially announced in time
- Up to 50 unpinned fights are automatically saved in inbox
O Mushroom dealer
- The buttons to redeem vouchers and earn mushrooms via offerwall were replaced by a banner
O Global introduction of new Helpshift support system
Improvements
O Implementation of info screens → new design of previous info boxes
o This info screen can be displayed by clicking the secondary weapon slot of the following classes:
- Battle Mage → image of Arcane Comet
- Druid → image of shapeshifting
- Bard → image of harp
o Hellevator → new “i” hotkey from May 26
o Legendary Dungeon → new “i” hotkey from June 23
O Rebalanced Druid
O Twister previously unlocked at level 150 → unlocks at level 130 now
O Unlocking the blacksmith no longer depends on pet nest, but on being level 90 only
O Adjusted formula for Arcane Splinters to gain appropriate higher amounts in the future
O Optimized UI of server selection screen
O Game of dice will now always reset at around midnight when the event Lucky Day is running. Shortly after the beginning of the event the display may be corrupted for a short moment.
Fixed bugs
O Druid
o Shapeshifting works and is correctly displayed now
o Fixed a bug with critical damage
O Items from packs that require room in inventory are added later if inventory is full
O Fixed a display bug of current Hydra bonus (daily mission)
O Dungeons
o The name of the mirror enemy in dungeon 9 (Light world) is correctly displayed (mirrored) now
o Status icons of dungeons are correctly displayed now
o Dungeon menu button stays active when switching dungeons
o Clearing dungeons is correctly displayed in guild chat now
O Pets
o Hit points bar after pet fights no longer flickers
o Light pet Tinck can be found without a guild
O Changing the look of an item works now if you have the exact amount needed
O Cooldown displayed on menu button of fortress works now
O Fixed tooltip of luck potion in calendar
O Fixed the price of the scrapbook in the magic shop
O Spoiler protection in pet and guild fights: participants are no longer displayed as duplicates
O Players can gain wood and stone before building the fortress now
O Guild
o Fixed guild invitations
o Fixed guild fights of newly founded guilds
o Hall of Knights points are correctly displayed now even if the guild has only one member
O Assassins can freely swap weapons between slots
O “Heavy Spinner” achievement correctly unlocks now
O High-level players are matched against appropriate opponents in the underworld now
The new UPDATE 15.2 is available now! Here is a sneak peek at what's new: rework of the Battle Mage class, rework of the landing page, new info screens, balancing and bug fixes for the Druid and more.

Changelog:
New features
O General
o Rework of the Battle Mage class
- New design
-- Replaced fireball with Arcane Comet
-- Adjusted class selection screen graphics and fight animations
-- Changed class icon of Battle Mage to fit new design; depicts Arcane Gauntlet and Arcane Comet now
- Balancing
-- The Battle Mage used to attack with a fireball → has an Arcane Gauntlet now which unleashed an Arcane Comet at the start of a fight
--- The damage of the Arcane Comet depends on the Battle Mage’s hit points and the enemy’s class → the resulting damage is never higher than 33% of the enemy’s hit points
- Armor factor increased from 100% to 500%
- The Arcane Energy Flows strengthen all attributes by 11.11%
O Rework of landing page
- sfgame.net → new client used for future preregistration. Players need to import their characters there.
- play.sfgame.net → new client without landing page. Players also need to import their characters there.
- Server-specific URLs will be redirected to play.sfgame.net
O Pinning and saving fights will be limited to 100 → the deletion of fights that exceed the limit will be officially announced in time
- Up to 50 unpinned fights are automatically saved in inbox
O Mushroom dealer
- The buttons to redeem vouchers and earn mushrooms via offerwall were replaced by a banner
O Global introduction of new Helpshift support system
Improvements
O Implementation of info screens → new design of previous info boxes
o This info screen can be displayed by clicking the secondary weapon slot of the following classes:
- Battle Mage → image of Arcane Comet
- Druid → image of shapeshifting
- Bard → image of harp
o Hellevator → new “i” hotkey from May 26
o Legendary Dungeon → new “i” hotkey from June 23
O Rebalanced Druid
O Twister previously unlocked at level 150 → unlocks at level 130 now
O Unlocking the blacksmith no longer depends on pet nest, but on being level 90 only
O Adjusted formula for Arcane Splinters to gain appropriate higher amounts in the future
O Optimized UI of server selection screen
O Game of dice will now always reset at around midnight when the event Lucky Day is running. Shortly after the beginning of the event the display may be corrupted for a short moment.
Fixed bugs
O Druid
o Shapeshifting works and is correctly displayed now
o Fixed a bug with critical damage
O Items from packs that require room in inventory are added later if inventory is full
O Fixed a display bug of current Hydra bonus (daily mission)
O Dungeons
o The name of the mirror enemy in dungeon 9 (Light world) is correctly displayed (mirrored) now
o Status icons of dungeons are correctly displayed now
o Dungeon menu button stays active when switching dungeons
o Clearing dungeons is correctly displayed in guild chat now
O Pets
o Hit points bar after pet fights no longer flickers
o Light pet Tinck can be found without a guild
O Changing the look of an item works now if you have the exact amount needed
O Cooldown displayed on menu button of fortress works now
O Fixed tooltip of luck potion in calendar
O Fixed the price of the scrapbook in the magic shop
O Spoiler protection in pet and guild fights: participants are no longer displayed as duplicates
O Players can gain wood and stone before building the fortress now
O Guild
o Fixed guild invitations
o Fixed guild fights of newly founded guilds
o Hall of Knights points are correctly displayed now even if the guild has only one member
O Assassins can freely swap weapons between slots
O “Heavy Spinner” achievement correctly unlocks now
O High-level players are matched against appropriate opponents in the underworld now