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20251021 Bug fixes

[p]Bug fixes:[/p][p]-Blob Command Deck "Frenzy" gives combat when it shouldn't[/p][p]-Union Command Deck "Union Blitz" should only give 1 combat[/p][p]-Command Deck selection broken in tournament screen[/p][p]
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20251014 - Small bug fixes

[p]Balance changes:[/p][p]-Plasma Spike defense lowered from 2 to 1[/p][p]Bug fixes:[/p][p]-Mech World doesn't count as an ally for Rise of Empire factions[/p][p]-Lost Dreadnaught doesn't have Rise of Empire factions[/p][p]
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20250919 - Bug fixes and balance changes!

Balance changes: Command Deck Starting Authority Changes
  • Trade Federation from 55 up to 60
  • Merc from 55 up to 75
  • Blob from 60 down to 58
  • Star Empire from 55 down to 53
  • Machine Cult from 55 up 60
  • Coalition to 62 up to 70
  • Lost fleet 72 down to 55
Card changes
  • Feed the Machine changed to "Every time you scrap a card from your hand or discard pile, gain 1 combat."
  • Union Blitz changed to have a dual-faction symbol, and give 1 combat.
  • Alliance Procurement changed to say "Once per turn you may gain 2 Trade and put the next ship or base you acquire this turn on the top of your deck."
  • Battle Frigate combat changed from 6 to 5
  • Plasma Wurm combat changed from 5 to 6
  • Pirate Lair ally ability changed from 4 Combat to 2 Combat


Bug fixes:
  • Lieutenant Governor Labella affect puts any faction of ship or base on top of deck
  • Acquiring The Shell when multiple acquire effects are active gives an Explorer
  • Explorers added directly to hadn't don't match RoE Explorers
  • Base defense values don't revert when Storm World destroys opponent Fortress or Fire World
  • Fire World can reduce defense lower than 1.
  • Cluster base is missing from Rise of Empire Scavengers
  • If opening trade row has 3 planets, the row doesn't immediately get scrapped
  • Warp Bot needs to give a choice before shuffling the draw pile
  • Cruiser Mech's ability order doesn't match the order on the card
  • Hathor should shuffle your deck
  • Transport Spike is scripted like Tusker
  • 3-Planet trade-row scrap triggers Frenzy gambit
  • The Furnace is missing a layout
  • Using the Anubis planet effect triggers Machine Cult gambit
  • Conversion Center doesn't block Play All
  • Base defense values don't revert when Storm World destroys opponent Fortress or Fire World
  • Armada Assembly top-deck effect should be optional
  • Set-aside "scrap" effects cause Frenzy to give combat
  • Planets set aside show "trade" in the purchase description

20250821

Bug fixes:
-Rematch now selects expansions from game
-Base Set shown in expansion preview screen if no other expansions are selected
Card text fixes:
-Conversion Center showed incorrect defense value of 5 instead of 4.
-Warp Mech text missing the word "deck".
-Starhunter showed incorrect primary effect of 3 trade instead of 4.
-Leech showed incorrect ally text of "acquire card" instead of "acquire ship".
-Invader showed incorrect ally text of "acquire card" instead of "acquire ship".
-Shining Eye showed incorrect description text of "Trade Federation Base" instead of "Machine Cult Base".
-Assault Mech missing scrap effect layout
-Mech Stronghold showed incorrect combat value of 2 in self-scrap layout, instead of 6.
-Lieutenant Governor Labella showed incorrect text of "Federation" instead of "Trade Federation".

20250814 - Bug fixes

Bug fixes:
-Not all commanders showing in selector
-Problems with cards copied by Stealth Tower and Stealth Needle
-Quick Start sending the wrong expansions