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  3. 3DF Zephyr 4 is finally out!

3DF Zephyr 4 is finally out!

Good news, everyone!



We are happy to announce the release of 3DF Zephyr 4.0 !

Like the previous 2.0 to 3.0 free upgrade, we are super happy to give a free upgrade to the Steam Edition also to 4.0! Enjoy all 4.x releases on Steam too!

What's new? We're glad you asked!

Faster processing – the full pipeline has been improved a lot, and processing times have been improved significantly during the Structure from Motion, Multiview Stereo and Meshing phases – all of this with even an improved accuracy.

Improved tools – many small fixes and improvements have been integrated with this update, which includes better selection tools, better gizmo, a quick project wizard and much more are awaiting you in the user friendly interface you all know and love!

Camera calibration manager – often on the go? Use this handy tool do pre-download camera calibrations from our server by simply uploading a JPG and store it offline for later use.

Preset manager – you can now easily share and download presets directly from Zephyr in a user friendly. Simply insert the preset ID and let zephyr download it from our server.

Quad support for OBJ and FBX formats – you can now feed zephyr quads when re-importing a mesh for re-texturing.

This update also includes an improved 32 bit texture workflow, a new mesh uberdensification with/without high frequency gain, and much more, including a the new full German language support!

Do you like to tinker with SDKs? We have also released a FREE edition of our SDK (C++, for GNU/Linux and Microsoft Windows) that you can use for non commercial applications: check it out over http://www.3dflowengine.com

This updates also adds Discord support: if you are running the Discord app, you will share your current status in 3DF Zephyr (you can disable this in the application options if you wish). Do you like Discord? Hop on our channel at http://discord.3dflow.net

As usual, let us know your feedback :)