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Offer: Object 490, Scorpion Kastet, BM Oplot

Commanders!

This week, we’ve prepared another set of attractive items for you:
  • Object 490 Tier 10 Premium Main Battle Tank (via Loot Crates)
  • Scorpion Kastet Tier 6 Premium Armored Fighting Vehicle (available directly)
  • BM Oplot Tier 9 Premium Main Battle Tank (available directly)
Between March 26 and April 2, 2020, the following items will be available:


[h2]Object 490[/h2]


The Object 490 Main Battle Tank was an advanced concept from the waning days of the Soviet Union. Designed in the 1980s, it represented a radical departure from the MBT paradigm. Its distinct wedge-like shape, along with the fact that the crew was located in the back, offered unparalleled levels of protection. But the most interesting part of the design was its double suspension paired with two engines, allowing the vehicle to stay mobile even after suffering significant damage. However, the conclusion of the Cold War put an end to this design, along with many other advanced Soviet projects. You can learn more about this vehicle in our dedicated article.



In Armored Warfare, the Object 490 Tier 10 Premium MBT is perhaps the best armored vehicle in the game. It’s a true behemoth that is almost impossible to slow down, let alone knock out, and concentrated effort is required to stop one of these things when encountering them on the battlefield. The combination of extremely thick armor and a powerful 152mm gun makes this tank incredibly deadly, even though these advantages are balanced by its mediocre agility and the fact that its gun is only forward facing. This MBT is ideal for you if you prefer slow, methodical advances while dealing massive amounts of damage with each shot. If you keep your flanks secure, you’ll be all but impossible to stop.

This vehicle is available via Loot Crates, which drop Object 490 parts. Collect 100 Object 490 parts from these Loot Crates to assemble the whole vehicle.






[h2]Scorpion Kastet[/h2]


This vehicle is basically a commercial modernization of the old Scorpion Light Tank by replacing its original turret with a new one of Ukrainian origin called Kastet. It was designed specifically with the Kingdom of Jordan in mind and was shown to general public in 2016. Unfortunately, it failed to gain any traction and it’s unlikely this vehicle will ever be mass produced. You can learn more about this vehicle in our dedicated article.



In Armored Warfare, the Scorpion Kastet is a Tier 6 Premium Armored Fighting Vehicle. It is one of the deadliest AFVs in the game thanks to the combination of blazing speed, amazing agility, powerful automatic cannon and advanced guided missiles. All these traits make this highly mobile, if somewhat fragile AFV the weapon of choice for many advanced players. who can use it to dance around their opponents, dealing one blow after another.






[h2]BM Oplot[/h2]


The Oplot is a heavily upgraded T-84 Ukrainian Main Battle Tank, which is based on an older design called T-80UD. It is currently the best tank the Ukrainian military industry can offer. You can read more about its history in our dedicated article.



In Armored Warfare, the BM Oplot is a Tier 9 Premium Main Battle Tank with a playstyle similar to the T-80U. Power-wise, it’s roughly on par with the T-90MS of the same Tier, but it has a very unique ability. Its advanced Duplet armor consists of several ERA layers, making it able to negate more than one HEAT shell impact. It takes several precise hits aimed at the same location to break through it, making it a very resistant vehicle on the battlefield.





We hope that you will enjoy the offer and, as always:

See you on the battlefield!

Community Highlight: Spirithaven Achievements

Commanders!

Some of the achievements of the Spirithaven season are challenging but no worries – Sensya0 and his team got you covered. He produced several videos showing how to complete several of them. Interestingly enough, his videos feature multiple points of view from the other members of his team so you can always see what’s going on elsewhere. Take a look!

Spirithaven Special Operation 1 – Achievement: You Are Already Dead

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Spirithaven Special Operation 1 – Achievement: Shiroyama

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Spirithaven Special Operation 2 – Achievement: Hesitation is Defeat

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Spirithaven Special Operation 3 – Achievement: Ninjutsu Mastery

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For more interesting Armored Warfare achievement videos, please visit Sensya0's channel.

See you on the battlefield!

Guide: Customizing your Battle UI

Commanders!

The new Battle UI, introduced during the Spirithaven season, offers you a wide variety of customization options. Following your feedback, we’ve introduced a number of toggles and settings that allow you to change its appearance. Today, we’re going to take a look at some of them.

Here’s how the Battle UI looks in its default configuration:



And here are the corresponding settings that can be found in the UI section:



Some elements of the UI can be switched off outright:
  • Auto-Aim Tooltip (telling you to press the Right Mouse Button to lock a target for autoaim)
  • Hit Indicator (appears around the reticle when hitting an enemy)
  • Smoke (the smoke icons on the right side of the battle UI)
  • APS (the APS icons on the right side of the battle UI)

Switching these elements off makes the Battle UI more rudimentary (smoke and APS status can still be checked on the status bar below the Reticle UI), but also reduces your situational awareness regarding these life-saving protective systems.

This is how the UI looks with all four features enabled:



This is how the UI looks with all four features disabled:



On the left side of the Battle UI, you can see Ammunition Indicator. In the UI settings window, this indicator can be switched to three different presets:
  • All Weapons (the indicator appears all the time and for all different weapons at the same time)
  • Active weapon only (the indicator appears only for the active weapon)
  • Disabled (this element is switched off )

Once again, switching this element off clears the UI a bit at the expense of situational awareness.





The Target Hitpoints element displays an additional small health bar for the target that you are aiming at right below your aiming reticle. It offers an additional, alternative way to track your target’s hitpoints and is, by default, enabled for the Sniper (First Person) mode only.



The Radial Reloading Indicator element displays a wheel around the reticle whenever your weapon is reloading. It’s an additional way of tracking the status of your shells, one that is enabled by default. The game offers three basic ways of tracking your shell status – the Ammunition Indicator (described above), this Radial Reloading Indicator and the Shell Status Bar below. You can enable or disable the first two depending on your preferences.



The Speed Indicator element shows you, as its name suggests, your speed. You can find it on the left side of your reticle. You can disable it as well, but please note that, unlike your ammunition count and status, your speed is not displayed anywhere else.



The rest of the Reticle settings allow you to customize the appearance of your Reticle by changing its shapes and colors.

The Accuracy Indicator element is also known as the “Aiming Circle” amongst players. It represents the area of impact of the shell you fire at that point (in other words, your fired shell can impact anywhere within that circle due to a certain randomization factor). You can now make its outline appear as:
  • Ring
  • Rays
  • Dashed Ring


The Cannon, Autocannon, ATGM and SPG settings represent the appearance of your crosshairs in the game for each of these respective weapons separately. You can make your crosshairs look like:
  • Several styles of dots
  • Several styles of crosses
  • Several styles of right angle wedges (Right Angle 3 is the default option)
  • Several styles of acute angle wedges


And, last but not least, Color settings allow you to choose the color of your combat UI. There are a number of color settings available to choose from.







Give the customization a look to see which settings fit you the best and let us know on Discord which additional settings you would like to see added.

See you on the battlefield!

Maintenance - March 25

On the 25th of March 2020, starting from 8:00 CET (midnight PDT), the server will not be available for 5 hours due to the application of Update 0.31.6015



[h2]List of Update 0.31.6015 Changes[/h2]
 
  • Fixed several issues that caused the game to crash
  • Fixed a very large number of English localization and text issues based on player feedback
  • Spirithaven Special Operation, Chapter 3: Fixed an issue that cause the mission to become impossible to complete if the EMP guns were destroyed before the appearance of the objective to destroy them
  • Spirithaven Special Operation, Chapter 3: We made this mission easier for Tier 9 and 10 vehicles by reducing the difficulty of the runway phase where there are two points to defend at the same time
  • Spirithaven Special Operation, Chapter 3: Fixed an issue where the game would not correctly switched to the Night Vision mode if a player lost connection and reconnected during that phase
  • Spirithaven Special Operation, Chapter 3: Changed the time limit for the Divine Wind achievement from 15 to 12 minutes
  • Spirithaven Special Operation, Chapter 3: Fixed the sounds during the initial and final cutscenes and fixed the issue where, during the first cutscene, players would sometimes see team vehicles’ markers
  • CATTB: 140mm XM140-2 shell with 850mm penetration replaced by the XM140-1 shell with 800mm and slightly lower muzzle velocity
  • Harimau: Fixed an issue where repairing tracks in battle would cause some visual parts of the vehicle (the fuel canisters in the back) to disappear
  • M48 GAU-8: Fixed an issue where fire mode cooldown could appear incorrectly when activated
  • Swingfire: Fixed the ATGM flight trajectory for this vehicle
  • T-15: Improved the visual quality of this vehicle’s model
  • Type 16 MCV: Fixed several gun clipping issues
  • Type 16 MCV: Fixed an issue where the gun firing effect would appear away from the gun itself
  • Type 16 MCV: Fixed an issue where some parts of the vehicle would appear without camouflage
  • New Battle UI: Changed the way ATGM info is displayed near the reticle – upon launch, players will see first the distance of the ATGM in flight and (upon its impact, destruction by APS or targeting disruption), a “Signal Lost” message
  • New Battle UI: Fixed an issue where there was no UI warning about other types of shells than ATGMs, intercepted by enemy hard-kill APS
  • New Battle UI: Added minimap and vehicle status panel opacity settings
  • New Battle UI: Added vehicle status panel size settings
  • New Battle UI: Fixed an issue where the shell icons would disappear from the Battle UI after a respawn
  • New Battle UI: Improved several vehicle status panel silhouettes
  • New Battle UI: Added a hull lock icon for the vehicles with limited turret traverse (Ontos, Bradley AAWS-H and Taifun II) to the vehicle status panel
  • Added new assets for upcoming events and offers

Important: Stay Home, Stay Safe!

Commanders!

Today, we have an important update for you. As you already know, in response to the currently unfolding world-wide COVID-19 epidemic, we’ve taken some measures to keep our staff safe. However, we do not care just about our developers – we care about all of you and want you all to be as safe as you can given the circumstances. That is why we’d like you to stay home as much as you can. However, being isolated can be a difficult experience and we would, of course, like to make it as easy as possible for you.



With that being said, starting March 24, 2020, we are rolling out a special set of bonuses along with a gift that you can claim via the MY.GAMES Market.

These bonuses will be active for two weeks and include:
  • 200% Experience income bonus (x3) for the first victory of the day for all modes
  • 100% Commander Experience income bonus for all modes
  • 50% Credit income bonus for all modes

The Stay Safe gift we’ve prepared for you includes:
  • 7 day temporary version of the K21 Tier 8 Premium AFV
  • 7 day temporary version of the Leclerc T40 Tier 9 Premium TD
  • 7 day temporary version of the Leopard Revolution Tier 8 Premium MBT
  • 14 days of Premium Time
  • 5 Platinum Battlefield Glory 12-hour boost tokens

 


We hope that these items will make your Armored Warfare experience enjoyable despite the unfortunate circumstances. Stay safe, commanders, and, as always:

See you on the battlefield!