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Armored Warfare News

In Development: Echoes of War

Commanders!

One of the main features of Update 0.34 will be the new Echoes of War apocalypse-themed Battle Path and today we’d like to tell you more about it.



Mechanics-wise, the Echoes of War Battle Path will be similar to Enigma’s Legacy with the principles being roughly the same. Once you acquire access to the campaign (the price remains the same), you’ll be earning Battle Coins and spending them on Battle Path progress. Battle Coins will be earned either by just playing or by completing missions. Four mission sets along with repeatable daily Battle Coin Missions and Challenges will be available like the last time.

Completing all three mission sets will unlock the fourth, ultimate mission set. Once again, the campaign will feature several Premium vehicles available as a part of the campaign’s basic level progress. However, this is where things started to differ from the previous Battle Paths.

The prize vehicles obtainable via Battle Path levels will be:


As you can see, the initial vehicle will no longer be obtainable merely for unlocking the Battle Path, but on the bright side, the vehicles featured in this Battle Path are mostly high-Tier Premium ones, significantly increasing the total value of the prizes obtainable. To reflect that, the progression cost per level above Level 10 will increase slightly from 4.000 to 4.500 Battle Coins.

Another change compared to the previous one is that while each of these Battle Path vehicles do comes with a special apocalypse-themed skin called Vagabond, these will now be obtainable via standard level progression alongside the tanks instead of being locked behind various Missions. That way, they will become easily obtainable.



Let’s talk about the Mission Chains because those underwent a lot of changes as well. For one, like we mentioned above, Missions will no longer award skins. Instead, the top prize for each chain will be a special Battle Path camouflage called Biohazard (one environment per chain). As for the missions themselves:
  • We have removed the unpopular support-based and kill-based missions, leaving damage only
  • Missions no longer require Battle Path vehicles to participate in them
  • Each chain was reduced to 6 missions
  • Chains are now class-based (one requires Tier 3-10 MBTs, one requires Tier 3-10 AFVs or LTs and one requires Tier 3-10 TDs or SPGs)
  • The final, Elite chain consists of 5 missions, each dropping blueprints of the Kurganets-25 Tier 9 Premium TD

This vehicle brings us to the final and the most radical innovation of the Battle Path. In the earlier Battle Path iterations, we always had one vehicle reserved for Battle Path Loot Crates. Players had to buy these Loot Crates for Battle Coins and gradually assemble the vehicle.



This Battle Path, we are removing these Loot Crates altogether. Instead, we’ll have a brand new Battle Path section called Shop.



The Shop is pretty much exactly what it sounds like – a page where you can choose one of five items available and purchase them directly for Battle Coins. The items on offer are periodically renewed so every single offer set is available for a limited time only. Additionally, a manual re-roll will be available for 300 Battle Coins.



On the other hand, they do give you the opportunity to obtain items as:
  • Kurganets-25 parts
  • Credits
  • Boosters
  • Premium Time
  • Premium vehicles (including Tier 10 ones and those from the previous Battle Paths)
  • Commanders (including Ophelia Kitescu and Alisa Korhonen)

As well as bonus Battle Coins (which can then be used for rerolls). The Kurganets-25 TD can be assembled using the parts you purchase in the Shop.



The Workshop will also be making a comeback, allowing you to further improve your prize vehicles by completing Battle Path missions or Challenges. You can also use the Workshop to upgrade the older Last Patriot and Enigma's Legacy Battle Path vehicles.

Other than that, the mechanics will remain the same, as will the entry price. Apart from the abovementioned Premium vehicles, the Battle Path levels will contain other rewards such as Battle Coin boosters, decals, Gold, boosters and much more. Of particular note is the avatar that you can get early on, but it gradually changes its appearance based on your progression. The existing mechanics will be described in detail in the FAQ section upon the Battle Path’s launch.

We hope that you will enjoy this Battle Path that is due to launch at the beginning of December and, as always:

See you on the battlefield!

Offer: Week of Russia

Commanders!

Today we’ve prepared the following items for you:
  • Object 640 Tier 10 Premium Main Battle Tank
  • BMPT Mod.2000 Tier 8 Premium Tank Destroyer
  • Iron Crate (this time with Type 89)
Between November 19 and 26, 2020, the following items will be available:

[h2]Object 640[/h2]

The Object 640 is one of the last Soviet era “super tank” monsters, designed to surpass anything the west could field on the battlefield. It featured extremely advanced armor, making it highly resistant to hits while keeping its weight low. The design was truly revolutionary for the late 1980s, but, like with many other Soviet projects of the era, it was discontinued due to the lack of funding. You can learn more about it in a dedicated article.

[previewyoutube][/previewyoutube]

In Armored Warfare, the Object 640 “Black Eagle” is a Tier 10 Premium Main Battle Tank. It is a fast, agile and well-protected vehicle that plays in a typical Russian-style MBT fashion – ideal for players who want to take things up close and personal. This version of the tank does not feature any camouflage and is ready to be customized as you see fit.

The Object 640 Tier 10 Premium MBT is available in our Web Shop via Loot Crates. Collect 100 blueprint pieces from these crates to obtain the vehicle.



[h2]BMPT Mod.2000[/h2]

The BMPT Mod.2000 is, as its name suggests, one of the earliest models of the famous Russian BMPT series, also known under the name “Terminator.” The word BMPT stands for “tank support combat vehicle,” which is exactly what the machine was designed for – to accompany tanks to battle and support them (predominantly in urban environments) against enemy infantry. It consists of a MBT-class hull (a modified T-90 one) and an unmanned turret, armed with a single 30mm automatic cannon and a single four-tube launcher for Kornet-E ATGMs. This particular model was shown to general public in 2000, but didn’t get much attention. It was overhauled almost immediately to the iconic twin-autocannon configuration that’s being used to this day.

[previewyoutube][/previewyoutube]

In Armored Warfare, the BMPT Mod.2000 is a Tier 8 Premium Tank Destroyer. It’s a heavy duty vehicle with its hull offering excellent protection for its class. The turret, albeit lightly armored, only takes reduced damage. Even though this vehicle only features a single 30mm autocannon (unlike all the other BMPT series vehicles in the game), this is compensated by the presence of powerful ATGMs that make the BMPT Mod.2000 an extremely potent tank killer.

This vehicle is now available on MY.GAMES Market directly in three different variants:
  • BMPT Mod.2000 without any camouflage
  • BMPT Mod.2000 Reaper with a scary black grim-reaper-themed camouflage
  • BMPT Mod.2000 Sapphire with its hull covered in blue flames

Please note that the latter two camouflages are permanent and cannot be removed from the vehicle if you purchase them.



[h2]Iron Crate[/h2]

We’ve prepared for you an additional offer this week. Between November 19 and November 26, 2020, the Iron Crate will be available on MY.GAMES Market with 50% discount!



The mechanics are very simple. This crate allows you to win one of the vehicles listed in its description (or its value in Gold if you have it already). The crate contains some very rare vehicles (with some new ones!), including the Type 89 AFV.

For a full list, please visit the MY.GAMES Market Iron Crate page.



We hope that you will enjoy the offer and, as always:

See you on the battlefield!

Server Maintenance

On the 19th of November, starting from 8:00 CET, the server will not be available for one hour due to a planned server maintenance.



Please note that the maintenance can be extended beyond the abovementioned timeframe. We apologize for the inconvenience.

Please also note that the Special Operations mode will be once again disabled for this weekend.

Historical Skins and Camouflage – Japanese Winter

Commanders!

This December, we have prepared, amongst many other things, two historical skins for you that you have long asked for. Both will be available for a single vehicle in the game – the Type 90 Premium Main Battle Tank (which is currently available either via Loot Crates, or directly on MY.GAMES Market with a discount).



We truly hope that these skins will make the Type 90 owners happy because we are introducing them based on your earlier feedback. As you already know, the Type 90 MBT has never really seen combat and has never been deployed outside of Japan itself. Despite this fact, the Japan Ground Self-Defense Force has produced some of the most interesting winter camouflages around.

Two of these camouflages became quite well known. Both are applied to a Type 90 MBT that is already covered with the standard green and brown Japanese camouflage (also available in the game and currently on offer as a part of a discounted Type 90 bundle).

The first camouflage consists of spray-painted white dots on the vehicle’s hull and turret top. Both turret sides and the gun are covered by a white tarp with the vehicle’s number being painted on a blue plate and attached to the sides of the turret. We are introducing this pattern as a skin called Snowstorm.



The second camouflage consists of – believe it or not – vertical white lines of plastic. It looks like the crew camouflaged their vehicle by covering it in white tape and some transparent plastic sheets, creating a unique look unseen on any other vehicle. We are introducing this pattern as a skin called Winter Warrior.



Both patterns appeared either in the 1990s or the early 2000s during various Japanese military exercises and we attempted to re-create them as faithfully as possible.



And last but not least, we will also be introducing a Japanese winter camouflage, this time for all vehicles. It consists of the standard Japanese summer camo with white stripes brush-painted over it, giving your vehicle that epic winter coating you’ve always wanted because – and this is the best part – you won’t have to pay a dime to get your hands on all of these items.



They will all be available in December 2020 during various winter-related activities, unrelated to the upcoming Battle Path, and will be very easy to obtain, as long you pay attention to Armored Warfare news on the game’s portal. Make sure you check it every day in order not to miss anything because this year’s December will be jam-packed with activities, contests and winter fun.

See you on the battlefield, commanders!

In Development: Object 195

Commanders!

The crown jewel of the upcoming Battle Path will be the Object 195 Main Battle Tank.

The Object 195, which is sometimes also known under its marketing name T-95, is a result of the same line of thought as the Black Eagle, but with one significant difference. It has a really, really big gun so it can deal with literally anything it comes across.



Object 195 was originally designed to become the future fourth generation Main Battle Tank. It was developed in Nizhny Tagil by the experienced Uralvagonzavod design bureau (UKBTM), which was responsible for such legendary tanks as the T-72 and T-90.

The actual development was probably initiated in the Soviet Union in the late 1980s as part of the “Sovershestvovanie-88” (Improvement-88) military program to upgrade the Soviet tank fleet with something more powerful that would completely outclass its western opponents – the ultimate battlefield predator with unparalleled firepower and protection levels.

The program had four cornerstones:
  • Maximizing the probability of knocking the enemy target out with the first hit
  • Maximizing crew survivability against enemy armor-piercing and HEAT tank shells
  • Integrating the vehicle into the future command and control system of the Russian forces
  • Making the chassis versatile enough to be usable for various other vehicle classes (such as heavy ARV) and to be upgradeable over the next thirty years

Several decisions were made based on these requirements. The vehicle had to have multiple weapons systems. These weapons would be using as advanced ammunition as possible and were to be operated remotely. The fire control system was to include advanced optics and a thermal imager. Protection levels were to be twice or even three times as high as that of its contemporaries. The engine was to be a diesel or gas turbine of at least 1500hp with hydro-dynamic suspension to ensure the best off-road characteristics achievable and high fire accuracy on the move. And last but not least, the vehicle was to be equipped with an internal electronic management system capable of signaling any issues to the crew.

The developers hoped each of these vehicles would be able to carry out three times as many combat missions from deployment to eventual destruction in combat compared to other tanks of the time.

The development progressed well but seems to have been interrupted after the fall of the Soviet Union due to a lack of funding. Interestingly, unlike other Soviet era projects, it was revived after approximately a decade. The second development phase took place approximately between 2000 and 2008.

The most important feature of Object 195 was its unmanned turret armed with a massive automatically loaded 152mm 2A83 gun. The ammunition was not fed into the gun from a bustle, but from a carousel located below the turret. The vehicle was also armed with a 30mm 2A42 autocannon for softer targets.

The crew was completely isolated from the weapon system. The two crewmembers (reduced from the standard three of other Soviet tanks) were located in the frontal part of the vehicle, where they were protected not only by massively thick frontal armor but also by the armored capsule they sat in. This layout protected the crewmembers not only from enemy shell hits, but also from ammunition explosion or burning fuel.



The project counted on an undisclosed type of newly-developed diesel X engine producing around 1500hp and – as mentioned above – on hydro-pneumatic suspension. Officially, the engine type is not known, but some sources speculate that it might be the A-85-3 12-cylinder turbocharged diesel engine from Chelyabinsk, producing some 1650hp (or even 2200hp in its supercharged version).

The suspension was of a new type – it probably used some T-72 components but generally was not copied from any other tank.

One of the reasons for the development of such an advanced vehicle was the need to develop a very well-protected tank within the weight constraints specified by Russian military requirements. As a result of these considerations, the vehicle, weighing around 52 to 55 tons (sources vary), was quite light for its weapons category. With some 27 hp/t power-to-weight ratio, the acceleration, maximum speed and agility were very likely quite impressive, although all three remain classified. The numbers published (80 km/h maximum speed etc.) are very likely little more than general estimates.

A single prototype was built and it allegedly passed state trials between 2008 and 2010 (sources vary), but by 2010 the project was discontinued due to a lack of financing. On April 7 2010, the deputy defense minister, Vladimir Popovkin, publicly announced the termination of the project because the then more than two-decade-old project was obsolete.

The prototype was shown to several journalists in July 2010 and Uralvagonzavod released several ambiguous statements but no more information appeared on the vehicle until the appearance of the Armata platform. Much like the Black Eagle, Object 195 development served as a source for some of the Armata solutions and elements.



In Armored Warfare, the Object 195 will be a Tier 10 Premium Main Battle Tank.

But before we get into any details, the usual disclaimer:

The numbers below are very preliminary as the vehicle has not been properly tested. They are sure to change and should only be discussed as an indicator of how we’d like to set the vehicle up. With that being said:

All things considered, in its basic form, the Object 195 will be quite similar to the 152mm version of the Armata MBT, so if you are familiar with either the standard Armata or its Premium counterpart, you already know what to expect.



Protection-wise, it’ll be almost the same, with one exception – Object 195 will not feature the Supercharged APS ability, or, for that matter, the Afganit APS itself. Instead, it will be equipped with an older combination of Shtora-2 soft kill APS and a hard kill APS called Shtandard.

Firepower-wise, there’s of course the trusted 152mm 2A83 gun installed in an unmanned turret. However, unlike on the Armata, there’s also a 30mm autocannon available with its own complement of shells. What that means is that you can switch between 152mm shots to your autocannon in order to do some extra damage, or that you don’t have to waste your precious main gun shells on some very light targets. The guns can elevate to +14 degrees and depress to -7 degrees. The rate of fire, accuracy and other similar values will be the same as on the 152mm Armata. The 152mm gun fires APFSDS and HE shells, the 30mm autocannon fires APDS shells only.

The same more or less goes for the tank’s mobility. Its 57 tons are propelled forward by a 1500hp diesel engine, allowing it to go as fast as 70 km/h.



Last but not least, the vehicle will be available with three active abilities to choose from:
  • Rapid Fire
  • Override
  • Top Speed

We hope that you will enjoy this long-awaited Main Battle Tank and, as always:

See you on the battlefield!