Gods of Angling v0.7.0 is now Live!
[p]Hello Anglers! Please make room in the boat for this large update! This patch aims to address feedback around early game by introducing a pair of features to increase engagement and flavour, while retaining a ‘true idle’ experience and ensuring they remain optional should you wish to engage more or less. Both the Angler’s Codex and Daily Holidays should unlock about 1 hour into gameplay via early game quests.[/p][p][/p][p]In addition to these two new systems, the guilds are ready to let you in as a member by adding 8 new playable races and 11 item sets pertaining to each guild![/p][p]
[/p][p]V0.7.0 Patch Notes[/p]
[/p][p]V0.7.0 Patch Notes[/p]
- [p]Angler’s Codex – Help the guilds uncover the mysteries of the codex![/p]
- [p]Daily Holidays – Celebrate daily holidays with each group of denizens of the realm! [/p]
- [p]New Playable Races (Revered with a Guild), bringing the number of Race x Class combinations up to 320!![/p]
- [p]Automatons, Deepborn, Tigerfolk, Djinns, Aristocrats, Ogres, Sea Elves and Treants.[/p]
- [p]There are new friends associated with each race x class combination. With so many new friends, you’ll now meet them twice as often. [/p]
- [p]Item Sets (Exalted with a Guild) – Guilds will award you an Item Set upon reaching Exalted status with each guild. I wonder what they can do? [/p]
- [p]Heroes who aren’t tired won’t sleep![/p]
- [p]Slightly increased the damage of the Shaman, Druid, Monk level 1 starting skills[/p]
- [p]Slightly increased the mana cost of the Mage lvl1 Fireball skill[/p][p][/p]
- [p]Fixed a bug which caused potions to increase stats by a flat amount rather than by a %[/p]
- [p]Buffs which previously persisted through combat now also persist through sleep, death or reloading the game[/p]
- [p]Improved the tooltip area detection for equippable items in the Inventory[/p]
- [p]Renamed the Fishfolk Potion of Balance to Potion of Serendipity[/p]
- [p]The Elixir of Insight which awards CON has been appropriately renamed to Elixir of Fortitude[/p]
- [p]Corrected a visual issue with the sell price of junk items[/p]
- [p]Light cleanup of text associated with consumables and expeditions[/p]
- [p]Fixed a bug where opening friend biographies while filtered by New would open the biography for the wrong friend[/p]
- [p]Fixed an issue where racial skills did not work properly on newly created characters that had never been loaded[/p]