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Heroes of Loot 2 News

v1.1.3 - small fixes

Just a small update fixing some minor little things left and right :)

  • fix: Survival mode now also gives unlocked new characters in the mix
  • fix: various typo's
  • fix: "Fire walker" achievement crashing the game
  • fix: swapping key in inventory made it vanish
  • fix: bomb-dispensor sometimes invisible
  • fix: after exiting inventory, having 2 same characters
  • fix: candle-avatar sometimes blocking hallway

v1.1.3 - small fixes

Just a small update fixing some minor little things left and right :)

  • fix: Survival mode now also gives unlocked new characters in the mix
  • fix: various typo's
  • fix: "Fire walker" achievement crashing the game
  • fix: swapping key in inventory made it vanish
  • fix: bomb-dispensor sometimes invisible
  • fix: after exiting inventory, having 2 same characters
  • fix: candle-avatar sometimes blocking hallway

version 1.1.2 - inventory screen and Hero card drop-rate

Latest update is here, adding the much requested information on inventory items. You can now set your preferred inventory button (default is Tab key), or use the left-shoulder button on a gamepad

You can now also swap items between your characters from the new inventory screen.

The drop-rate on hero cards is also increased, along with some lowered difficulty tweaks for later levels.

Here's the full changelog:

  • add: in-game achievement screen
  • add: inventory screen
  • add: tutorial on inventory screen
  • fix: tweaked increase in health when characters level-up
  • fix: audio not staying silent
  • fix: arena room animation bugs
  • fix: increased drop rate on Hero cards
  • fix: snow-level won't be an arena-room
  • fix: slightly lowered difficulty spike in later levels
  • fix mobile: Hero-cards not selectable with touch-screen
  • fix mobile: pause button not working
  • fix iOS: inverted right-stick on MFI controllers
  • fix PC: Hero-cards not selectable with mouse
  • changed: worms (from rotting) are slightly easier to defeat

version 1.1.2 - inventory screen and Hero card drop-rate

Latest update is here, adding the much requested information on inventory items. You can now set your preferred inventory button (default is Tab key), or use the left-shoulder button on a gamepad

You can now also swap items between your characters from the new inventory screen.

The drop-rate on hero cards is also increased, along with some lowered difficulty tweaks for later levels.

Here's the full changelog:

  • add: in-game achievement screen
  • add: inventory screen
  • add: tutorial on inventory screen
  • fix: tweaked increase in health when characters level-up
  • fix: audio not staying silent
  • fix: arena room animation bugs
  • fix: increased drop rate on Hero cards
  • fix: snow-level won't be an arena-room
  • fix: slightly lowered difficulty spike in later levels
  • fix mobile: Hero-cards not selectable with touch-screen
  • fix mobile: pause button not working
  • fix iOS: inverted right-stick on MFI controllers
  • fix PC: Hero-cards not selectable with mouse
  • changed: worms (from rotting) are slightly easier to defeat

version 1.1.0 - new heroes and a lot more

More heroes! the roster of heroes now doubled to 8 characters.. but you'll have to unlock them first ;)

Unlocking is done by collecting the new Hero-cards that are scattered around the dungeons, and the Stats/Data menu shows how many you have and need.

With unlocking the Hero-cards there is also some extra information on your character unlocked, so go for it!

Besides that there are some new achievements and a host of fixes and improvements!

- ps if you enjoy the game, a little thumbs-up review goes a long way, worst case you make me feel happy ;)


Here's the full list:

  • add: number of unlocked bestiary now visible on bestiary screen
  • add: Hero-card treasure chests
  • add: Hero-collectors screen (stats menu)
  • add: character Thief
  • add: character Mage
  • add: character Paladin
  • add: character barbarian
  • add : 4 new achievements for complete hero-card collections
  • add: sound effect to invincious magic (shield)
  • add: achievement "fire walker" for Mage
  • changed: sliding-walls now spawn 1 type of monster
  • changed: bigger increase in player level points for every 10 dungeons reached in game
  • fix coop mode: dead players now drops quest-items they might have
  • fix: altar statue not taking the idol
  • fix: afterlife staying after game-over
  • fix: fireballs have a small increase in damage (also those from monsters)
  • fix: fire-towers sometimes blocking corridors
  • fix: magic-candle quest now has an avatar with a hint added
  • fix: dialog-buttons more clear
  • fix: Quest-master achievement wouldn't unlock correctly
  • fix: most invisible wall issues seem gone
  • fix: turning sound off, now actually turns sound off (also work-around for Galaxy crashes)
  • fix: saw-rails vanishing after explosions
  • fix: horizontal saw-rails being invisible
  • fix: monsters flying through walls at spawn time