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Developer Diary: Lynx Skyranger Update

Commanders!

It’s been a while since we announced the Lynx Skyranger Tier 10 Premium AFV and we’d like to return to it with an update. The original article features the general description of the vehicle’s weapon systems and capabilities and we’d like to disclose more about their current state and how the vehicle will be played.



The main idea behind the Skyranger is burst damage as well as anti-scouting. In other words, the 30mm gun will have the ability to deal damage in short (or longer) bursts followed by periods of cooldown. The 30mm Oerlikon gun uses the Gatling gun mechanics with AP ammunition as such:
  • 2-second bursts
  • 80 damage per shot
  • Deals reduced damage even upon non-penetration

The gun can tear up a Centauro 120 in three bursts providing you are aiming at a green area. It’s also quite accurate – it can do so at 300 meters. However, against heavier targets it’s far less effective and don’t even try to engage MBTs frontally using this ammo type – it won’t work.

The second ammunition type – High Explosive Programmable – does pretty much exactly what the initial announcement article mentioned. It explodes above a target dealing damage to the roof using its blast wave (or “splash” in Armored Warfare terms). Firing at a target directly makes it behave pretty much exactly like any normal HE ammunition.

To use its special features, you must aim slightly above the target. Since this requires careful aiming, it’s only possible against static targets unless you have an exceptionally accurate hand.

When used correctly, this firing mode can deal devastating damage to almost any static target in hulldown position. Against MBTs it often destroys the turret-mounted APS and damages its gun, leaving the target open to attacks by other players and unable to retaliate. However, this type of ammo is very situational and only skilled players will be able to use it to its fullest potential.

The third weapon system is the Starstreak missile. Starstreak is not a true ATGM – it’s a dual-purpose warhead that’s possible to use against ground targets in real life. However, such a use is not its primary intended function – it’s still an anti-air missile. It is therefore quite small and deals limited damage.

To make it viable, the Armored Warfare version works like a kinetic missile. It doesn’t deal a whole lot of damage (especially at short ranges) but the further from you the target is, the more damage will the missile deal and the more armor will it penetrate. Compare the values at 50 meters:
  • 400 points of damage per launch
  • 500mm of penetration

To the values at 600 meters:
  • 600 points of damage per launch
  • 1000mm of penetration

The missile also flies very fast (2000 m/s) and ignores enemy APS. As the description suggests, the missile should not be used at close ranges (that’s what your gun is for). You can launch two missiles in rapid succession (2 seconds between launches). Together, they can deal roughly 700-1000 damage, followed by 14 seconds of reload time. Once again, it is a situational weapon that’s best suited against targets far from you where it will deal more damage than your cannon bursts.

And finally there’s the active ability, the High Energy Laser. Simply put, it reduces the enemy viewrange by 70% for 18 seconds, followed by 20 seconds of cooldown. This can be a useful tool against passive scouts that can buy you a few seconds of time. Doesn’t sound like much but it can make all the difference in the world in certain situations.

And that’s pretty much it. The vehicle has NERA-covered hull but its unmanned turret is fairly vulnerable to all kinds of incoming damage – this is not a front-line fighter, it should stay behind stronger vehicles at all times. At the same time it’s quite large and has a corresponding camouflage factor of 20% which really isn’t all that much. On the bright side, it does have the Recon Package, a special set of sensors and a very high baseline spotting range.

If you’ve made it this far into the article, you’ve probably realized that unlike the Namer, this won’t exactly be a new player friendly vehicle. The Lynx Skyranger is a specialized tool that can deal a lot of damage under certain circumstances. Nonetheless, some careful gameplay will be required.

We hope you will enjoy it and, as always:

See you on the battlefield!

Update 0.41.2 Now Available

Commanders!

We are happy to announce that the Update 0.41.2 is now available!



[h2]List of Update 0.41.2 Changes[/h2]
 
  • 2S38 Derivatsiya: Reverted the PELE guided round change to the previous (pre-0.41.1) state as the fix caused some other unintended behavior
  • Centurion AVRE: Changed the model size
  • Centurion AVRE: Fixed the minimum settings visual model
  • Centurion AVRE: Changed the gun sound to a large caliber one
  • Leopard 1A5: Several visual model fixes
  • T-15 Kinzhal: Fixed an issue where the gun fired 2-shell burst instead of the intended 3-shell burst
  • Fixed an issue where installing the KPz T 55 skin on the T-55 MBT affected its turret traverse rate
  • Fixed several smaller visual issues
  • Fixed several smaller localization issues

Server Maintenance

On the 29th of December 2022, starting from 8:00 CET, the server will not be available for 5 hours due to a planned server maintenance.



Please note that the maintenance can be extended beyond the abovementioned timeframe. We apologize for the inconvenience.

Historical Camouflages – Saudi Arabia, Ivory Coast

Commanders!

The last two historical camouflages we have for you this year are from two different countries that would normally not be mentioned in Armored Warfare – Saudi Arabia and Ivory Coast. They were chosen not for their military significance but for their interesting appearance that we hope you will find appealing.

Let’s start with Saudi Arabia, whose military works basically the same way as Qatar’s does – its equipment is not decided specifically on military needs but on geopolitical partnership. Since the Second World War, the money from its oil reserves (and becoming allies with the United States of America) allowed the Saudis to invest heavily into their armed forces. Indeed, the Saudi forces are amongst the best equipped in the world with most of the heavy weapons coming from the USA.



But Saudi Arabia has its own military industry that produces – amongst other things – military trucks and light armored vehicles. Such is the case of the one displayed above – the Al Faisal AFV prototype comes from 2012-2013 and was built apparently for export. Either way, the camouflage consisting of irregular spots was deemed pretty enough to be introduced to Armored Warfare just for you.



As for the second camouflage, it comes from Ivory Coast and yes, it’s real. It comes from a Terrier LT-79 APC unveiled recently (in August 2022) during the yearly Independence Day military parade in Yamoussoukro.



The Ivory Coast military is in a way the exact opposite of the army of Saudi Arabia. The Ivory Coast is not a rich country by any means and the army is therefore remarkably poorly equipped. Its armor consists of mostly obsolete Soviet types – its only tanks are a dozen of ancient T-55s, for example. On the other hand, where the Saudi military has had not much practical experience, the Ivorian one was involved in two civil wars (2002 and 2011) as well as an ongoing conflict with Islamist extremists.



To that end, Ivory Coast purchased a number of modern light AFVs recently for their rapid response units – nothing truly heavy but a significant boost to their combat value nonetheless. This blue camouflage was seen on one of them. Its exact purpose is unknown but it likely is some sort of export/parade “eye-catching” paintjobs rather than an actual warfare camouflage. It seems the region is yet to see more conflict before peace can be achieved.

Both of these camouflages will soon be available (for free) and we hope that you’ll enjoy them.

See you on the battlefield!

Winter Camouflage Contest: Voting

Commanders!

As a part of the winter contests, we asked you to design a winter camouflage. We’re happy to submit the following entries for your consideration.

In alphabetical order:

секретнийадмiн



Abyss



Amppy



Ashar



Deadly_Bullet



Eisenherz



Haswell



Ivo178



jackalstriker



Jura20702





Luk5s_th3B3ast



Momo_Kawashima



NETRON



Princess_Luna



PsyHoTePallefT



Rice_Cooker



SEPAR_2



Vorelus



vvk9901



XALER0Z



Zalost



Zarmageddon



ZVER0B0Y-152



You can vote until January 2, 2023, 8:00 CET (10 MSK) using this form.

After the vote, the winners will be published. Please note that in order to avoid any vote tampering, we’ll be carefully monitoring all entries and the results.

We hope you enjoyed the contest and are looking forward to its results.

See you on the battlefield!