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Armored Warfare News

The Realistic Battle Mode is here!

Commanders!

As you already know, on April 1, we generally don’t publish any non-serious content or change the game in a silly way, since we believe this to be a bit of a waste of resources and, quite frankly, given what’s happening in the world currently, few of us are in a joking mood. However, nobody says things can’t get interesting. For this year’s April Fool’s Day, we’ve prepared a special mode called Realistic Battles.



This 15 versus 15 PvP mode will allow you to experience Armored Warfare without the spotting system.

Simply put, all targets will be constantly visible and the rendering distance will be increased to 2 kilometers. At the same time, all spotting UI components (most notably, enemy vehicle silhouettes and markers) will be disabled and you’ll have to do without the penetration indicator as well. You will only see your allies on the minimap, not your enemies.

In other words, you’ll have to rely on your eyesight only to acquire the targets. No camouflage or spotting mechanisms will function, which means that various camouflage- and spotting-related abilities, skills and modules will not function in this mode. Auto-aiming and other target tracking abilities will not function either. Additionally, we’ll be disabling some specific abilities that could break the mode completely. These include Ophelia Kitescu's and Alisa Korhonen's main abilities.

Now, if you’re worried about the impact of this mode on your statistics, don’t be. It will be a separate mode with its own queue and will not affect your player statistics in any way. At the same time, this mode will not work for the completion of Contract Missions.

Camouflage-wise, since the vehicles will only be possible to track visually, we strongly recommend using green, brown and grey patterns for each respective environment. As you can imagine, a red base paint or a skin that makes the tank look like it is on fire will make it really easy for your enemies to see you. Then again, maybe that’s exactly the effect what you’re going for!

In summation:
  • Spotting and camouflage mechanics are disabled
  • All vehicles are constantly rendered within the radius of 2000 meters from your vehicle
  • All spotting and tracking UI elements are disabled
  • Spotting and camouflage skills and retrofits are disabled
  • Only allies are shown on the minimap
  • Penetration indicator is disabled
  • Commander Ophelia Kitescu's and Alisa Korhonen's special abilities are disabled
  • Battle does not count towards Contract Mission progress
  • Battle does not count towards player statistics

The mode will be available for a limited time only (15 minutes per hour) and only for Tiers 7 to 10. For the sake of gameplay, the following vehicles will be excluded from it: SBS Pindad, Object 490, Leclerc T40, K-153C, RST-V Shadow and AS21.

There are three new achievements tied to it (with their own rewards) and we encourage you to complete them as soon as possible – once the mode gets retired, there’s no guarantee it’s ever coming back.

We hope that you’ll enjoy this mode as an entertaining diversion and, as always:

See you on the battlefield!

Maintenance - April 1

On the 1st of April 2021, starting from 8:00 CEST (31st of March, 11 PM PDT), the server will not be available for 5 hours due to the application of Update 0.35.7984

[previewyoutube][/previewyoutube]
 
[h2]List of Update 0.35.7984 Changes[/h2]
 
  • Added a number of mechanics and assets for the April 1 event
  • Returned the Ghost Field and Grindelwald maps to the Global Operations map rotation
  • Special Operation “War”: Player vehicles are no longer visible during the initial cutscene
  • Special Operation “War”: Added a number of visual lines to better show the playable area
  • Special Operation “War”: Fixed the appearance of several objects on minimum graphics settings
  • Special Operation “War”: Fixed a number of smaller issues
  • T-72B3 and Sprut-SD HE shells have been fixed
  • Fixed an issue where the Leopard Revolution, Leopard Evolution and Leopard 2A5 rear side armor didn’t work properly
  • Fixed an issue where dying in battle could lead to a game crash
  • Fixed an issue where various decal icons were missing in the customization UI
  • Added a number of assets for future events

War Special Operation: Feedback Collection

Commanders!

In Update 0.35, we’ve introduced the War Special Operation and today, we’d like to ask you about your opinion.

[previewyoutube][/previewyoutube]

Please let us know what you think about the map using the form below (if you do not play Special Operations, please refrain from submitting feedback):



Please note that the form is available in English only.

Thank you for your feedback and, as always:

See you on the battlefield!

DCOT "Operation Red Dragon" PvE Tournament

Commanders!

It's time to challenge other teams in this exciting PvE tournament organized by DCOT!



[h2]Where does the event take place?[/h2]
 
  • Language: German/English
  • Date: 10.4.2021
  • Time: from 15:00 to 23:59 CEST (all results must be from within 3 hours)
  • Mode: PvE Hardcore
  • Format: 5 Player-Platoons, the best 5 XP results count
  • Tier: 5 (Premium vehicles permitted)

 
[h2]How to sign up?[/h2]
 

The registration is open until 9.4.2021, 23:59 CEST.

[h2]Prizes[/h2]

The best five teams will obtain the following prizes:
  • First place: K1A1 Tier 7 Premium MBT for each member of the team
  • Second place: MT-LB S8 Tier 6 Premium AFV for each member of the team
  • Third place: WZ-1224 Tier 5 Premium MBT for each member of the team
  • Fourth place: 14 days of Premium Time for each member of the team
  • Fifth place: 7 days of Premium Time for each member of the team

 
[h2]Rules and Organizer[/h2]

The host of this Event is the DCOT (Deutsche Community Organisations-Team). You can find the list of rules following this link. We'll see you on the battlefield!