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Object 195 Damage Contest

Commanders!

The Echoes of War campaign is now available and we have prepared another way of obtaining a large number of bonus Battle Coins for you!



In this contest, we’ll be asking you to deal as much damage as possible while driving the Object 195 MBT (only damage from up to 150m counts).

You can compete in two categories, separated by mode:
  • PvP (Random Battles or Global Operations)
  • PvE (excluding Heroic Special Operations, War Games)

Post the screenshot of your result (both the detailed and regular tab) in the dedicated contest channel along with your name, category and result number. We also reserve the right to ask for a replay, so make sure you record your battle. The submission template is as such:
  • Category / Result / Ingame nickname
Attention – as we will be using a program to collect your results, please make absolutely sure you submit them with the template above. Submissions without this template will be ignored.

As an example, “PvP / 50000 / Johndoe” is correct, while “PvP/50 000/Johndoe” is not due to the incorrectly placed spaces.

The contest ends on February 28, 2021 (15:00 CET) and all entries must be submitted by then.

The prizes are as follows:

The winners of both categories will receive 10.000 Battle Coins for the Echoes of War Battle Path, 2.500 Gold as well as the rare Torii camouflage.

Please note:
  • One player can only submit one result, period
  • All submitted results must be from the battles that take place during the event
  • Platoons are not allowed
  • The winners will be announced and the prizes will be distributed after the end of the event
Good luck and see you on the battlefield!

New Guide Now Available: Commander and Crew

Commanders!

We’re happy to introduce the eighth part of the Guide series, available on our Youtube channel.

[previewyoutube][/previewyoutube]

In this series, we’ll focus on all core aspects of Armored Warfare, explaining them one by one in order to make the game easier to understand and to get into.

We hope that the new players will find it useful and the veterans entertaining. Let us know what you think about it on Discord and, as always:

See you on the battlefield!

Desert Storm Raid: Challenger 1 Mk.3 ODS

Commanders!

With a little over two weeks left on the ongoing Echoes of War Battle Path, we’d like to start telling you more about what’s next for Armored Warfare. As we already hinted at in a previous article, we are planning a major event in honor of the 30th anniversary of Operation Desert Storm and, as some members of our community already correctly guessed, this event will be a Raid.



The Desert Storm Raid that is coming in April will feature four different skins based on the actual vehicles that took part in the February 1991 fighting and since the operation was a multi-national effort, each skin will also belong to a different nation. Today, we’d like to start with a British one for the Challenger 1 MBT, called Challenger 1 Mk.3 ODS.

The British part of Operation Desert Storm was called Operation Granby. The operation began on January 15, 1991 with the first air raids by British Tornado fighter-bombers starting the next day. The Tornados proved their worth during the month that followed as rugged aircraft and achieved great results, but the land phase, which began on February 24, was no less successful. In fact, some of the achievements by the British, such as the longest tank to tank kill to date, are yet to be beat. Within 66 hours of the fighting, the British managed to advance almost 300km across Iraq (a feat almost unheard of) and destroyed no less than three armored Iraqi divisions in the process.



Much of this success can be attributed to the Challenger 1 Main Battle Tank, the workhorse of the British Army and one of the best MBTs of its era – if not the best. Of the 420 vehicles built in total, the British deployed 221 during the operations. These vehicles belonged to the following units:

7th Armoured Brigade (the legendary Desert Rats), specifically:
  • The Queen’s Royal Irish Hussars (deployed initially)
  • The Royal Scots Dragoon Guards (deployed initially)

4th Armoured Brigade (the Black Rats), specifically:
  • 14th/20th King’s Hussars (both regiments merged in India before the Second World War)
  • Life Guard (an elite formation with hundreds of years of tradition)

Both brigades had previously been deployed to Germany and were moved to Saudi Arabia from there in November 1990 as a part of a major military buildup. Before the fighting commenced, these vehicles were modified as such:
  • Installed blocks of extra composite armor and ERA
  • Repainted to desert sand color
  • Fitted with additional storage for water and other equipment
  • Fitted with long-range fuel tanks
  • Fitted with a smoke generator, injecting diesel fuel into the exhaust system
  • Modifications to the cooling system and other adjustments for the desert environment

Additionally, thorough maintenance was performed on them since the vehicles had previously suffered due to a lack of spare parts. The primary version used in the conflict was supposed to be the Challenger Mk.3 with the older Mk.2s fitted with extra armor and referred to as Mk.2 ACB.



Each vehicle also received a dozen L26A1 Jericho depleted uranium rounds to use against enemy MBTs, specifically the various older T-72M tanks in Iraqi service. These were thought to be a major threat, which warranted the use of this specialized ammunition.

The tanks were sent into action with the beginning of the ground phase (Operation Desert Sabre).

Despite Challenger’s nearly mythical protection levels, the intended tactic for the vehicle was in fact to stay as far as possible from the enemy. The advanced TOGS optics played a major role in it, allowing it to engage its targets at up to 3km. Should an enemy get closer than 1500 meters to a Challenger 1, the standing orders were to actually retreat and re-engage from a safe distance. At 3000 meters, nothing the Iraqi had could realistically threaten the Challenger. In reality, the fighting rarely took place at such long distances due to weather and the nature of the conflict, but, nevertheless, those were the orders.



The swift advance of British forces was also possible thanks to the massive use of GPS, something the Iraqi had no equivalent of. Situational awareness is one of the key elements of success in any conflict and the system made sure the British did not get lost in the desert and were always on target.

The abovementioned armored units took part in the “left hook” part of the operation in an attempt to deal a serious punch to the Iraqis. In particular, the Challengers participated in one of the largest tank battles of all times, the Battle of Norfolk, which began only two hours after another (and more famous) armored clash, the Battle of 73 Easting.



In this battle, one Challenger MBT belonging to the Royal Scots Dragoon Guards achieved a tank kill at 5110 meters, an incredible feat. The second longest tank also belongs to a Challenger and took place in the same battle. It’s worth noting that both kills were achieved using standard armor-piercing ammunition, not the Jericho rounds. The British didn’t lose a single Challenger that day, but were responsible for destroying or capturing at least 300 Iraqi tanks and over a thousand other vehicles and artillery pieces while losing 15 men in combat with 43 more wounded.



The skin we are introducing is based on a Challenger 1 MBT belonging to the Royal Scots Guards (and therefore to the 7th Armoured Brigade). It will be available to the Tier 7 Challenger 1 progression MBT.



It features the correct paintjob and unit insignia along with the Operation Desert Storm visual upgrades, such as the additional stowage on its turret and proper external fuel tanks. Note how one of the fuel tanks is unpainted – this is historically accurate, as not all fuel drums were re-painted after the transition from Germany.

Various camouflage nets are also placed in stowage bins and the model has plenty of new, tiny details to make sure the vehicle’s appearance is realistic.



We hope that you’ll enjoy this skin as well as the others we are preparing for you and, as always:

See you on the battlefield!

Celebrating the Defender of the Fatherland Day

Commanders!

For this weekend, we’ve prepared for you a special set of bonuses and offers in celebration of the Defender of the Fatherland day in Russia.



Originally, this holiday was established after the end of the Great War in the Soviet Union as a celebration of the Red Army and its victories during the Russian Civil War. Over the course of the 20th century, however, it became a celebration of men and the military as a whole as well as their role in defending the lives and freedoms of the people of Russia and several post-Soviet countries.


[h2]Gift and Bonuses[/h2]


For the occasion, we’ve prepared a gift for you along with a bonus.

Between February 18 and February 25, 2021, you can pick up a special Defender of the Fatherland gift on the MY.GAMES Market in the Chest section. This gift contains:
  • Soviet forest camo for all vehicles (you can read more about it in our dedicated article)
  • Light grey base paint
  • Player title “Defender”

Additionally, the following bonuses will be available:
  • 20% Credit income bonus for all modes (between February 18 and February 25)
  • 20% Battle Coin income bonus from battles (between February 22 and February 24)


[h2]Defender of the Fatherland Bundle[/h2]


We also have a special offer available for you – the Defender skin. This skin for the T-72B Tier 6 progression Main Battle Tank is based on a real vehicle that appeared on the separatist side during the 2015 battle of Debaltseve in eastern Ukraine. The vehicle is believed to belong to a Private Military Company called Vagner. You can read more about it in our dedicated article.



We are offering the Defender skin in a bundle, which includes:
  • Defender skin for the T-72B MBT
  • Russian real-life arctic camouflage
  • 14 days of Premium Time
  • 2.000 Gold





We hope that you will enjoy the event and will see you on the battlefield!

Maintenance - February 19

On the 19th of February 2021, starting from 8:00 CET (18th of February, 11 PM PST), the server will not be available for 5 hours due to the application of Update 0.34.7774



[h2]List of Update 0.34.7774 Changes[/h2]

Panzer 87-140

In this update, we’re adding the Swiss Panzer 87-140 Tier 10 Premium MBT. Compared to the initial article, we’ve made a number of changes based on several rounds of testing. Most notably:
  • Increased the vehicle’s damage output and shell penetration
  • Improved the vehicle’s gun depression
  • Added several performance-enhancing modules
  • Added a choice between two new modules (you can choose between higher rate of fire or better spotting abilities)
  • Added a new passive ability called Auxilliary Ballistic Processor

This ability allows your next shot to be fired with pinpoint accuracy and reduces all accuracy penalties from moving your turret or hull. In order to activate it, your vehicle needs to be stationary for 9.5 seconds and must not fire during this period.

In short, the vehicle will now work as a designated marksman the way it’s intended to.

Mastery Flags

You can now show off your skill when driving a specific vehicle with free flags that do not require you to unlock the flag feature either. You can read more about them in our dedicated article.

General Changes
  • Fixed an issue where disabling your vehicle’s visual customization in the Settings window (the Customization toggle in the Gameplay section) would also disable visual customizations of other players’ vehicles
  • Fixed an issue where various missions requiring eliminations could count incorrectly in the Global Operations mode
  • BMPT-72 no longer shoots outside of its aiming circle
  • Moved several real-life camouflages to the historical category
  • Visual customization items (camouflages, decals) are now sorted by alphabet
  • Leopard 2A6 now shows Battalion decals correctly
  • Fixed an issue where some Special Medals would not count correctly for the purpose of match bonus calculation
  • Fixed several smaller visual model issues
  • Fixed several UI issues (temporary text appearances, Battalion Contract mission tab)
  • Added several new assets for future events