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Maintenance - October 11

On the 11h of October 2021, starting from 8:00 CEST (10th of October, 11 PM PDT), the server will not be available for 5 hours due to the application of Update 0.37.8480



[h2]List of Update 0.37.8480 Changes[/h2]
 
  • TAM 2IP: Fixed an issue where the additional progression modules did not require completing contract missions (yes, it was a bug after all...)
  • TAM 2IP: Fixed the laser visual effect
  • The Riders on the Storm event is extended to October 31

Offer: Asian Week

Commanders!

Today we’ve prepared the following items for you:
  • Type 10 Tier 10 Premium Main Battle Tank
  • Hunter Tier 9 Premium Armored Fighting Vehicle
  • Pindad SBS Tier 8 Premium Armored Fighting Vehicle
  • Type 99A2-140 Tier 10 Premium Main Battle Tank
  • QN-506 Tier 9 Premium Tank Destroyer
  • K1A1 Tier 7 Premium Main Battle Tank along with Korean camouflage
  • Type 90 Tier 7 Premium Main Battle Tank along with Japanese camouflage
  • Iron Crate (with new Key mechanics)
Between October 7 and October 14, 2021, the following items will be available:


[h2]Type 10[/h2]


The Type 10 MBT is the most modern Japanese Main Battle Tank in service and one of the most advanced war machines in the world. Using sophisticated electronics and crystalline steel armor, this tank is more than a match for any enemy that would threaten the islands of Japan. You can learn more about it in our dedicated article.



In Armored Warfare, the Type 10 is a Tier 10 Premium Main Battle Tank. What puts it apart from the other MBTs of its Tier is its special NERA armor. This highly-mobile MBT starts every battle well-armored, but the protection levels decrease with every shot taken. Additionally, this MBT features a special system that tells you the exact chance to penetrate your target. Overall, it’s one of the most powerful MBTs of its Tier and certainly a good choice for players, who prefer rapid action to slow advances.

The Type 10 Tier 10 Premium MBT is available in our Web Shop via Loot Crates. Collect 100 blueprint pieces from these crates to obtain the vehicle.






[h2]Hunter AFV[/h2]


Another alternative name for this vehicle is NGAFV (or Next Gen AFV), since it belongs to a whole program to replace the obsolete M113 APC in Singaporean service and to operate alongside its predecessor, another indigenous Singaporean IFV called Bionix. Hunter is the name of the production model of this program. The Hunter AFV is the pinnacle of bleeding edge of technology. In this sense, it can be compared to the AS21 Redback and both vehicles share several characteristics, not the least of which being relatively large size. This bulky IFV offers considerable levels of protection and firepower. It is expected to serve in the Singaporean army in large numbers in the near future with its mass-production having recently begun. You can read more about its history in our dedicated article.



In Armored Warfare, the Hunter AFV is a Tier 9 Premium Armored Fighting Vehicle. As its description above suggests, it is a rather standard-sized IFV with good levels of protection and excellent firepower (consisting of a 30mm autocannon and a Spike ATGM launcher). It also features a recently introduced type of armor, NERA. Simply put, NERA is an ablative armor kit that deteriorates whenever it gets hit. In other words, the vehicle starts with excellent protection levels but it will lose some with damage taken as the battle progresses. Apart from that, the vehicle is adequately mobile and quite universal. It can, of course, also deploy Mechanized Infantry.






[h2]Pindad SBS[/h2]


The SBS platform is one of the first domestic armored vehicles developed by Pindad (the largest Indonesian armor producer) for Indonesia and is officially listed as a “light tank”. It was developed sometimes in the early 2010s with some prototypes in different configuration appearing in public in 2014 or so. The variant in the game is a long-range MLRS fire support vehicle with a 122mm multi-barreled rocket launcher. You can learn more about it in our dedicated article.



In Armored Warfare, the Pindad SBS is a Tier 8 Premium Armored Fighting Vehicle. This AFV is fairly unique, since its main weapon is a multi-barreled rocket launcher capable of firing over obstacles. This makes the Pindad incredibly powerful in both offense and defense. Static enemy targets stand no chance! This vehicle is best used with Commander Ophelia Kitescu and in a platoon – the firepower of such a formation is truly without equal.






[h2]Type 99A2-140[/h2]


The Type 99A2-140 is an experimental version of the most advanced Chinese Main Battle Tank in existence – the Type 99A. Unlike its production counterpart, however, it is not armed with a 125mm smoothbore, but massive 140mm smoothbore cannon. This is a theoretical upgrade to the vehicle – while the People’s Republic of China was considering upgrading the firepower of its Main Battle Tanks to face latest western and Russian MBT models, a 140mm gun was never installed on this chassis and was only mentioned in passing by certain Chinese sources. Now, however, your enemies will have the opportunity to experience what such a vehicle with you in command would be like to face in battle!



In Armored Warfare, the Type 99A2-140 is a rather unique Tier 10 Premium Main Battle Tank. It is essentially a version of the progression Type 99A2 Tier 10 MBT with one difference – the 140mm gun, trading its rate of fire for penetration and single shell damage. It is very fast and mobile (with its maximum speed being well over 90 km/h), protected by ERA and APS both and capable of using an acceleration-boosting active ability that pushes its engine far beyond the limits of common Main Battle Tanks. If used right, the vehicle is extremely deadly and one of the best Tier 10 MBTs on the battlefields of Armored Warfare.

The Type 99A2-140 MBT is available in our Web Shop via Loot Crates. Collect 100 blueprint pieces from these crates to obtain the vehicle.






[h2]QN-506[/h2]


The QN-506 fire support vehicle is a Chinese attempt to design a cheap, export-oriented alternative to the Russian BMPT series. Instead of converting a second or third generation MBT, the engineers at Wuhan Guide Infrared Co., Ltd., likely to keep the vehicle as affordable as possible, opted to base their project on the Type 59 MBT, which is, in its basic form anyway, a copy of the old Soviet T-55 medium tank from the late 1950s. They jam-packed it with cutting edge electronics and a number of weapon systems, including ATGMs, an automatic cannon or smaller caliber rockets. However, despite the use of an unmanned turret, the protection levels of this vehicle are still quite low and, so far, there haven’t been any signs of interest in the QN-506. You can learn more about this vehicle in our dedicated article.

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In Armored Warfare, the QN-506 is a Premium Tier 9 Tank Destroyer that gameplay-wise resembles the popular BMPT series. However, unlike the Russian Terminators, it has a number of interesting features including tree different weapon systems (30mm cannon, 70mm unguided rockets and 151mm ATGMs) and loitering recon ammunition flying towards the end of a map and spotting everything in its path. The last ability is unique to the QN-506 and makes it one of the most potent support vehicles on the battlefield.






[h2]K1A1[/h2]


The K1A1 is an upgraded version of the older South-Korean K1 MBT. It’s a very distant relative of the Abrams MBT with the main difference being the presence of a hydro-pneumatic suspension, allowing the vehicle to tilt itself forward, backward and to the sides.



In Armored Warfare, the K1A1 is a Tier 7 Premium MBT. The combination of a 120mm gun, good mobility and solid armor (all of them roughly the same as the M1A1 has) as well as the ability to mark enemy targets for increased damage make it powerful opponent even in its basic form with additional upgrades readily available.

The K1A1 is also available in the South Korean bundle, which contains:
  • K1A1 Tier 7 Premium MBT
  • Korean camouflage
  • Korean "Squad Leader" decal

You can learn more about the Korean camouflage in our dedicated article.






[h2]Type 90[/h2]


The Type 90 is the current service main battle tank of the Japanese Self-Defense Force. On the outside, it vaguely resembled the German Leopard 2, but inside, the vehicle’s completely different. It was adequately armed and armored for the time it was developed in, but what made it really stand out were its cutting-edge Japanese electronics and its hydraulic suspension, allowing the tank to tilt itself forward or backward, enhancing its gun elevation and depression beyond what the turret would normally allow. This trait was considered to be an important for Japan, as much of its landmass is covered by mountainous areas. You can read more about it in our dedicated article.



In Armored Warfare, the Type 90 is a Tier 7 Premium Main Battle Tank. Gameplay-wise, it resembles the Leopard 2 and Abrams version of the same Tier. The difference between the Leopard and the Type 90 MBT lie in the presence of an automatic loading mechanism – otherwise, the firepower and protection levels is roughly the same with the Japanese tank having a little less armor, compensated by more module hitpoints. Overall, it is not the best-protected MBT on the battlefield, requiring careful long-range gameplay. However, the advanced electronics installed in this tank as well as its hydraulic suspension allow it to aim faster than all its class and Tier counterparts.

The Type 90 is also available in the Japanese bundle, which contains:
  • Type 90 Tier 7 Premium MBT
  • Japanese camouflage
  • Two Japanese decals
  • Japanese red flag

You can learn more about the Japanese camouflage in our dedicated article.






[h2]Iron Crate[/h2]


We’ve prepared for you an additional offer this week. Between July 22 and July 29, 2021, the Iron Crate will be available on MY.GAMES Market with 50% discount!



The mechanics are very simple. This crate allows you to win one of the vehicles listed in its description (or its value in Gold if you have it already). The crate contains some very rare vehicles (with some new ones!), including the Kornet-D1 Tier 10 Premium TD.

For a full list, please visit the MY.GAMES Market Iron Crate page. We’re implementing a new mechanic to the MY.GAMES Market Loot Crates (no worries – the in-game crates will remain the same). The mechanic is simple – instead of purchasing the Loot Crates, you purchase keys to them, which you then use to unlock them.

However, please note:
  • Discounts do not apply to Loot Crates, but rather to Keys
  • It is possible to buy multiple keys for a single chest type
  • Keys belong to individual Loot Crates (that is, a key to a Commander Loot Crate purchased now is not guaranteed to work on a Commander Loot Crate a month down the line)
  • Keys can be found in a separate Market section





We hope that you will enjoy the offer and, as always:

See you on the battlefield!

Maintenance - October 7

On the 7th of October 2021, starting from 8:00 CEST (6th of October, 11 PM PDT), the server will not be available for 5 hours due to the application of Update 0.37.8473



[h2]List of Update 0.37.8473 Changes[/h2]

Tier 1-6 Overhaul

In this Update, we are beginning the work on the previously announced Tier 1 to Tier 6 overhaul of existing vehicles. The goals of this overhaul are to address the power gaps between Tiers and to bring the over-performing as well as underperforming vehicles to the fold. The progression between Tiers should feel smoother and the vehicles better balanced, allowing you to effectively resist an enemy two Tiers higher. In general, we are aiming for the classes to be as such:
  • MBTs: Poor baseline accuracy, only small accuracy penalty for moving, poor camouflage and poor viewrange
  • LTs: Average baseline accuracy, major accuracy penalty for moving, average camouflage and good viewrange
  • TDs: Excellent baseline accuracy, massive accuracy penalty for moving, good camouflage and average viewrange
  • AFVs: Excellent camouflage and viewrange

To that end, we are introducing the following changes to Tier 1-6 vehicles:

Shell Changes

With the firepower changes, the ideas is to have the AP shells as universal mid-range ammunition, HEAT shells against lighter targets and MBT areas that aren’t the thickest, HEAT-MP shells to deal minimum guaranteed damage, HE shells versus the thinnest armor as well as external modules and HESH shells versus angled armor as well as modules.

We have overhauled the penetration of AP shells of different classes as such:
  • MBTs and AFVs lose 25% of nominal penetration at 500m, penetration drop starts at 150m (except for the Leopard series, which starts at 250m)
  • LTs lose 20% of nominal penetration at 600m, penetration drop starts at 150m
  • TDs lose 15% of nominal penetration at 700m, penetration drop starts at 150m
Furthermore:
  • Most HEAT shells lost their special bonus to damage dealt
  • Most HESH shells were rebalanced by reducing their baseline damage (it is now 10% lower than that of the corresponding AP shells) and by setting the module damage bonus to 35%
  • Tier 1 to 5 HESH shells had their bonus to the chance to set engines on fire reduced from 300% to 100%
  • Tier 6 HESH shells had their bonus to the chance to set engines on fire reduced from 300% to 200%
  • Light Tanks, Tank Destroyers and Armored Fighting Vehicles now have the same instant ammo type swap ability as the MBTs do
Additional Tier 1-6 Changes
  • Overhauled and fixed the armor model of many, if not most, affected MBTs as well as some other vehicles
  • Smoke grenades and generators can be used more often across the board
  • Most firepower and mobility parameters have been overhauled to a degree
  • All Tier 1 to 6 MBTs have had their lower frontal plate thicknesses reduced by 30mm to 100mm in order to make them easier to penetrate up close, but also sufficiently protected at longer distances
  • Overhauled the parameters of ATGMs in order for them to become easier to control
  • AMX-13 DCA: Improved the armor in stock configuration
  • AMX-13 DCA: Added a new armor set upon installing the Improved Turret module, which protects the vehicle frontally from 20mm and 30mm autocannons at 300m or more
  • AMX-30B2, AMX-40, AMX-50: These vehicles now have 330m viewrange and 10% camouflage by default
  • AMX-30B2: Corrected the camouflage penalty for shooting, it now corresponds to the usual value of 22.5%
  • AMX-30B2, AMX-40, AMX-30B2 Brenus: Fixed the internal module layout
  • Begleitpanzer 57: HE shell penetration increased from 20mm to 36mm
  • BMD-2: Stock ATGM penetration increased from 430mm to 850mm, upgraded ATGM penetration increased from 600mm to 800mm
  • BMD-4: 100mm HE shell damage increased from 555 to 700, penetration reduced from 45mm to 40mm
  • BMP-2: Upgraded ATGM penetration increased from 750mm to 800mm
  • BMP-3: 100mm HE shell damage increased from 555 to 700, penetration reduced from 45mm to 40mm
  • BVP M-80A: HE shell penetration increased from 13mm to 16mm
  • Dragoon 300: This vehicle now has a proper HESH shell with 215 damage and 350mm penetration
  • EE-18 Sucuri II: Ready Rack time between shots changed to 4.29s and the shell reload time to 7.6s
  • FV701 Scimitar: PELE shell penetration reduced from 100mm to 90mm
  • FV721 Fox: This vehicle now has the Improved Cooling module
  • Gvozdika: Fixed the gun depression in order for the gun not to clip into the hull
  • Chieftain Mk.6: This vehicle now has the Improved Cooling module
  • Chieftain Mk.10: Additional armor thickness on the turret increased from 50mm to 100mm
  • IT-1: Reduced the armor across the board
  • Leopard 2AV: Fixed this vehicle’s 105mm penetration
  • M60: Fixed this tank’s progression
  • Magach series: Improved the rate of fire across the board except for Magach 7A (where it was reduced)
  • Magach 5 hitpoints increased from 1750 to 2600
  • Magach 6B hitpoints increased from 2300 to 2800
  • Magach 7A hitpoints increased from 2850 to 3000
  • Magach 7C hitpoints increased from 2850 to 3000
  • OA-82 Jarmila II: Fixed this vehicle’s bugged black textures
  • Sabre is now properly armored with its thickness corresponding to that of the Scorpion Kastet AFV
General Changes
  • Added the missing achievement progression for the Apocalypse season
  • Removed the bonus damage part from shell tooltips
  • Corrected the machinegun bullet damage on multiple vehicles (it now corresponds to the actual machinegun caliber)
  • Fixed an issue where some vehicles with the “Improved Transmission” module did not receive the boost to their maximum speed (this affects the following vehicles: PL-01, VT-5, WPB Anders, ZTQ-15 and Seon’gun-915)
  • Fixed the crew collision models on multiple vehicles
  • Fixed the gun blast effect for multiple vehicles
  • Multiple tanks had their armor checked for errors, replacing tiny incorrectly thick areas with correct thicknesses (the “Merkava Mk.1 has 9999 armor areas” issue)
  • Multiple skins and Premium versions of progression tanks have had their armor different from the baseline version, this was fixed
  • C1 Ariete: Corrected the ammo rack placement to make it historically accurate (ammo is no longer located in its turret bustle, but correctly under the turret)
  • Dragun 125 now has the Troop Compartment module
  • K-153C: Fixed an issue where the vehicle allowed you to fire and control two missiles at the same time without having unlocked the required upgrade
  • KPz-70: Fixed the 120mm gun barrel size
  • M109A6 Paladin: The hull is now 20mm thick and the turret 40mm thick
  • M48 GAU-8: Fixed an issue where various Consumables improving maximum speed (such as Synthetic Oil) wouldn’t work on this vehicle
  • Object 490: The machinegun now properly depresses and elevates along with the main gun
  • WZ-1224: The model now has antennae
  • Grindelwald: The tank under tarp objects no longer make you stuck
  • Special Operation “Death”: Fixed an issue where, upon death, players could spawn at the very beginning even if they advanced well into the base
  • Special Operation “Death”: Fixed the collision model of several objects (for example, the SAM launchers) so you do not get stuck on them anymore
  • Special Operation “Famine”: Increased the amount of allied convoy hitpoints on the Insane difficulty
  • Fixed the M60A3 SLEP Rough Rider icon in the Raiders on the Storm window
  • Fixed an issue where closing the in-game browser would lead to a game crash
  • Fixed a number of smaller visual model issues
  • Fixed a number of smaller map issues
  • Fixed several other issues that caused the game to crash

Battle-Hardened Discounted Bundles

Commanders!

For today’s offer, we’ve prepared a series of Battle-Hardened bundles for three German progression MBTs, including the Leopard 2AX. These discounted bundles contain Gold as well as the Battle-Hardened status, which will turn your Progression vehicle into a semi-Premium one by increasing its Credit income, Experience income, and by improving its matchmaking quality so that you meet lower Tier opponents in battle than usual, much like Premium vehicles do.



The discounted Battle-Hardened bundles are available for the following vehicles:
  • Leopard 2AX Tier 10 MBT (50% discount)
  • Leopard 2A6 Tier 9 MBT (45% discount)
  • Leopard 2A5 Tier 8 MBT (35% discount)

Please note that if you do not own the vehicle in question, you will receive the Battle Hardened status price in Gold instead.



We hope that you will enjoy the offer and, as always:

See you on the battlefield!