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Server Maintenance

On the 28th of September 2023, starting from 8:00 CEST, the server will not be available for 4 hours due to a planned server maintenance.



Please note that the maintenance can be extended beyond the abovementioned timeframe. We apologize for the inconvenience.

Historical Skins – Gepard 1A2 Bundeswehr

Commanders!

The German Unity Day celebrations are coming up and, as usual, we’ve prepared a couple of German-themed assets for you, chief amongst them being the Gepard 1A2 Bundeswehr skin for the Gepard Battle Path vehicle.



As the name suggests, the skin will paint your Gepards in classic German camouflage and insignias, including the Bundeswehr cross and the unit tactical emblem belonging to Flugabwehrregiment 12 (12th Air Defense Regiment). This unit existed between October 1979 and 2011 and was stationed at Hardheim in central Germany (Baden-Württemberg). After the German unification was complete, the unit served as a training unit for former NVA (East German military) soldiers who wished to serve in the Bundeswehr. The unit received its first Gepard 1A2 in 1998.



Needless to say, the unit never fired a shot in anger and was disbanded in 2011 for its troops to be incorporated into Sicherungsbataillon 12 (Security Battalion, a unit tasked with protecting divisional HQ). The 12th Security Battalion was disbanded only four years later, in 2015. As for the unit’s original location in Hardheim, the barracks was closed in 2011 and was used as a factory and a refugee center. It was reactivated in 2017 and in 2019 it became a home for a newly founded tank unit, Panzerbataillon 363.



This particular Gepard then ended as a monument and was restored to its current appearance around 2010 by a group of 12th Air Defense Regiment veterans.



There’s one more thing that’s interesting about this Gepard skin – using it unlocks the Battle Path progression modules right away. These include:
  • Thermal Imager
  • Flash Suppressor
  • 35mm PELE Ammunition

In other words, you won’t have to unlock these using the Workshop Battle Path mechanic.



But that’s still not all. We’ll also have a German Expeditionary camouflage for you (used by the German contingent in Afghanistan) as well some decals, including:
  • NATO Response Force Emblem
  • Gebirgsjägerbrigade 23 Emblem
  • Rapid Forces Division Emblem

We hope that you’ll enjoy this content, and, as always:

See you on the battlefield!

In Development: Boxer CRV

Commanders!

Last week we introduced the Puma, a German Tier 10 Premium coming in the next Battle Path. We also mentioned the Puma would be the middle prize (available for reaching Level 31 of 50 for that matter). And today, we’d like to tell you about the vehicle that’ll be available as the Battle Path’s first prize (for reaching Level 20) – the Boxer CRV Tier 9 Premium Armored Fighting Vehicle.



The Boxer platform has an interesting history reaching all the way back into the early 1990s when France, Germany and the United Kingdom decided to launch a joint wheeled modular platform project. Back then, modularity was a cutting-edge concept and despite the lack of funding for military projects and all the end of the Cold War budget cuts, they all thought they had something in there.

The beginning looked like it would end up as usual. The project was launched in 1993 by France and Germany (Great Britain joined in 1996) but by 1999 France already broke off and did its own thing (which would end up with the VBCI). This is usually the point where the Germans and the British get into additional arguments, scrap the project after multiple billions spent and buy American.

But it wasn’t like that in this case because there was really something to be had. For one, the project was managed competently by the Germans, specifically a company called ARTEC. There was an EU supervision panel but ARTEC was apparently in charge. Being controlled by both KMW and Rheinmetall comes with a lot of perks, including a huge lobbying pull.



The Netherlands joined the project in 2001 and a year later, the first two demonstrators were ready. By that time, the project had many names, different for each country:
  • GTK for Germany (Gepanzertes Transport-Kraftfahrzeug)
  • PSW for the Netherlands (Pantserwielvoertuig)
  • MRAV for the UK (Multi-Role Armoured Vehicle)

The name Boxer appeared around 2002. Where exactly it came from is not quite clear but it was adopted and is currently used pretty much universally. The original idea was to order 200 vehicles for each of the participating countries. The United Kingdom, however, withdrew from the program in 2003 (it would rejoin the program 15 years later, but we’ll get to that). The Netherlands ordered 200 vehicles in 2006 to replace the old M113 variants such as the YPR-765 while Germany ordered 272 vehicles in 2006 to replace the old M113s and Fuchs AFVs (not the Marder). The initial production was scheduled to launch in 2004 but it was delayed until 2009 (the five years in-between were used for additional rigorous testing).



As technology goes, the Boxer is pretty much cutting edge even today, three decades after the project launch. The platform consists of two parts:
  • Drive module (universal for all configurations)
  • Mission module (different for each configuration)

The Mission module can be replaced very quickly using a crane. Whether this is actually a useful feature is another matter but it potentially allows the users to receive specialized variants (if needed) very quickly or to upgrade APCs to IFVs on short notice (providing the appropriate modules are available).



Both modules offer roughly the same protection (plus the option to mount extra composite armor on the basic steel hull). The baseline armor is said to be STANAG 4569 Level 4 all around, which means that the vehicle can withstand 14.5mm heavy machinegun bullets from any angle. The additional armor kit (AMAP-B) brings its frontal resistance up to Level 6, making the vehicle frontally resistant to 30mm autocannon rounds. Additional defensive measures include various systems that we’ll get to later.

The IFV version weighs some 38 tons, has a crew of 3 and is armed with a turret somewhat similar (but not identical to) the Puma IFV, featuring 30mm autocannon and a missile launcher. It is powered by a 15.9 liter MTU 8V 199 TE21 8-cylinder diesel producing some 816hp, allowing the vehicle to go as fast as 103 km/h (typical off-road speed being 40-45 km/h).

There are several sub-types of the platform, from the oldest A0 to the newest A3. They basically represent separate production runs and have only relatively minor differences, including additional protection. Most of the Boxers built are of the A1 and A2 variants. All in all, the Boxer is a very solid platform and it has seen a lot of market success (especially compared to the Puma).



Three facilities producing the Boxed had been established – two in Germany and one in the Netherlands. In total, more than 1600 vehicles have been built so far or are planned to be built, including:
  • 531 for Germany
  • 200 for the Netherlands
  • 600 or more for the United Kingdom
  • 211 for Australia
  • 91 for Lithuania

The contracts are ongoing but it is the Australian contract that’s most interesting because our Boxer is based on the Australian version.

The Australian Boxer won the contract for the LAND 400 Phase 2 program that sought to replace the aging ASLAV vehicles (MOWAG Piranha III variant for Australia) that have been in service since the early 1990s. The LAND 400 program has been in work since the mid-2000s – the initial Request for Information was issued in 2006 with another, more detailed one following in 2009. The program included several phases:
  • Phase 1 was the initial 2006-2009 market evaluation
  • Phase 2 was the acquisition of ASLAV replacement
  • Phase 3 was the new IFV program (recently won by the Korean AS21 Redback)

Phase 2 was launched in the December of 2015. By the summer of 2016, two most likely to succeed candidates were selected – Rheinmetall with its Boxer and BAE with its Patria AMV version called AMV 35. Further evaluations took place between 2017 and 2018. The winner – Rheinmetall – was announced in the March of 2018. Simultaneously, the contract was reduced from the original 225 to 211 vehicles and signed in August of the same year (for 211 vehicles and 12 spare combat modules). The first 25 vehicles would be made in Germany, the rest in Australia. The contract would comprise of:
  • 133 CRV vehicles (fire support and recon Boxers)
  • 13 multi-purpose vehicles
  • 15 command vehicles
  • 29 JFS vehicles (basically lightly armed scouts)
  • 10 recovery vehicles
  • 11 repair vehicles

The vehicles are to be built until 2026 (the first ones were delivered in 2019).



The CRV variant is intended for recon missions and combat, which is why it is armed to the teeth with the Rheinmetall Lance turret armed with 30mm Mk.30/2 autocannon and a Spike ATGM launcher (in later versions). The initial version from 2016 did not feature additional protection (just the composite armor option) or the missile launcher.

The gun can depress to -10 degrees and elevate to +45 degrees and can fire 200 rounds per minute (including programmable ones) although the rate of fire is variable and can reach up to 600 rounds per minute. The turret also features the C4ISR Battlefield Management System by Northrop Grumman. Additional, optional defensive measures of the CRV include the ROSY Soft-Kill APS and the StrikeShield hard-kill APS.

In Armored Warfare, the Boxer will be a Tier 9 Premium Armored Fighting Vehicle.

As was mentioned above, it’ll be a reward for reaching Level 20 of the Exile Battle Path. Concept-wise, it’s similar to Puma – a solid infantry carrier and fire support vehicle with some interesting features and good protection.



What makes it Tier 9 and not Tier 10 is the fact that the Puma is a bit more high-tech than the Boxer, is more protected and is a heavier, tracked vehicle overall. The Boxer, on the other hand, will offer more burst firepower than the Puma, which will make it more suitable for PvP.

But first things first. Let’s start with the armor. Aside from the usual frontal protection from autocannon shells, the Boxer CRV will feature two additional systems:
  • ROSY soft-kill APS
  • StrikeShield protection system

We intentionally are not saying anything about StrikeShield APS because it’s not really an APS in the game. From the game perspective, StrikeShield is more similar to ERA than anything else. The reason for that is that unlike typical hard-kill APS (like the Trophy) that consists of a series of sensors and a rotating launcher that lobs some projectile at an incoming missile, the StrikeShield (like its AMAP ADS predecessor – it’s basically the same system) consists of static segments, each with its own sensor set. In addition, these act as additional armor as each comes with a steel plate. The outer layer can withstand 7.62mm AP bullets while the inner layer (behind the sensor suite and charges) can withstand 14.5mm bullets on its own.



When designing this system in Armored Warfare, we had to look at some aspects of how the APS in the game works. On one hand, we have some similar static systems in the game. On the other hand, they don’t work really well and are implemented unrealistically. The two solutions that come immediately to mind are:
  • A single comprehensive system that detonates each module depending on the direction the incoming projectile is arriving from
  • Or each element should be its own separate APS working in a narrow angle

The first solution is incredibly hard to implement as it would require a total APS overhaul. For such a unique system that cannot be used anywhere else (at least for the time being), this is a massive resource sink that would delay other things. Not worth it.

The second solution is more interesting and logical but it has two major issues. First is some unintended behavior. The modules are placed so that if you fire at the front of the vehicle, the frontal module “catches” the missile and explodes. But if you fire alongside it, you make the side modules explode. It’s hard to describe but it looks incredibly uncanny. The second – and perhaps more important – issue is that for this to work, you have to have a separate APS module for each segment and it breaks the UI really badly. Again, no good solution to this issue.

In the end, we decided to implement the StrikeShield combat modules as ERA with multiple charges (in addition to the extra armor they provide). We’re still working on the mechanic so we don’t have more to share right now – but the side armor of the vehicle will be durable and the Boxer will also feature effective soft-kill APS.



Next, the firepower. Once again, we’ll have a combination of 30mm autocannon and a Spike launcher with two launch tubes. The autocannon is similar to the one used by Lynx Skyranger and will also use similar ammunition (APFSDS and PELE). The autocannon will have a limited magazine and the overheat mechanic as well as a rather high rate of fire. In addition, the missile launcher (tandem HEAT missiles, the usual) will have the option to launch two missiles at once (it’ll have to be unlocked via Battle Path progression).

When it comes to mobility, the vehicle will be fairly slow and sluggish. On the bright side, it’ll make it easier to control. The Boxer will also carry Mechanized Infantry – quite possibly larger squads than usual (6 AT troops, 3 mortar crews or 2 snipers).

And that’s pretty much it. The Boxer will be more a wheeled tank than a scout, with a lot of firepower to boot. We hope you’ll enjoy it and are looking forward to telling you more about the final vehicle of the Battle Path.

See you on the battlefield!

Offer: Middle East

Commanders!

Today we’ve prepared the following items for you:
  • Namer Tier 10 Premium Tank Destroyer
  • M60T skin for the Sabra Mk.2 Main Battle Tank
  • Merkava Mk.2D and Israeli bundle (with an Israeli camouflage and base paint)
  • Syrian camouflage bundle
  • Magach 7A Tier 6 Premium Main Battle Tank
  • Sabre Tier 6 Premium Armored Fighting Vehicle
  • Challenger 1 Falcon Tier 8 Premium Main Battle Tank
  • Eclipse Loot Crate
Between September 21 and 28, 2023, the following items will be available:

 
[h2]Namer[/h2]
 

The Namer IFV is an Israeli heavy fighting vehicle version of the Namer platform developed in the early 2000s from the Merkava Main Battle Tank. Israel is a small country and cannot affect high infantry losses, which is why the Namer features extremely high levels of protection. The IFV variant is fitted with a Rafael turret, featuring 30mm autocannon and a Spike missile launcher. You can read more about it in our dedicated article.



In Armored Warfare, the Namer is a Tier 10 Premium Tank Destroyer. As its history suggests, it is a superheavy TD with its protection levels being amongst the highest of its class. It is slow and ponderous but its thick front can deflect even advanced shells while maintaining adequate firepower thanks to its autocannon and ATGM combination. Its MBT-like characteristics make this vehicle quite forgiving for new players, but, as they say, a jack-of-all-trades is a master of none.

The Namer Tier 10 Premium TD is available in our Web Shop via Loot Crates. Collect 100 blueprint pieces from these crates to obtain the vehicle.

 

 

 
[h2]M60T skin for Sabra[/h2]
 

This skin for the Sabra Mk.2 Tier 7 Premium Main Battle Tank is based on the Sabra MBTs that participated in the Turkish incursion into Syria in October 2019 (Operation Peace Spring). It combines a number of real-life elements, turning your Sabra into a Turkish service MBT. You can read more about it in our dedicated article.



The skin is available either as a standalone item or as a part of the M60T bundle, which contains the following items:
  • M60T skin for the Sabra Mk.2 MBT
  • Sabra Mk.2 Tier 7 Premium MBT
  • 500 Gold

That way, you can get this amazing vehicle together with the skin. Alternatively, the Sabra is also available in other bundles without the skin.

Clicking the link below will open the game’s launcher. Please select the Market option on the left and select Armored Warfare to access this offer.

 

 

 
[h2]Merkava Mk.2D and Israeli Bundle[/h2]
 

The Merkava IID (also known as Mk.2D) is an advanced version of the standard Mk.2 Merkava, upgraded with a modular “Dor-Dalet” composite armor kit. It’s a tough and unyielding vehicle, featuring a number of battle-proven components such as its 105mm rifled cannon. The first version of the Merkava Mk.2 entered service in 1983 and the last vehicles were phased out in 2016 after thirty long years.



In Armored Warfare, the Merkava IID is a Tier 7 Premium Main Battle Tank. It is not equipped with an explosive reactive armor kit, but is, nevertheless, a very tough customer due to the introduction of the applique armor, allowing it to take a lot of damage. Additionally, the tank is equipped with a Ready Rack mechanism, significantly increasing the rate of fire for the first four shots.



This vehicle is also available as a part of the Israeli bundle, which contains the following items:
  • Merkava Mk.2D Tier 7 Premium MBT
  • Sinai Grey base paint
  • Israeli Experimental camouflage
  • Israeli Flag decal (free bonus)
  • Israeli Flag banner (free bonus)

The Sinai Grey base paint is based on the color commonly used by the Israeli vehicles. You can now apply it to all your Merkava MBTs for maximum realism. The camouflage, on the other hand, is an experimental one and not used in active service. It was developed in the 1980s for a series of trials, but Israel ultimately decided not to adopt it. Still, it’s a piece of history and will fit your Merkava Mk.2 MBT really well. You can read more about both in our dedicated article.

Clicking the link below will open the game’s launcher. Please select the Market option on the left and select Armored Warfare to access this offer.

 

 

 
[h2]Syrian Bundle[/h2]
 

This gorgeous Syrian camouflage was seen in the aftermath of the 1973 Yom Kippur War on a captured Syrian BMP-1 IFV and consists of sand, green and grey stripes. You can read more about it in our dedicated article.



It is available as a part of the Syrian Camouflage bundle, which contains the following items:
  • Syrian camouflage
  • 14 days of Premium Time
  • 2.000 Gold
  • Syrian Flag decal (free bonus)
  • Syrian Flag banner (free bonus)

This camouflage can be installed on any vehicle that has the camouflage customization feature available and can be used in all three environments.

Clicking the link below will open the game’s launcher. Please select the Market option on the left and select Armored Warfare to access this offer.

 

 

 
[h2]Magach 7A[/h2]
 

The Magach 7A is an early M60 series American tank, upgraded by the Israelis to meet the requirements of the 1990s battlefield, especially to combat the threat of anti-tank guided missiles that had started to find their way into the hands of various terrorist groups in the late 1980s. The most distinctive upgrade is its box-shaped extra turret armor. While well-protected, the tank was quite lethargic when it came to its mobility due to the use of its old engine, a shortcoming that was only corrected in the final evolution step of the Magach series, the Magach 7C. You can read more about it in a dedicated article.



In Armored Warfare, the Magach 7A is a Tier 6 Premium Main Battle Tank. With its excellent gun accuracy and aiming time values, the Magach 7A is a good sniper for its class and is perfectly suitable for those players, who want to experience long-range combat but who also want to keep some level of protection and survivability instead of completely relying on mobility and camouflage. It’s a rather sluggish vehicle, but more than a match for anything that it encounters on the battlefield.

Clicking the link below will open the game’s launcher. Please select the Market option on the left and select Armored Warfare to access this offer.

 

 

 
[h2]Sabre[/h2]
 

The Sabre is an interesting British recon vehicle, assembled together from older Scorpion hulls and Fox turrets after both parts were brought to zero hour state (completely overhauled) by a company called Alvis. The resulting vehicle from the early 1990s was called Sabre and, considering it was made of decades old components, it worked fairly well as a scouting vehicle, participating in the Iraq War as well as in several peacekeeping missions. You can read more about it in our dedicated article.



In Armored Warfare, the Tier 6 Sabre Premium Armored Fighting Vehicle is one of the deadliest vehicles on the battlefield thanks to its rather unique upward-aimed Swingfire missile launcher that allows it to fire over obstacles or while hidden, for example behind uneven terrain. While being quite difficult to master, this ability makes it a potent ambusher, especially in skilled hands.

Clicking the link below will open the game’s launcher. Please select the Market option on the left and select Armored Warfare to access this offer.

 

 

 
[h2]Challenger 1 Falcon[/h2]
 

The Falcon is an experimental turret developed in the early 2000s in Jordan as an upgrade to the Jordanian Al-Hussein (Challenger 1) Main Battle Tanks. It's a low profile turret, armed with an automatically loaded Swiss 120mm L/50 RUAG smoothbore gun, capable of firing standard NATO ammunition. The operator controls the turret from inside the vehicle's hull, significantly improving crew protection. A prototype was built and tested, but the design was never mass-produced.



In Armored Warfare, the Challenger 1 Falcon is a Tier 8 Premium Main Battle Tank. The best word to characterize this lumbering behemoth in the game is “tough” – its excellent hull armor shrugs off most shells while the damage its low profile turret takes when it is reduced by 90% thanks to the fact the crew is not located directly in it. Despite being generally very slow and sluggish, the Challenger 1 Falcon can take tremendous punishment and is ideal for the players who prefer the British Main Battle Tank play style.

Clicking the link below will open the game’s launcher. Please select the Market option on the left and select Armored Warfare to access this offer.

 

 

 
[h2]Eclipse Loot Crate[/h2]
 

The Eclipse Loot Crate is now available. This Loot Crate contains Eclipse Battle Coins and Boosters.

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  • Battle Coins are the primary currency of the Eclipse Battle Path campaign and are used to progress through it and to obtain its prizes.
  • Battle Coin Boosters are usable only during an active Battle Path and increase your Battle Coin income by 900 percent for two hours.

Please note that you have to obtain the access to a Battle Path to use both items.

Clicking the link below will open the game’s launcher. Please select the Market option on the left, select Armored Warfare and then the Chest section to access this offer.

 

 

We hope that you will enjoy the offer and, as always:

See you on the battlefield!

Update 0.60.20 Now Available

Commanders!

We are happy to announce that the Update 0.60.20 is now available!



[h2]List of Update 0.60.20 Changes[/h2]

AbramsX Autocannon Fix

The AbramsX roof-mounted 30mm autocannon now has a separate reticle that allows you to fire over obstacles. You can read more about the system in our dedicated article.

General Changes
  • Extended the Eclipse Battle Path to November 16
  • Fixed an issue where the Battle Path Level 59 prize – flag unlock – was sometimes not compensated correctly (correct compensation is 25.000 Battle Coins)
  • Special Operation Death: Fixed a place where players could drive out of the map at F2 (the “gate bypass” exploit) – second attempt
  • Added a warning for situations where players attempting to buy items in the Battle Path magazine fail to do so because the stock refreshed during the process – second attempt
  • Fixed some small localization issues
  • Added some assets for upcoming events