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In Development: New Sounds

Commanders!

As promised, aside from a new Battle Path, we’re working on a major update for the game that will be released this autumn and today we’ll tell you about one of the smaller but vital parts of it, which is the first part of planned sound overhaul.

As the first step in our sound overhaul program, we have decided to change the sound of the T-72 engine series and their Chinese counterparts. But an example is better than a thousand descriptions so check out the sound sample below:

[previewyoutube][/previewyoutube]

Another part is the overhaul of 125mm gun sounds. Once again, check out the new sound (rate of fire enhanced to skip the reload time):

[previewyoutube][/previewyoutube]

In the months following the above-mentioned major update, we’ll continue to improve the sounds in the game. Which sounds would you like to see upgraded next? Let us know on Discord and stay tuned for more news regarding the update as this is really just a tiny bit of it.

See you on the battlefield!

In Development: VN20

Commanders!

With the Tales from the Dark Battle Path in its second half, it’s time for a preview of what comes next. We’d like to present you with the first vehicle of the next Battle Path, which is the Chinese VN20.



As usual, a bit of history first. The VN20 Heavy Infantry Fighting Vehicle (or HIFV) is a relatively new machine. It was unveiled in 2020 during a NORINCO exhibition in Northern Mongolia. As the VN designation suggests, it was built for export.

It is based on the VT-4 MBT chassis and, with its weight of 50 tons, it represents an attempt at China’s entry to the super-heavy IFV segment which seems to be all the rage these days. It has a crew of three men (driver, weapon operator and commander) and can carry 6 soldiers.

The vehicle is extremely well-protected thanks to MBT-level armor and an ERA kit (likely FY-4 ERA). It’s not very mobile though – for its 50 tons, the engine only produces some 670hp. Nevertheless, the maximum speed is around 70 km/h.



Two main configurations appeared since 2020.

The first one featured a turret similar to that of ZBD-04A IFV and armed with a combination of 100mm and 30mm guns, well-known from the Russian BMP-3 series. This was the initial variant with different side armor and cage armor. It caught the world’s attention by featuring rearward-firing machineguns installed near the troop compartment door, likely an attempt to protect disembarking troops (or as a troop motivation enhancer, you never know).

The second variant appeared in 2022 and was armed with a more advanced and unmanned 30mm turret (likely based on the one used on the VN17 IFV) and an improved set of ERA. The turret allegedly offers STANAG 4569 Level 6 protection, which means it can withstand 30mm APFSDS fire at 500 meters.



The VN20 is still offered for export but so far no countries have shown interest. Two or three prototypes exist.

In Armored Warfare, the VN20 will be a Tier 10 Premium Tank Destroyer.

We have decided to put the VN20 into the Tank Destroyer class this time in order to match it against the T-15 Armata.



You can likely already guess its performance from looking at it. It’ll be a well-protected monster, not just by armor, but also by its enormous pool of hit points. It can be regarded as a Chinese counterpart to the T-15, although it’ll also be very different.

The armor will effectively be MBT-level with composite plates complemented by third generation ERA elements. However, it’s worth noting the vehicle will only be equipped with soft-kill APS. It’ll also be surprisingly agile despite its high weight. But there will be two aspects that make it relatively unique.



First, the vehicle will offer two turrets.

It’ll start with the “old” one from the earlier prototype, which is effectively based on ZBD-04. In real life it is a manned turret but we took some liberties and “converted” it into an unmanned one as the ingame vehicle’s hull is based on the more advanced 2022 prototype and therefore has its crew located in the hull.



It’ll offer a wide variety of weapons, including:

  • 30mm autocannon
  • 100mm rifled cannon (capable of firing HE shells only)
  • Red Arrow anti-tank guided missile launcher (single tube)


The second turret (unlocked via Battle Path progression) is more akin to the VN17 one. It is once again unmanned (this time also in real life) and offers a simple combination of a 30mm autocannon and (more advanced) Red Arrow guided missiles (two tubes).



But that’s not all.

Aside from deploying infantry, The VN20 will come with a brand-new active ability called Turret Deployment.

This ability will do pretty much what the name says. It will deploy an automated static turret armed with 30mm grenade launcher that will fire at enemies within range until destroyed or picked up. Now, that might not sound exactly overwhelming but the turret’s purpose isn’t to do what Mechanized Infantry does, which is why its firepower will not be as high as that of, for example, an AT team. On the other hand, it’ll offer high rate of fire and some minor splash damage.



What the turret can do, however, is hold the attention of enemy vehicles by being very durable. This will come in handy especially in PvE when you are getting overwhelmed by AI vehicles and the turret will be able to take some of that load off your back. For a while, at least. Its secondary function is basically being a tripwire. Some enemies may get behind you or attack your base from an unexpected direction and the turret will alert you to their presence as well as show their position with its tracers.

The ability will definitely come in handy this autumn as we are working on something new aside from the Battle Path. You’ll learn more in the near future but for now enjoy the game and, as always:

See you on the battlefield!

Offer: Western Firepower

Commanders!

This week, we’ve prepared another set of attractive items for you:

  • Panzer 87-140 Tier 10 Premium Main Battle Tank
  • Challenger 2 Streetfighter II Tier 10 Premium Main Battle Tank
  • Leclerc T40 Tier 9 Premium Tank Destroyer
  • Leopard 2 Revolution Tier 8 Premium Main Battle Tank
  • Marder 2 Tier 8 Premium Armored Fighting Vehicle
  • AMX 10 RCR Tier 8 Premium Tank Destroyer
  • Commander Loot Crate


Between September 26, 2024 and October 3, 2024, the following items will be available:

 
[h2]Panzer 87-140[/h2]
 
The Panzer 87-140 is an experimental version of Panzer 87 (Swiss Leopard 2A4), fitted with a RUAG 140mm smoothbore cannon and an armor kit called WE. It was developed in the 1980s and early 1990s to counter the next generation of Soviet MBTs, but with the collapse of the Soviet Union, the project was shelved, only to resurface around 2005-2006 but never passing the experimental stage. You can read more about it in our dedicated article.



In Armored Warfare, the Panzer 87-140 is a Tier 10 Premium Main Battle Tank. Much like other Leopard series MBTs, it’s a long-range fighter with an extremely powerful gun and the ability to fire with pinpoint accuracy. Even though its armor leaves much to be desired, at long range, this MBT has few equals and can be considered one of the best snipers of its class.

The Panzer 87-140 Tier 10 Premium MBT is available in our Web Shop via Loot Crates. Collect 100 blueprint pieces from these crates to obtain the vehicle.

 
This bundle is available in our Web Shop. It can be accessed it directly in the game by clicking the shopping cart button in the upper left corner of the Garage.
 


[h2]Challenger 2 Streetfighter II[/h2]

The Streetfighter II is an upgrade program to overhaul the venerable Challenger 2 Main Battle Tank for the conditions of modern battlefields, especially urban combat. It features a number of improvements and extra components, most notably a dozer blade, a Brimstone ATGM twin launcher and an advanced camera system by Elbit. You can read more about it in our dedicated article.


 
In Armored Warfare, the Challenger 2 Streetfighter is a Tier 10 Premium Main Battle Tank. Its main advantages include excellent frontal armor (enhanced by the presence of its dozer blade covering its lower frontal plate), increased ramming damage and long range lethality, courtesy of a powerful ATGM launcher. Whether you desire to bring the fighting up close or support other MBTs at distance, the Streetfighter’s got your back.

The Challenger 2 Streetfighter II Tier 10 Premium MBT is available in our Web Shop via Loot Crates. Collect 100 blueprint pieces from these crates to obtain the vehicle.

This bundle is available in our Web Shop. It can be accessed it directly in the game by clicking the shopping cart button in the upper left corner of the Garage.



[h2]Leopard 2 Revolution[/h2]

The Leopard 2 Revolution is a continuation of the older Evolution upgrade, intended to improve the performance of the older variants of the Leopard 2 Main Battle Tank in order to make it excel even on the battlefields of the 21st century. The improvements include a comprehensive armor upgrade, ROSY soft-kill APS and smoke grenade launchers as well as an entire suite of cutting edge electronics. You can read more about it in our dedicated article.



In Armored Warfare, the Leopard 2 Revolution is a Tier 8 Main Battle Tank. It is not only well-armored, it also features an extremely accurate 120mm gun with advanced ammunition, allowing it to destroy its opponents at very long ranges, rivaling those of Tank Destroyers. The German tanks in general perform best at longer ranges and the Revolution is no exception.

This bundle is available in our Web Shop. It can be accessed it directly in the game by clicking the shopping cart button in the upper left corner of the Garage.



[h2]Leclerc T40[/h2]

Sometimes called the French Terminator, this vehicle was designed on the Leclerc MBT chassis with one purpose in mind – to accompany tanks and fight off infantry attacks the same way as the Russian BMPT series does. You can read more about it in our dedicated article. dedicated article!



In Armored Warfare, the Leclerc T40 is a Tier 9 Premium Tank Destroyer. It offers you a combination of a durable hull, rapid-fire 40mm automatic cannon and, most importantly, the Javelin missile system. Simply right-click the target, wait until it becomes locket and fire the Javelin ATGM – it will home itself on the target, attacking its weak roof armor. Thanks to this ability, the Leclerc T40 is one of the most destructive vehicles in the game.

This bundle is available in our Web Shop. It can be accessed it directly in the game by clicking the shopping cart button in the upper left corner of the Garage.



[h2]Marder 2[/h2]

The Marder 2 was an experimental German IFV, developed in the late 1980s to replace the aging Marder IFV. It featured more armor, a new turret and a brand-new Rheinmetall dual-caliber autocannon that could fire both 35mm and 50mm rounds. Despite its qualities, the vehicle was never accepted in service due to its high cost and because it was no longer needed because of the fall of the Soviet Union. A single surviving prototype can be found today in the Koblenz military collection. You can read more about it in our dedicated article.



In Armored Warfare, the Marder 2 is a Tier 8 Armored Fighting Vehicle. With its 44 tons, it’s one of the heaviest and toughest AFVs around. Unlike many other AFVs of its Tier, it is not armed with guided missiles, relying instead on its extremely powerful 50mm autocannon. This vehicle can also deploy Mechanized Infantry.

This bundle is available in our Web Shop. It can be accessed it directly in the game by clicking the shopping cart button in the upper left corner of the Garage.



[h2]AMX 10 RCR[/h2]

The AMX 10 RCR is the updated variant of the French AMX 10 RC fire support vehicle by GIAT, originally developed in the early 1980s. This light and nimble wheeled 6x6 AFV was armed with a 105mm gun, allowing it to knock out even armored targets at considerable distances. Over 200 of these aging vehicles were upgraded by Nexter in 2010 with improved armor and electronics, enabling them to fulfill modern battlefield tasks until their eventual replacement by the Jaguar. You can learn more about its history in our dedicated article.



In Armored Warfare, the AMX 10 RCR is a Tier 8 wheeled Premium Tank Destroyer. It’s incredibly agile with its wheeled chassis allowing it to outrun pretty much any enemy on the battlefield save for the fastest AFVs. Its gun accuracy is also top notch, making this vehicle perfect for sniper-style gameplay as its thin armor can’t protect it against enemy shells at close distances. This vehicle also comes with the Hydraulic Suspension active ability.


[h2]Commander Loot Crate[/h2]

This week, we’ve prepared another special offer for you in the form of a brand new Commander Loot Crate, featuring, amongst other things, some of the rarest commanders in the game!



This Loot Crate gives you the opportunity to obtain the following items:

  • Commander Ofelia Kitescu
  • Commander Austin Harper
  • Commander Alexander Cortez
  • Commander Alisa Korhonen
  • Commander Erin O’Connell
  • Commander Jorge Alvarez
  • Commander Joshua Seagrove
  • Commander Fyodor Sokolov
  • Platinum Commander XP Insignia tokens
  • Gold Commander XP Insignia tokens


This bundle is available in our Web Shop. It can be accessed it directly in the game by clicking the shopping cart button in the upper left corner of the Garage.

We hope that you will enjoy the offer and, as always:

See you on the battlefield!

Update 0.220 Now Available

Commanders!

We are happy to announce that the Update 0.220 is now available!



[h2]List of Update 0.220 Changes[/h2]

[h3]T-80BVM Fixes[/h3]

In the last update, we introduced a new progression vehicle to the game, the T-80BVM. Unfortunately it wasn’t added without some issues. In this update, we are fixing them:

  • Fixed the unlock achievement descriptions (including the problem where the game was incorrectly asking for a Tier 9 token)
  • Fixed an issue where some damage did not count towards the T-80BVM unlock achievement (unfortunately this cannot be awarded retroactively)
  • T-80BVM can now be unlocked even if T-80UM-1 Bars modules are not fully unlocked
  • Fixed numerous damaged module appearance issues
  • Fixed various Relikt ERA appearance issues (clipping, appearance in Armor Inspector)
  • Fixed the camouflage appearance on the tank
  • Fixed the rear light appearance and the braking light function
  • Fixed the track appearance (too much dirt, tracks moving in incorrect direction)
  • Fixed the drive sprocket appearance (the tracks no longer clip into it)
  • Fixed the destroyed APS model
  • 3VOF77 HE shell is now correctly listed as Programmable HE shell type in the Garage
  • Disabling cage armor in Armor Inspector now correctly removes all the cage elements
  • Other minor visual fixes (bits of textures and such)
  • Battle Hardened cost is now set to the correct value of 7000 Gold
  • Reputation unlock XP cost is now set to the correct value of 101270 Experience in exchange for 27000 Reputation


Tales from the Dark Battle Path Fixes

In this update, we are correcting several issues of the Tales from the Dark Battle Path and its vehicles:

  • BMP-2M: Minor visual fixes
  • BTR-82A: Minor visual fixes
  • BTR-82A: Empty casings flying out of the gun now have the correct size
  • T-90M Fixed the appearance of APS optics and engine grille
  • T-90M: Fixed the damaged APS visual model
  • T-90M Additional minor visual fixes (for example destroyed headlight was still shining)


Additional Vehicle Fixes and Updates

With each patch we continue (and will continue) to update vehicles based on your feedback and fix them. In this update, we have the following changes for you:

  • B1 Centauro: Fixed the clipping smoke grenade launchers for the ERA configuration
  • BMD-2M: Garage UI now also shows turret thickness
  • BMP-1: Malyutka ATGM no longer appears on the vehicle unless unlocked
  • BMP-1P: Fixed the broken glass textures
  • BMP-3M: Karkas-2 ERA now shows correct UI values
  • Boxer CRV: Fixed the camouflage appearance
  • EMBT: Fixed the unintended frontal armor vulnerability that made it possible for autocannons to damage the area near the turret ring
  • EMBT: Fixed the suspension collision model (the tank no longer gets stuck in ditches)
  • KF41 Lynx Prototype: Fixed the dirt appearance on minimal and medium settings and other minor visual fixes
  • Kornet-D1: Fixed the double launch module
  • Kornet-D1: Reduce the camouflage penalty for firing the 9M133-2 missile to 10 percent
  • Kornet-EM: Reduce the camouflage penalty for firing the 9M133-2 missile to 10 percent
  • Leopard 2: Minor visual fixes
  • Leopard 2A6 Hades: Destroyed model now correctly shows its gun
  • Leopard Cockerill: Minor visual fixes
  • M60A1 Patton: Fixed the gunfire visual effect
  • M8-120 Thunderbolt II: Machinegun’s top elevation angle no longer surpasses the main gun
  • M8-120 Hades: Destroyed model now correctly shows its gun
  • Msta-S: Destroyed model now correctly shows its gun
  • Puma: ATGM launcher no longer clips into the hull
  • T-64A Mod.1969: Fixed the textures
  • T-64BV Mod.2017: Replaced the Soviet flag with a Ukrainian one
  • T-64BV Mod.2017: Numerous visual fixes (some parts were modeled incorrectly or were interfering with each other, incorrect firing effect)
  • T-64BV Mod.2017: Fixed the collision model (was too large)
  • T-64BV Mod.2017: Commander optics now has a proper collision model
  • T-64BV Mod.2017: Fixed the radiation liner texture
  • T-80U: Fixed the suspension collision model (the tank no longer gets stuck in ditches)
  • ZTZ-20: Elements of the tank are now painted correctly (APS and other details)
  • ZTZ-20: Fixed the Obsidian Blade skin visual effects (smoke from suspension)
  • ZTZ-20: Damaging the ATGM launchers no longer appears as damaged cannon on the vehicle’s battle UI icon


Lone Star

We have made several updates to this Special Operation.

  • Fixed an exploit where small vehicles could take a certain unintended shortcut
  • The wall at B4 can no longer be driven through
  • Destroyed fence at F5 no longer cosplays as an anti-tank barrier
  • Mortar crew at I5 is no longer flying in the air


General Changes

  • The War Pig skin can now be used normally
  • Fixed several localization issues
  • Added a number of new assets