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Armored Warfare News

Server Maintenance

On the 17th of November 2022, starting from 8:00 CET, the server will not be available for 2 hours due to a planned server maintenance.



Please note that the maintenance can be extended beyond the abovementioned timeframe. We apologize for the inconvenience.

The in-game Global Chat is still temporarily disabled. To communicate with the community, please visit our Discord channel.

Battle Path Bounty Hunt: ZTZ-20

Commanders!

We’d like to invite you to another round of the Bounty Hunt event, in which you will have the opportunity to hunt down some Armored Warfare members of staff or VIPs and destroy them in battle for amazing prizes! This time, we’ll be focusing on some Battle Path content and prizes.



Today, on November 15, 2022, between 19:30 and 20:30 CET, log in to Armored Warfare and play Tier 10 PvP.

We, the staff-members and moderators, will be joining the battles in our ZTZ-20 Battle Path reward vehicles and if you manage to destroy one of us, you will be awarded with 3.500 Battle Coins.

The following staff and VIP’s will take part in the event:
  • MaciekM4a4
  • waidler
  • PanzerMarmelade
  • Kaffee
  • slavokiller
  • Tenam
  • Silentstalker

They will also identify themselves at the beginning of each battle by a chat message.

The rules of the contest are very simple:
  • Team-Killing will not win you a prize, unless you count a ban and contest disqualification
  • You don’t need to make a note of who you destroyed (although it doesn’t hurt); we’ll keep track
  • You can win as many times as you want, they are no limits per player
  • Rewards will be distributed after the end of the event
We look forward to seeing you on the battlefield!

Historical Skins – Leclerc T4 Rhône-Alpes

Commanders!

Today we’d like to show you the final historical skin of this year and the main prize of a traditional December event. This year, the event called Shadow of the Alps will be dedicated to the countries that share this largest European mountain range. So pack up your gear, commanders – we’re going mountaineering!



Mountain warfare is as old as war itself and contrary to popular belief even tanks can participate in it although operating armor in cold weather can be a bit tricky. Our first alpine stop – France – is no exception. Its military has several units dedicated to mountain combat, most notably the 27th Mountain Infantry Brigade (a part of the French 1st Armored Division).



But that’s not what today’s skin’s about, forgive us for this tangent. The French military has another tradition as well – naming tanks after historical battles or, more importantly, the regions of France. Similarly, our Leclerc T4 skin is named after Rhône-Alpes, an area in south-eastern France that is, as its name suggests, partially covered by the French Alps. Many notable mountain resort cities and towns such as Grenoble and Chamonix can be found here.



The Leclerc is painted in a typical French version of the 1986 NATO camouflage pattern and its front is covered by a camp tarp to better hide its silhouette. It also features semi-realistic insignia not belonging to any particular vehicle.



Another French-related item available during the event will be the flag of Savoy, an alpine region of France with a long and proud history going back all the way to the Roman Empire and a home to the House of Savoy, a dynasty that unified Italy and ruled there until 1946.



And that’s pretty much it. In our next article related to the event, we’ll move east to Italy, Switzerland, Austria and from there to our final stop, Slovenia. Until next time, commanders, and, as always:

See you on the battlefield!

Armored Warfare: Two Worlds

Commanders!

Today, we’d like to tell you more about what’s going to happen in the near future regarding Armored Warfare’s PvE and the entire approach to storytelling as well as the current status of the lore. So make yourselves a cup of tea and whip out that pen and paper because things are about to get a bit complex.



Let’s start with a simple statement – most Armored Warfare players are here for PvE. That doesn’t mean we’ll never introduce any PvP content again but let’s just say there’s a lot to be improved when it comes to our Player versus Player experience and our plans for this part of the game (yes, we do have them) are a topic for another time. Right now, let us focus on the PvE aspect of the game with a rather quick summary.

Armored Warfare has been around for a number of years now – we celebrated our seventh anniversary this year in October and that was just the release without the Early Access phase. This simple fact resulted in a number of issues for anyone looking to dive deeper into the world of Armored Warfare and its deep lore.

For one, there’s a lot of lore in the game that makes things hard to access for those new PvE players who want to learn more about the world of Armored Warfare. Sorting through seven years of texts and faction background, some of which was published exclusively on the portal and not directly in the game, basically creates the same types of problems old TV series or comic books have. It’s just really hard and inconvenient to get into it.

The second issue is the type of lore we implemented into the game. The initial concept – a world full of mercenaries and corporate intrigue – gave way first to the Magnus Holter story arc that was not as fleshed out as we would have wanted, followed by the Enigma arc and, finally, the Apocalypse story arc. In case you’re wondering what we’re talking about here, you can view one of our older Story So Far articles. The core of the second issue is player feedback – your feedback. Simply put, after the end of the Magnus Holter arc, each subsequent arc, implemented by the means of new Special Operations, received worse and worse reactions with the feedback regarding the Apocalypse story arc being downright unpleasant. And that just wouldn’t do.

At this point, it’s worth noting that by poor feedback we don’t mean the mission mechanics although the Special Operation feedback overall was affected by this as well, just not as much as the story.

This led to two things.

First, in the early 2022, we stopped the production of new Special Operations pending a revision of the concept. We hired an experienced narrative designer who’s also an accomplished science fiction author to help us revisit the story and focus on the most successful elements. In other words, we wanted to return to the roots of what made the Armored Warfare merc-centric lore popular. We decided to return to one of the most popular events in Armored Warfare history – the 2017 Storyline Campaign.

[h2]Clayburn versus Seahawks[/h2]

In many ways, the Storyline Campaign formed the backbone of Armored Warfare lore as the Special Operations mode that came after it was built on the characters introduced during it. The Storyline Campaign was an epic year-long web-based event that established the state of the Armored Warfare world for years to come.

For the veterans amongst you, the lore is nothing new but the event was not available in the CIS region and therefore warrants a lore summary post:

Andrew Clayburn, a reclusive billionaire and the owner of Clayburn Industries, a massive corporation with its own private army, discussed the events of 2039 with Strom, his soon-to-be commander of military forces. He recalls the tale of the Intervention - a 2038 and 2039 campaign of his forces, led by the elite Task Force Seahawk unit, to pacify the Balkan region and bring it under his heel. The mission goes wrong due to the incompetence of the local Clayburn Commander, Peter Clayburn, who orders his forces to commit genocide. Unwilling to accept such an order, the Seahawks, led by a wily commander Adrian Blackwood and his aides, Joshua Seagrove and Kathryn Grey, turn rogue and attempt to flee Clayburn's wrath from Zagreb to Istanbul.



The fleeing Seahawks take losses from both the pursuing Clayburn forces and the local militias, but manage to reach Istanbul. Blackwood employs the service of an experienced mercenary commander Fyodor Sokolov, thanks to whose contacts in Istanbul the Seahawks are able to secure transportation.

Unfortunately, the only form of transportation able to carry the Seahawk armored vehicles is an old and expensive mercenary flight of C-17 cargo planes without sufficient range to take them away from Clayburn's influence. An alternative plan is made - to travel instead to Cairo and from there to an abandoned American military base where a functional ship is waiting for them.

In the end, the Seahawks capture the Al-Arish base, but not without losses. They soon learn of an impending invasion by the elite Clayburn forces, Crimson Reavers, led by Peter Clayburn. The Reavers are defeated but not without major Seahawk casualties.

The Seahawks set sail to the United States aboard their ship, the Altalena. Somewhere in the Mediterranean, Blackwood, Grey and Seagrove argue what to do when they get there. A decision is taken to land in Florida, head west and take a secret facility Clayburn facility, discovered in the files left behind by Peter Clayburn.

They make their way across the ocean and land near Jacksonville. The locals are more hostile than usual due to the word of Seahawk actions in Al Arish getting ahead of them, but they eventually manage to convince the citizens of Jacksonville and the local mercs that they mean no harm. Bolstered by a few recruits from the ranks of American mercenaries, they fix an old cargo train to take them and their vehicles to Texas to attack and loot a Clayburn Industries facility before dispersing into the desert.

However, in the end, the entire journey turns out to be a trap laid down by Andrew Clayburn, who turns out to have been Adrian Blackwood all along. Joshua Seagrove and Kathryn Grey barely escape with their lives, leaving the rest of the surviving Seahawks to their fate.

The entire background lore can still be read in English on this page followed by a conclusion here.

This event is the foundation of the future Special Operation missions. We’re returning to the most popular mercenary lore and the next Special Operation called Rate of Decay will start exactly where the campaign left off – with Seagrove’s and Grey’s escape from the desert.



But if you think you know what’s in store for our heroes – think again. The key to changing the future and avoiding the apocalypse lies in the other part of the narrative as described below.

[h2]Perihelion[/h2]

Secondly, we launched the Perihelion event as a pre-cursor to the narrative overhaul. As the description of the event said:

The year is 2028 and the world order is slowly unraveling. The United States of America, once an undisputed leader of the free world, is wracked by internal strife after more than a century of prosperity. The Russian Federation, having fully recovered from the Soviet Union era that ended in 1997, is a rising power once again. Further to the east, the mysterious land of China is closed to all but selected few, its ambitions as strong as Russia’s. Europe’s fortune is closely tied to that of America with their issues similar – the influence of nation states clashing with that of power-hungry corporations.



It is an age of upheaval and you are smack in the middle of it – a young mercenary down on his luck, presented with an offer he can’t possibly refuse, to train a security branch of a Chicago-based company by the name of Perihelion, its purpose as enigmatic as its founder, an investor by the name of David Murdoch.

You are Samuel Thorpe and your choices will shape the future. In June 2028, you have joined Perihelion’s forces in their Arizona camp and were greeted by the de-facto leader until this point, Gail Espinoza. The meeting did not go without an incident but the two of you are now ready to begin your training.

This multi-month web-based event with over three thousand participants introduced the new concept of multiverse, bound together by new, rich lore. During the event, players could learn about the unfortunate demise of the Apocalypse arc’s characters and the world around them. In short, the Apocalypse arc is no more. In case you’re interested in the full lore of Perihelion, you can read the full story here in English.

The event influenced many things and internal considerations. For example, the introduction of the upcoming EBRC Jaguar Tier 10 Premium AFV is a direct result of a decision players made in Perihelion.


 
But most importantly, the event established the existence of alternate realities. The world of Perihelion and the world of Seahawks are different – and that’s all that we can unveil at this point. How different? How exactly will they interact?

That, dear players, will also be up to you.

One thing’s for certain. The world of Perihelion will expand into the game in the form of the next Battle Path called Eclipse. Aside from some very exciting vehicles, this Battle Path will add a new feature – the Diary.



As its name suggests, the Diary will be a narrative tool in the form of a written diary of Samuel Thorpe with each new BP level unlocking a new entry. There will be lore. There will be secrets. There will be rewards, there will be contests but more importantly, there will be playerbase decisions with a whole structure built around the event, both in the game and in the portal. If you’re familiar with the Perihelion event, you can probably imagine what it’ll be like. If you are not – we suggest asking your fellow players. Long story short, we’ll be your Dungeon Masters and will guide you on the journey.




For now you, can enjoy a taste of things to come in the form of Wages of Sin, the recently released PvE mission that takes place in the world of Perihelion.

[h2]Two Worlds[/h2]

Why this approach with two narratives? The answer lies, once again, with you – the players. The survey at the end of Perihelion showed us that an equal number of players is interested in the Seahawk narrative and the Perihelion narrative. That is why we said to ourselves – why not both?

We’ll be working on fleshing out both story lines and should you prefer one over the other – that too is a choice. All we are asking you to give us a shot and see how you enjoy things. We are very much looking forward to you feedback as we start unveiling more about the new Special Operations and the Battle Path, both coming in the first quarter of 2023 (a conservative estimate).

Until next time, commanders, and, as always:

See you on the battlefield!

Celebrating Polish Independence

Commanders!

Today, on November 11, Poland celebrates its 103rd anniversary of as an independent nation and, like every year, we’re celebrating its Independence Day with it! We’ve prepared a whole bunch of special offers for you as well as a gift. Without further ado, here they are!



For starters, we’ve prepared a very special gift for you, available until November 17, 2022 (15:00 CET). The gift contains the following items:
  • Polish (Classic) camouflage
  • Player title “Zmech”
  • Polish player avatar
  • Raven decal
  • Wolverine decal
  • Bear decal
  • Scorpion decal
  • 21BSP 1 Bat. Czołgów
Clicking the link below will open the game’s launcher. Please select the Market option on the left, select Armored Warfare and then the Chest section to access this offer.

 

 

This week, we’ve also prepared the following Polish-themed offers for you:
  • K2PL skin for K2
  • T-72 M1R skin for T-72M1 (also available with the tank together)
  • Polish bundle with both skins

These items are also available until November 17, 2022.

 
[h2]K2PL skin for K2[/h2]
 

This skin converts your K2 Tier 10 progression MBT into the version Poland is about to receive from South Korea. Poland has opted to buy this excellent MBT in its stock form for now but the skin comes with unit-appropriate camouflage and markings. You can read more about in our dedicated article.



The skin is available either alone or as a part of the Polish bundle, which contains the following items:
  • K2PL skin for the K2 Tier 10 MBT
  • T-72 M1R skin for the T-72M1 Tier 5 Premium MBT
  • T-72M1 Tier 5 Premium MBT

Please note that you have to own the K2 progression Main Battle Tank to actually use it.

Clicking the link below will open the game’s launcher. Please select the Market option on the left and select Armored Warfare to access this offer.

 

 

 
[h2]T-72 M1R skin for T-72M1[/h2]
 

This skin will make your T-72M1 Tier 5 Premium MBT look like a T-72 M1R, an upgraded version recently introduced to the Polish army. It features the proper camouflage as well as a number of 3D details and parts. You can read more about in our dedicated article.



The skin is available either alone or as a part of the Polish bundle, which contains the following items:
  • K2PL skin for the K2 Tier 10 MBT
  • T-72 M1R skin for the T-72M1 Tier 5 Premium MBT
  • T-72M1 Tier 5 Premium MBT

As well as the T-72M1R bundle, which contains the following items:
  • T-72 M1R skin for the T-72M1 Tier 5 Premium MBT
  • T-72M1 Tier 5 Premium MBT

Please note that you have to own the T-72M1 Premium Main Battle Tank to actually use it.

Clicking the link below will open the game’s launcher. Please select the Market option on the left and select Armored Warfare to access this offer.

 

 

We hope that you’ll enjoy all these items and, as always:

See you on the battlefield!