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Starlust & Startups - Build Update #470



Aaaannndd.... we're back!

It's been a little while since we've written one of these update notices, but rest assured this is a good one. While we've been off releasing The Stonks Market, releasing Always Sometimes Monsters on Nintendo Switch, and prepping our studio for the next big project, we've been slowly adding small improvements and new content to Sometimes Always Monsters.

While, as mentioned, the studio is getting ready to step into production on its next major production, we remain commited and eager to continue improving SAM and adding new content to the game. More new updates will continue to come in future months, though more periodically than they have previously been.

Stay tuned to the Vagabond Dog Twitch Channel for day-to-day developments, join the Discord Server to request content, and stay tuned here to see all the latest updates.


[h2]Desdemona's Starlust[/h2]
On the beaches of Gator Bay, you catch the eye of an attractive young woman. She takes interest in you and one thing leading to another can lead to another and again. It's wise to keep your wits about you though, as eager hearts are often too hasty and intentions can be very hard to read.

Also, you're still married. ( ͡° ͜ʖ ͡°)

[h2]Quickstarter[/h2]
The Quickstarter co-op working space is now open for business in Slab Town. The shared office is available to players for $80 per day and provides a comfortable desk outside of the bus where they can finish their book. Such a comfortable work environment is sure to boost your productivity. In addition, there's a variety of included ameneties.

Inside the office, you'll find two young game developers with some anxiety issues about their projects. They're in a competition of sorts, and you may be asked to provide advice, or take a role spying for one.

[h2]Additional New NPCs[/h2]
Some additional characters have appeared in Slab Town, including a rather bizarre individual named Fenrir who seems to have hit his head rather hard, and a writer named Serge who is suffering from some depth of writer's block. Upon encountering either of these individuals, you can help their predicament to some degree with a friendly conversation. Serge can be found in the coffee shop, and Fenrir can be found pacing around the main square.

[h2]Karen's Friend, Joyce[/h2]
Karen's meek but beloved friend, Joyce has made an appearence at the CellBlock Mobile shop in Gator Bay. She's been there a really long time, waiting for a technician to help her with her phone. It doesn't seem to work after she clicked a link for a free cruise.


Here's what else is in the update:
  • Fixed a typo for DeMarcus' entry in the phone agenda
  • Created agenda notifications for Pancha's Plancha dinner date
  • Agenda notifications are now character mode compliant
  • Phone functions are now character mode compliant
  • Fixed name reference for players with the SameName bug (old ASM imports)
  • Added animation to pill consumption
  • Stocked all Shoppers locations with additional food options (curry, ramen, etc)
  • Put a trash can on the bus, beneath Hermes' calendar
  • Removed some traffic from Portsmith to decrease player accidents
  • Prevented dogs from eating painkillers
  • Pharmacies will now accept prescriptions for extra painkillers
  • Allowed painkillers to be thrown in the trash
  • Added increased alcohol, food, and drink tolerances to painkiller consumption
  • Increased psych effects of painkiller consumption
  • Fixed portrait display issue for Yasi in Kinder Select
  • Assured that player sprite will appear in bed when sleeping with spouse
  • Repositioned one Indie Heroz figure in Slab Town
  • Removed rogue heart emoji when spouse is inviting you to dinner date
  • Updated the icon for newspapers
  • Increased homeless population in Slab Town
  • Pathed additional move routes for Slab Town homeless population
  • Added new character sprites for homeless person variety
  • Fixed an issue where spouse could be brought to your affair
  • Prevented player from remaining sitting after transporting maps
  • Wrote custom dialogue if you get drunk before confronting Rival at the warehouse
  • Changed sleeping dialogues to character mode compliant
  • Destroyed rogue Jake / Justin clones in the Slab Town coffee shop
  • Allowed players to trash all of an item type at once


It's been a tremendous year since Sometimes Always Monsters released, and we're happy to continue supporting the game for all of you who love the game.

Thanks for playing, and we'll see you in the next update!