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Armored Warfare News

Maintenance - February 19

On the 19th of February 2021, starting from 8:00 CET (18th of February, 11 PM PST), the server will not be available for 5 hours due to the application of Update 0.34.7774



[h2]List of Update 0.34.7774 Changes[/h2]

Panzer 87-140

In this update, we’re adding the Swiss Panzer 87-140 Tier 10 Premium MBT. Compared to the initial article, we’ve made a number of changes based on several rounds of testing. Most notably:
  • Increased the vehicle’s damage output and shell penetration
  • Improved the vehicle’s gun depression
  • Added several performance-enhancing modules
  • Added a choice between two new modules (you can choose between higher rate of fire or better spotting abilities)
  • Added a new passive ability called Auxilliary Ballistic Processor

This ability allows your next shot to be fired with pinpoint accuracy and reduces all accuracy penalties from moving your turret or hull. In order to activate it, your vehicle needs to be stationary for 9.5 seconds and must not fire during this period.

In short, the vehicle will now work as a designated marksman the way it’s intended to.

Mastery Flags

You can now show off your skill when driving a specific vehicle with free flags that do not require you to unlock the flag feature either. You can read more about them in our dedicated article.

General Changes
  • Fixed an issue where disabling your vehicle’s visual customization in the Settings window (the Customization toggle in the Gameplay section) would also disable visual customizations of other players’ vehicles
  • Fixed an issue where various missions requiring eliminations could count incorrectly in the Global Operations mode
  • BMPT-72 no longer shoots outside of its aiming circle
  • Moved several real-life camouflages to the historical category
  • Visual customization items (camouflages, decals) are now sorted by alphabet
  • Leopard 2A6 now shows Battalion decals correctly
  • Fixed an issue where some Special Medals would not count correctly for the purpose of match bonus calculation
  • Fixed several smaller visual model issues
  • Fixed several UI issues (temporary text appearances, Battalion Contract mission tab)
  • Added several new assets for future events

Offer: Armata 152, T-72B3, BMPT Mod.2017

Commanders!

This week, we’ve prepared another set of attractive items for you:
  • Armata 152 Tier 10 Premium Main Battle Tank
  • T-72B3 Tier 8 Premium Main Battle Tank
  • BMPT Mod.2017 Tier 8 Premium Tank Destroyer
  • Echoes of War Loot Crate with Battle Coins and Battle Coin Boosters
Between February 18 and February 25, 2021, the following items will be available:


[h2]Armata 152[/h2]


The Armata 152 is a version of the T-14 Armata, armed with larger cannon. One of the upgrades considered for the T-14 Armata was the increase of its caliber to 152mm in order to absolutely, positively destroy anything with the first shot. The 2A83 smoothbore is a behemoth of a gun, designed in the last days of the Soviet empire for the next generation of super-tanks. It’s massive, heavy and quite costly to produce, but, most importantly, it was never truly needed to deal with the western MBTs since the standard 125mm guns were (and still are) up to the task. That is why it never found its way on any Soviet MBT with even the standard T-14 Armata being armed with an improved 125mm cannon. You can, however, experience its awesome firepower in Armored Warfare! Learn more about it in a dedicated article.

[previewyoutube][/previewyoutube]

In Armored Warfare, the T-14 Armata 152 is a Tier 10 Premium Main Battle Tank. While not firing as fast as its 125mm counterpart, the 152mm rounds do enormous damage, often eliminating weaker opponents with a single shot. And then there’s the platform itself – the Armata, the most modern Main Battle Tank in the world. Earn it and use it to dominate!

The Armata 152 Tier 10 Premium MBT is available in our Web Shop via Loot Crates. Collect 100 blueprint pieces from these crates to obtain the vehicle.






[h2]T-72B3[/h2]


The T-72B3 is the most modern Russian T-72 variant currently in service. It is a heavily upgraded version of the T-72B, featuring Kontakt-5 ERA kit and an improved Fire Control System. Together, these modifications allow the aging T-72 to serve well into the 21st century. You can learn more about its history in our dedicated article!



In Armored Warfare, the T-72B3 is a Tier 8 Premium Main Battle Tank. It continues the tradition of other Russian tanks. Its low silhouette, good mobility, powerful 125mm gun and its advanced ERA kit make it a formidable opponent. This version of the T-72B3 is offered without any camouflage.






[h2]BMPT Mod.2017[/h2]


The BMPT Mod.2017 is one specific version of the BMPT Terminator that was deployed in 2017 in Syria for extended testing along with some other Russian prototype equipment, including the SU-57 jet fighter and the Uran-9 combat robot. It consists of a modified T-90 hull with a modernized turret from BMPT-72 installed on it. Another major difference was the presence of a new type of Explosive Reactive Armor that was made of soft fabric bags with explosive filler. You can read more about it in our dedicated article.



In Armored Warfare, the BMPT Mod. 2017 is a Tier 8 Premium Tank Destroyer and arguably the most powerful variant of the BMPT family. Like the others, it combines a tank hull with an unmanned turret, armed with two 30mm cannons as well as four missile launchers. Its thick armor and advanced ATGMs quickly made it one of the most feared vehicles of Tier 8 battlefields, a position it retains to this day.






[h2]Echoes of War Loot Crate[/h2]


This Loot Crate contains Echoes of War Battle Coins and Boosters.

[previewyoutube][/previewyoutube]

  • Battle Coins are the primary currency of the Echoes of War Battle Path campaign and are used to progress through it and to obtain its prizes.
  • Battle Coin Boosters are usable only during an active Battle Path and increase your Battle Coin income by 900 percent for two hours.

Please note that you have to obtain the access to a Battle Path to use both items.

Also please note that you may not purchase more than 30 loot crates of one type per day.

We hope that you will enjoy the offer and, as always:

See you on the battlefield!

Battle Path Bounty Hunt: Object 195

Commanders!

We’d like to invite you to another round of the Bounty Hunt event, in which you will have the opportunity to hunt down some Armored Warfare members of staff or VIPs and destroy them in battle for amazing prizes! This time, we’ll be focusing on some Battle Path content and prizes.



On Thursday, February 18, 2021, between 18:30 and 19:30 CET, log in to Armored Warfare and play Tier 10 PvP.

We, the staff-members and moderators, will be joining the battles in our Object 195 Battle Path reward vehicles and if you manage to destroy one of us, you will be awarded with 2.500 Battle Coins and a 14 day temporary version of the Object 195 Tier 10 Premium MBT.

The following staff and VIP’s will take part in the event:
  • MaciekM4a4
  • M3pit
  • waidler
  • Eisenherz
  • Eskobar68
  • Silentstalker
  • Tenam
  • ThePsychocat
  • PanzerMarmelade
  • WODZU123098
  • ONEMANCLAN
  • Dayan78
  • Max_Insanity
  • Noobdown
  • Sorenou
  • pwnzPWNZ

They will also identify themselves at the beginning of each battle by a chat message.

The rules of the contest are very simple:
  • Team-Killing will not win you a prize, unless you count a ban and contest disqualification
  • You don’t need to make a note of who you destroyed (although it doesn’t hurt); we’ll keep track
  • You can win as many times as you want, they are no limits per player
  • The temporary Object 195 will only be awarded for your first kill, any further kills will be awarded by Battle Coins only
  • Rewards will be distributed after the end of the event
We look forward to seeing you on the battlefield!

Developer Q&A: February 17, 2021

Commanders!

Once again, we collected your questions and passed them directly to the team.



Here are the responses directly from the developers of Armored Warfare:

When can we expect new Contract Missions and a new prize?

Roughly mid-March.

Last time, you mentioned you’d take a look at the side ERA of the Armata platform. Any decisions yet?

Yes. We’ll add it. Not in the next update, but relatively soon.

Tell us more about daily PvE map rotation. Why is it even there and why can’t we see the available daily maps in the game?

Explaining the history of this system would make a very long answer. Long story short, it’s sort of a legacy system that made sense when it was first implemented for a number of reasons, most of which no longer apply. With that being said, we are planning to overhaul this system as a whole since we’ve noticed an increase in negative feedback regarding this aspect of the game.

When you get spotted, sometimes the spotting indicator, which usually appears as a yellow eye, turns grey. Sometimes it appears grey in the first place. Can you explain its role and mechanics?

Each vehicle has a parameter called “spotting_persistance”. This parameter defines whether the vehicle is shown to the enemy team despite not being directly spotted. Basically, think of it as “we remember the target’s still there, but we can no longer see it.”

As for the indicator itself, whenever the yellow eye icon appears, it means that you are spotted and the enemy team can see you. When the eye is grey, it means that you were spotted before, but you are about to disappear to the enemy (the spotting_persistence period). This period between no longer being directly spotted and disappearing entirely currently is 5 seconds.

There are two specific situations where things aren’t this simple. First, the yellow eye appears (at least in PvP) with a noticeable delay (unless you have specific modules installed). That means that you get spotted and, after a short while, the yellow eye icon appears. But if, during this delay period, you actually hide again (for example, while peeking out from cover and immediately returning), the eye indicator will appear grey because you hid quickly enough. The second situation that warrants attention is the use of smoke grenades. Smoke grenades do not trigger spotting_persistence. They simply make your vehicle disappear instantly.

The Sniper type Mechanized Infantry is overpowered!

We are planning to review it.

Will you add a machinegun to the Shadow to fight enemy infantry?

Yes, in the future.

What’s the intended Light Tank role on the battlefield?

The LTs are, first and foremost, the primary killers of enemy light vehicles (AFVs, TDs). That’s why they generally have high spotting range, decent camouflage, high mobility and high damage output. They are also intended as spotters and flankers – the latter means they are able to sneak past the front-line MBTs and wreak havoc behind enemy lines.

In real life, the Kurganets prototype has an adjustable hydraulic suspension. In the game, it does not have one. Are you planning to add it?

Not at the moment. The vehicle performs well even without it.

Why aren’t you addressing game bugs during these sessions?

That’s not what this article is for. We are of course collecting your bug reports and are fixing the bugs as soon as possible. But in this format, we’d prefer to tell you more about our vision for the game and answer game design questions.

Will the popular Battle Path feature "Shop" return in the future Battle Paths?

Yes

Will the Spirithaven Special Operation appear soon in the weekend War Games rotation?

Yes

That’s it for today, commanders. Do you have any questions for the developers? Don’t hesitate to leave them on Discord and, as always:

See you on the battlefield!

Msta-S Damage Contest

Commanders!

The Echoes of War campaign is now available and we have prepared another way of obtaining a large number of bonus Battle Coins for you!



In this contest, we’ll be asking you to deal as much damage as possible while driving the Msta-S Tier 9 Premium SPG.

Any standard mode counts for this contest, excluding Heroic Special Operations, War Games and Ranked Battles.

Post the screenshot of your result (both the detailed and regular tab) in the dedicated contest channel along with your name, category and result number. We also reserve the right to ask for a replay, so make sure you record your battle. The submission template is as such:
  • Result / Ingame nickname
Attention – as we will be using a program to collect your results, please make absolutely sure you submit them with the template above. Submissions without this template will be ignored.

As an example, “50000 / Johndoe” is correct, while “50 000/Johndoe” is not due to the incorrectly placed spaces.

The contest ends on February 21, 2021 (15:00 CET) and all entries must be submitted by then.

The prizes are as follows:

The winner will receive 10.000 Battle Coins for the Echoes of War Battle Path, 2.500 Gold as well as the rare Torii camouflage.

Please note:
  • One player can only submit one result, period
  • All submitted results must be from the battles that take place during the event
  • Platoons are not allowed
  • The winners will be announced and the prizes will be distributed after the end of the event
Good luck and see you on the battlefield!