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Event: Samuel Thorpe’s Training Session

Commanders!

If you’re following Armored Warfare news, you’re familiar already with the name Samuel Thorpe – the hero of the Eclipse Battle Path and the writer of a diary that forms the backbone of the story. He’s also a tank commander in our game with a rather bland set of skills, as befits his “rookie mercenary” status at the beginning of the story.



In our earlier post, we announced that not only you would have the opportunity to obtain him during this Battle Path – you’d also be able to influence this commander’s skill. The task is simple – to find out what do most of you want from your commander. Here’s how you can make the decision.

Between April 6 (00:01 CEST) and April 25 (22:59 CEST), 2023 (20 days), play as many matches as you can or want to with the vehicles mentioned below.

At the end of the event, we’ll compare the statistics of the vehicles for the duration of this event to a similar period of time before the event to see which vehicle group saw the highest increase. The group with the highest increase will be selected as a “winner” with the following results:
  • Tier 9 and 10 MBTs: Samuel Thorpe will become a MBT commander with a defensive skillset
  • Tier 9 and 10 TDs (excluding T-15 Armata, T-15 Kinzhal, Otomatic and TOS-1M) : Samuel Thorpe will become a stealth, sniping and ATGM-focused commander
  • Tier 9 and 10 AFVs (excluding EBRC Jaguar): Samuel Thorpe will become an “autocannon” based commander with additional Mechanized Infantry skills
  • Tier 9 and 10 SPGs: Samuel Thorpe will become a “big bang” commander with skills boosting HESH shells, Thermobarics, HE shells, blast waves and the like
  • Tier 9 and 10 LTs: Samuel Thorpe will become a “fast attack” commander with his focus on speed, agility and damage output per minute
Enticing? We hope so. But it wouldn’t be an event without good prizes. In this case:
  • Top 5 players by PvP (Random Battles) winrate will receive free Eclipse Battle Path access (or its full price in Gold if they bought it already) along with 50.000 Battle Coins
  • Top 5 players by PvE (Missions and Special Operations) battles played will receive free Eclipse Battle Path access (or its full price in Gold if they bought it already) along with 50.000 Battle Coins
  • Random 10 participants will receive free Eclipse Battle Path access (or its full price in Gold if they bought it already) along with 50.000 Battle Coins

To become eligible for a prize, you must play at least 80 matches during the event period with the abovementioned vehicles.

Please note:
  • The event's official start is April 6, 00:01 CEST (01:01 MSK)
  • The event's official end is April 25, 22:59 CEST (23:59 MSK)
  • You need to play at least 80 battles to become eligible for any prizes
  • Skins and reskins (vehicles with hard-coded skins) do count (for example, Centauro 120 Wolf counts as a Centauro 120)
  • Hades vehicles do count
  • The following vehicles do not count: T-15 Armata, T-15 Kinzhal, Otomatic, TOS-1M and EBRC Jaguar
  • Inactivity will bring you only punishment and you may also be subject to additional penalties
  • Tracking your progress is very easy, simply compare the amount of played matches before and after the event

We hope you’ll enjoy the event and, as always:

See you on the battlefield!

Developer Diary: Playing the Buratino

Commanders!

As you already know, the TOS-1M Buratino is the main prize of the upcoming Eclipse Battle Path. Since this vehicle is unlike anything we’ve released so far, we’d like to tell you (and more importantly, show you) more about it and the way it will play in Armored Warfare.

[previewyoutube][/previewyoutube]

The basic 122mm configuration is fairly straightforward. You have 80 direct-firing HEAT rockets, you press the firing button, things start exploding. Easy as. The trick here is to close the distance between you and the target quickly or, alternatively, wait in ambush somewhere you know the enemy has to pass through. The rockets are very inaccurate (this is very much a “whomever it may concern” type of weapon) and given your lack of armor, you will not survive exchanges at longer distances.

Another obstacle you’ll have to overcome is the poor depression of the launcher (and the autocannon that is tied with it). Firing from a hulldown position at vehicles below will therefore be very difficult – a typical situation where the TOS will do truly poorly is on top of a Frontline map ridge. Not only are the engagement distances quite long there, but you’ll be also firing below you, leaving you exposed for a long time – which is not a good idea, it’s a rocket launcher – it is not stealthy.

[previewyoutube][/previewyoutube]

The upgraded 220mm configuration faces similar issues but the dynamic here is a bit different. Instead of a rather forgiving rocket salvo, you deal a lot of damage with a single missile. This missile can be absolutely devastating and can single-shot a lighter Tier 10 vehicle and seriously damage an MBT. However, it is also very slow, somewhat inaccurate and difficult to aim. In other words, you need to maximize the chance of hitting your target. For that, you need to master your autocannon.

At first glance, the autocannon (which can now fire both AP and HE shells) is a secondary, “fallback” weapon. It also uses the same sights as the rocket launcher so it is difficult to aim. Additionally, you cannot switch to the first person mode (sniper mode) while using it. You can, however, use it at shorter to medium distances as such:
  • Switch to the autocannon
  • Destroy the tracks of an enemy vehicle
  • Switch back to the rocket launcher and fire at the immobilized target

With these rockets, you have one more advantage. They fly in rather high arcs, which means that, positioned properly, you absolutely can fire over obstacles (where the enemies can’t easily fire back at you). This tactic requires good map knowledge but can pay off, especially if you can target an objective area where you know the enemy has to go. On the downside, you cannot use your autocannon to immobilize them this way.

[previewyoutube][/previewyoutube]

As for the thermobaric rockets that are the ultimate upgrade – we have tested them meticulously in the original configuration but they were absolutely mental (the destruction of three enemy tanks at the same time wasn’t rare at all), which is why we reconfigured them. Right now, they still do a lot of damage but instead of direct fire explosions, they do two things:
  • They damage targets far away (better for long-range fire) due to improved splash
  • They do a lot of external module damage

Indirect hits will therefore still deal considerable damage while direct hits will cripple all save the toughest of MBTs. Needless to say, getting hit by one of these is not a good idea and the Buratino will be the bane of static defenses and “camper” players.

And that’s pretty much it. We hope that you’ll enjoy the firepower this vehicle is bringing to the game and, as always:

See you on the battlefield!

New Loot Crates Now Available

Commanders!

This month, we’re launching another series of special Loot Crates in MY.GAMES Market that offer you a chance to win some of the most coveted vehicles in the game.



These crates are:
  • American-themed (with CATTB)
  • NATO-themed (with Altay)
Clicking the link below will open the game’s launcher. Please select the Market option on the left, select Armored Warfare and then the Chest section to access this offer.



We hope that you will enjoy the offer and, as always:

See you on the battlefield!

Offer: Eastern Bloc Week

Commanders!

This week, we’ve prepared another set of attractive items for you:
  • Kornet-D1 Tier 10 Premium Tank Destroyer
  • M-95 Degman Tier 8 Premium Main Battle Tank
  • ZUBR PSP Tier 7 Premium Tank Destroyer
  • BWP-2000 Tier 7 Premium Armored Fighting Vehicle
  • Commander Loot Crate
  • Treasure Trove with 10.000 Gold
Between March 30 and April 6, 2023, the following items will be available:

 
[h2]Kornet-D1[/h2]
 

The Kornet-D1 Tank Destroyer was one of the proposed variants for the BMD-4M chassis. As a dedicated tank hunter, it was supposed to be armed with two Kornet ATGM quad launchers, providing the Russian Airborne forces with long-range tank-killing capabilities. The project was launched in 2013 but the vehicle never reached the prototype stage with the program likely being canceled in 2018. You can read more about it in our dedicated article.



In Armored Warfare, the Kornet-D1 is a Tier 10 Premium Tank Destroyer and a tracked counterpart to the wheeled Kornet-EM progression vehicle. It is only lightly armed but also very stealthy and its lack of vision range is compensated by the ability to deploy a Sniper. Additionally, when configured properly, the vehicle is capable of launching two missiles at once, making it incredibly deadly against any target, especially at long ranges.

This vehicle is available via Loot Crates, which drop Kornet-D1 parts. Collect 100 Kornet-D1 parts from these Loot Crates to assemble the whole vehicle.

 

 

 
[h2]M-95 Degman[/h2]
 

The M-95 Degman is an advanced Croatian prototype MBT, developed during the 1990s and 2000s. It is based on the previous Yugoslavian project, the Vihor MBT, which in turn has its roots in the improved T-72M series produced in former Yugoslavia. You can read more about its history in a dedicated article.



In Armored Warfare, the tank is relatively fast and fairly agile while carrying some potent firepower for its Tier. In fact, its owners can choose from two powerful guns:
  • 125mm 2A46 Russian-style smoothbore gun, known from many Russian MBTs
  • 120mm CTG NATO-style smoothbore gun that you know from the Challenger 1 Falcon MBT

It’s worth noting that the 120mm shells have higher penetration values and the gun can also fire Falarick ATGMs while the 125mm gun has higher damage per shot. Both guns will feature good handling as well as overall performance to offset the vehicle’s weakness, which is its mediocre armor. The Degman must rely on its mobility and firepower to survive, making it an ideal vehicle for aggressive, daring players.

Clicking the link below will open the game’s launcher. Please select the Market option on the left and select Armored Warfare to access this offer.

 

 

 
[h2]ZUBR PSP[/h2]
 

The ZUBR was a Czech privately-funded project by PSP Bohemia from the 1990s to develop a successor platform to the aging Soviet-era BMP-series IFVs and various other obsolete specialized vehicles. Even though it was quite advanced for its time, it was ultimately unsuccessful due to the end of the Cold War and the subsequent cuts in European military budgets, including the Czech one. You can read more about it in our dedicated article.



In Armored Warfare, the ZUBR PSP is a Tier 7 wheeled Premium Tank Destroyer. What makes it fairly unique is the fact that you can choose from two different weapon systems for this vehicle:
  • Cockerill CT-CV turret with 105mm gun
  • Four-barreled TOW ATGM launcher

Each of these weapons changes the gameplay style of the vehicle considerably and it is up to you, how you configure this powerful machine.

Clicking the link below will open the game’s launcher. Please select the Market option on the left and select Armored Warfare to access this offer.

 

 

 
[h2]BWP-2000[/h2]
 

The BWP-2000 IFV was a Polish attempt from the mid-1990s to develop a replacement for the license-produced BMP-1 in the Polish military, since it was getting obsolete by that point. Its protracted development led to its cancellation at the onset of War on Terror, leaving Poland without a modern tracked IFV to this day. You can read more about it in our dedicated article.



In Armored Warfare, the BWP-2000 is a Tier 7 Premium Armored Fighting Vehicle armed with 60mm cannon as well as a set of ATGM launchers. When it comes to AFV playstyle, the BWP-2000 is definitely more of an infantry carrier and fire support vehicle than a scout due to its large size and powerful armament as well as the ability to deploy Mechanized Infantry. It can take quite a bit of punishment and deal it in equal measure.

Clicking the link below will open the game’s launcher. Please select the Market option on the left and select Armored Warfare to access this offer.

 

 

 
[h2]Commander Loot Crate[/h2]
 

This week, we’ve prepared another special offer for you in the form of a brand new Commander Loot Crate, featuring, amongst other things, some of the rarest commanders in the game!



This Loot Crate gives you the opportunity to obtain the following items:
  • Commander Ofelia Kitescu
  • Commander Austin Harper
  • Commander Alexander Cortez
  • Commander Alisa Korhonen
  • Commander Erin O’Connell
  • Commander Jorge Alvarez
  • Commander Joshua Seagrove
  • Commander Fyodor Sokolov
  • Platinum Commander XP Insignia tokens
  • Gold Commander XP Insignia tokens
Clicking the link below will open the game’s launcher. Please select the Market option on the left and select Armored Warfare to access this offer.

 

 

 
[h2]Treasure Trove[/h2]
 

Today, we have a special offer for you. A veritable treasure trove of 10.000 Gold awaits you at a discounted price.



Please note that this item can only be purchased once per user. You can find out more about Gold and its uses in our dedicated article.

Clicking the link below will open the game’s launcher. Please select the Market option on the left and select Armored Warfare to access this offer.

 

 

We hope that you will enjoy the offer and, as always:

See you on the battlefield!