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STRAFEST Playtest News

Development Update: Version 0.300

[p]Hello everyone![/p][p]This report outlines the recent improvements, features, and bug fixes implemented since our last update.[/p][p][/p][h3]Voting[/h3]
  • [p]Voting System has been redesigned to show 4 Random Minigames & a "Random" Button.[/p]
  • [p]After every game, 4 new random Minigames will be selected.[/p]
    • [p]all players see the same minigames when voting. [/p]
  • [p]Players can now choose to opt out of Minigames if they choose to stay in the lobby. [/p]
  • [p]The Settings Menu has Keybinds for Voting and Opting out that you can change.[/p]
[h3]Minigames[/h3]
  • [p]Fixed Music not playing in some minigames.[/p]
  • [p]Fixed effects missing for some minigames.[/p]
  • [p]Added 3 new Minigames. Up hill, Keep Rolling, Jumping Towers.[/p][p][/p]
  • [p]An additional Minigame will be released in the next update since it was not ready yet.[/p]
[p][/p][h3]World[/h3]
  • [p]From feedback recieved we decided to get rid of the Changing Rooms idea and have a regular spawn there instead.[/p]
[p][/p]
  • [p]The Playground has also been updated with more progress.[/p]
[p][/p][h3]Improvements[/h3][p][/p]
  • [p]Fixed Settings sometimes not updating UI if the game took too long to load into a server.[/p]
  • [p]Fixed Hide HUD, Hide CHAT settings not working correctly.[/p]
  • [p]Fixed Voice Chat being very quiet for some people.[/p]
    • [p]if you still have this issue, try to change In-Game Voice settings via Steam Overlay whilst playing[/p]
[p][/p][h3]What's Next?[/h3]
  • [p]Finishing the last Minigame for the Beta.[/p]
  • [p]Starting work on the Store.[/p]
  • [p]Finishing up the last bits of the Playground.[/p]
  • [p]Starting work on new HUD for Character Customization.[/p]
[p] [/p][p]Next Progress report on Tuesday 17th ❤️[/p][p][/p][p]Thank you for your continued support! 😊[/p][p]- OStanley[/p]

Development Update: Version 0.219

[p]Hello everyone![/p][p]This report outlines the recent improvements, features, and bug fixes implemented since our last update.[/p][p][/p][h3]World & Environment[/h3]
  • [p]The Park Overhaul: The interactive playground has been partly built to show the direction we are taking it. [/p]
  • [p]3/3 of the current Minigames are active again.[/p][p]More to come...[/p]
[h3]Minigames[/h3]
  • [p]Fixed a bug that made Cannon Run not reset after finishing.[/p]
  • [p]Fixed a bug where players wouldn't upload saves to steam after finishing a minigame.[/p]
  • [p]Fixed Lava Climb not counting 'Winners' when giving out Rewards.[/p]
  • [p]Fixed Lava Climb's Lava not going high enough.[/p]
  • [p]Changed Lava Climb's Lava climb speed. 9min -> 6min[/p]
  • [p]Added a low chance for Cannon Run to target a player to prevent camping on pillars.[/p]
[p][/p][h3]Improvements[/h3]
  • [p]Fixed DLSS default settings not being compatible with core game settings causing screen stuttering in some areas. - (VSync settings may still cause slight screen jittering)[/p]
  • [p]Fixed Nameplates not being visible for the Host, causing player names to appear outside of text area.[/p]
  • [p]Fixed Text Chat not always scrolling when loading new messages.[/p]
  • [p]Changed Health and Stamina UI slightly to be easier on the eye.[/p]
[h3]GamePlay[/h3]
  • [p]Slightly increased Run speed.[/p]
  • [p]Slighly reduced Dash speed.[/p]
  • [p]Slighly increased Jump height.[/p]
  • [p]Stamina regeneration increased +300%[/p]
  • [p]Achievements has been Added to the game. (More to come later)[/p]
  • [p]Added a Voice Chat icon above players when they talk.[/p]
[p][/p][h3]What's Next?[/h3]
  • [p]Settings Menu for Graphics,Sound,Game & accessibility features - currently working on last bits to push out for Latest branch.[/p]
  • [p]Finishing Player Customization.[/p]
  • [p]Finishing next minigame.[/p]
  • [p]Starting on the Store.[/p]
[p][/p][p]Thank you for your continued support! 😊[/p][p]- OStanley[/p]

Small Update: Latest Branch

Hello!
All changes from Latest branch has been moved to Live game.

[h2]Bigger announcement Tuesday with all of the additions, changes & fixes.[/h2]

Please report bugs HERE


-OStanley

Small Update: Version 0.212 - Achievements

Hello!
[p][/p][p]New Achievements have been added for the first 9 Ranks.[/p]
  • [p]+1 Bonus for Launching the Game for the first time.[/p]
[p][/p][p]We will add many more random ones in the future. For now we are sticking to the baseline rank Achievements. You gain these by simply playing the game.[/p][p][/p]
  • [p] Notice, if you are playing on Latest branch, your progress may be reverted or rolledback due to the branch being under constant development.[/p]

Development Update: Version 0.201

[p]Hello everyone! [/p][p]This report outlines the recent improvements, features, and bug fixes implemented since our last update.[/p][p][/p][h3]World & Environment[/h3]
  • [p]The Park Overhaul: We have transitioned the "Park" area away from standard terrain. It is being reshaped into a dedicated interactive playground. This space will feature mini-challenges to keep you engaged while waiting for friends or queuing for matches.[/p]
[h3]Technical Improvements[/h3]
  • [p]DLSS Stability: We have addressed the "jitter" issues associated with DLSS. While most instances are resolved, players may still encounter minor jitter in specific areas. We are continuing to monitor this and expect a full fix shortly.[/p]
  • [p]Animation Refinement: Several minor animation glitches have been resolved. We are aware of a small visual anomaly that occurs immediately upon joining a server and have scheduled a fix for an upcoming patch.[/p]
[h3]UI & Gameplay[/h3]
  • [p]New Voting Menu: A redesigned Voting UI is now live.[/p]
    • [p]Active votes are displayed at the top of the screen.[/p]
    • [p]New hotkeys allow you to quickly cast your vote or opt out of a match if you’d prefer to stay in the lobby to browse the store or customize your skins.[/p]
[h3]Coming Soon[/h3]
  • [p]Customization: The Cosmetics Store and Player Changing Rooms are currently undergoing internal testing. Once we’ve confirmed stability, we will move forward with the full implementation.[/p]
[p]Thank you for your continued support! 😊[/p][p]- OStanley[/p]