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  3. 3DF Zephyr 3.1 out now!

3DF Zephyr 3.1 out now!

Good news, everyone!

3DF Zephyr 3.1 is finally out!

Changelog:

-New texturing algorithm for sharper, cleaner texture and faster generation, alongside a new texture generation dialog.

-Added RAW file processing (.CR2, .NEF, etc) support

-Improved speed and quality of stereo voting phase and photoconsistency mesh optimization

-Added 4k screen resolution native support

-Added Point cloud decimation through points distance

-New 3DF Masquerade 1.400 bundled with Zephyr (exports also towards PNG)

-New online camera database polling method, improved camera database

-Improved autocalibration procedure

-Improved presets

-Streamlined mesh export towards Valve Destination (see http://www.3dflow.net/exporting-textured-meshes-ready-valves-destinations/ )

-Fixed keypoints animator bug

-Fixed many other minor bugs

-Many UI fixes and UI improvements