1. Armored Warfare
  2. News

Armored Warfare News

Contest: Grilling Time

Commanders!

Nothing says “summer” like a barbeque with your friends and family and now’s the right time to fire up that grill and win some pretty hot Armored Warfare prizes in the process in our Grilling Time contest.



The contest is really simple. Make a photo of your own barbeque along with a paper with your in-game name on it so that we know it’s you and post your photo in our dedicated Discord channel until August 26, 20:00 CEST.

It can be any barbeque, really – sausages, burgers or kebabs – we won’t judge your taste, but how tasty does your food look. The submitters of three tastiest looking barbeques will receive equally tasty prizes:
  • First place: Centauro 120 Wolf Tier 9 Premium TD
  • Second place: BMPT Prototype Reaper Tier 8 Premium TD
  • Third place: T-80U Shark Tier 7 Premium MBT

Your photo does not need to contain you, only your food and a piece of paper with your in-game nickname on it. Please make sure to include your nickname, though – if you don’t, we’ll swiftly remove your kebab from the premises!

Please pay attention to the following rules:
  • This contest ends on August 26, 2019, at 20:00 CEST (21:00 MSK, 11 AM PDT)
  • Only one submission per user is allowed
  • The winners will be decided by the Armored Warfare Community Manager team
  • The submission must not be in breach of Armored Warfare Terms of Service and of Discord rules – offensive and otherwise unacceptable submissions will be disqualified
  • My.com members of staff reserve the right to refuse any submission at their discretion
We hope that you will enjoy the contest and will see you on the battlefield!

Celebrating the World Orangutan Day

Commanders!

They’re smart, they’re gentle, and, under pressure, they often produce most amazing things out of nothing. We are, of course, talking about orangutans. We celebrate the Orangutan Day in order to bring awareness to the diminishing populations of orangutans all around the world. Celebrate with us by receiving and installing a cool orangutan decal we’ve prepared for you!



Between August 15 and August 22, 2019, the following bonuses will be available:
  • 300% Experience income bonus (x4) for the first victory of the day for the PvP mode
  • 30% bonus to Credit income for every battle

Additionally, for the duration of this event, you can also pick up a gift on MyLoot in the Chest section of the web page. This gift contains:
  • 1 day of Premium Time
  • 1 Orangutan Day decal
  • 1 Heart of Gaming decal
Please note:
  • This event starts on August 15, 16:00 CEST (7 AM PDT, 17:00 MSK)
  • This event ends on August 22, 16:00 CEST (7 AM PDT, 17:00 MSK)
We’ll see you on the battlefield!

MyLoot Offer: Chinese Connection

Commanders!

Another round of weekly discounts is here. This week, we’ve prepared two cool Chinese vehicles for you:
  • Type 96B with Red Dragon skin
  • Type 59-IIA Legend

The following bundles are available between August 15 and August 22, 2019:

Type 96B Red Dragon


The Type 96B MBT, as its name suggests, is an evolution of the Type 96A, featuring such elements as an upgraded fire control system and a much more powerful engine, resulting in considerably better mobility and speed. Unlike the Type 96A, however, the Type 96B is a prototype, designed for the Chinese military team to use during the annual Tank Biathlon event in Russia. In 2017, the Chinese team won the second place, being defeated only by Russia. You can learn more about its history in our dedicated article!



In Armored Warfare, the Type 96B is a Tier 8 Premium Main Battle Tank. Gameplay-wise, it’s very agile and fast for its class and uses advanced ammunition, making it highly suitable for players who prefer mobility over armor protection, even though it can take a lot of punishment as well.

This vehicle is available alone with a discount with its gorgeous Red Dragon skin available separately. Additionally, the following bundles are available:

Improved Bundle with 33% discount, containing:
  • Type 96B Tier 8 Premium Main Battle Tank
  • Red Dragon skin for Type 96B
  • 30 Gold Loot Crates
  • 25 Gold Crew Insignia tokens
  • 25 Gold Commander Insignia tokens
  • 25 Gold Reputation Insignia tokens
  • 25 Gold Credits Insignia tokens
  • 25 Gold Experience Insignia tokens
  • 2.500 Gold
Prime Bundle with 50% discount, containing:
  • Type 96B Tier 8 Premium Main Battle Tank
  • Red Dragon skin for Type 96B
  • 30 Platinum Loot Crates
  • 50 Platinum Crew Insignia tokens
  • 50 Platinum Commander Insignia tokens
  • 50 Platinum Reputation Insignia tokens
  • 50 Platinum Credits Insignia tokens
  • 50 Platinum Experience Insignia tokens
  • 5.500 Gold

 


Type 59-IIA Legend


The Type 59-IIA is one of the evolutions of the Type 59 Main Battle Tank, which in turn is a Chinese T-55 copy from the 1950s. The Type 59 was produced in very large quantities but eventually became obsolete, leading to a number of attempts to upgrade its performance. This variant features a 105mm rifled gun as well as a suite of modern western electronics.



In Armored Warfare, the Type 59-IIA Legend is a Tier 4 Premium Main Battle Tank. It’s a well-rounded machine and is very suitable for players who enjoy the low-Tier Chinese MBT gameplay. It offers a mix of good protection, firepower and mobility and comes with a unique camouflage.

Aside from the standalone offer, it is available in the following bundles:

Improved Bundle with 30% discount, containing:
  • Type 59-IIA Legend Tier 4 Premium Main Battle Tank
  • 5 Gold Loot Crates
  • 5 Gold Battlefield Glory 12-hour Boost tokens
  • 15 Gold Crew Insignia tokens
  • 15 Gold Commander Insignia tokens
  • 15 Gold Reputation Insignia tokens
  • 15 Gold Credits Insignia tokens
  • 15 Gold Experience Insignia tokens
Prime Bundle with 47% discount, containing:
  • Type 59-IIA Legend Tier 4 Premium Main Battle Tank
  • 7 Platinum Loot Crates
  • 7 Platinum Battlefield Glory 12-hour Boost tokens
  • 20 Platinum Crew Insignia tokens
  • 20 Platinum Commander Insignia tokens
  • 20 Platinum Reputation Insignia tokens
  • 20 Platinum Credits Insignia tokens
  • 20 Platinum Experience Insignia tokens

Both vehicles are also available in the Heart of Gaming Bundle with 55% discount, containing:
  • Type 96B Tier 8 Premium Main Battle Tank
  • Red Dragon skin for Type 96B
  • Type 59-IIA Legend Tier 4 Premium Main Battle Tank
  • 50 Platinum Loot Crates
  • 10.000 Gold
  • 3 Heart of Gaming decals (FREE BONUS)
  • Heart of Gaming player avatar (FREE BONUS)

 


Please note:
  • This offer starts on August 15 at 16:00 CEST (7 AM PDT, 17:00 MSK)
  • This offer ends on August 22 at 16:00 CEST (7 AM PDT, 17:00 MSK)
  • If you already owned a bundle vehicle, you will instead receive its Compensation Value in Gold instead
Enjoy the offer and see you on the battlefield!

Maintenance - August 14

On the 14th of August 2019, starting from 8:00 CEST (13th of August, 11 PM PDT), the server will not be available for 3 hours due to the application of Update 0.29.5642.



Please note that for an hour or two after the launch of the update, you might experience PvP matches with smaller teams than usual. Reduced teams (10v10 or larger) may also appear from now on during hours with lower activity than usual.

List of Update 0.29.5642 Changes


Special Operations Improvements

We’ve prepared a number of fixes and improvements for the Moscow Calling Special Operation missions.

For the Hardcore difficulty (up to Tier 8):
  • Moscow Calling Special Operation 4: increased the time available to capture rocket turret shells from 2 minutes to 3 minutes
  • Moscow Calling Special Operation 4: reduced the number of AI opponents attacking your forces during the phase where you transport Magnus Holter to the commandeered Enigma warship

For the Extreme difficulty (Tier 9 and 10):
  • Moscow Calling Special Operation 4: increased the amount of rocket turret hitpoints from 4.500 to 5.000
  • Moscow Calling Special Operation 4: increased the time available to capture rocket turret shells from 1 minute to 1.5 minutes
  • Moscow Calling Special Operation 4: increased the time available to capture the control point objective to 3.5 minutes

Both difficulties:
  • Moscow Calling Special Operation 1: fixed a rare issue that caused Magnus Holter’s tank to sometimes not spawn
  • Moscow Calling Special Operation 3: fixed the missing voiceover in some sections
  • Moscow Calling Special Operation 3: fixed an issue that caused the cargo delivery objective circle and its icon to sometimes disappear
  • Moscow Calling Special Operation 4: the “Protect Convoy” objective will now automatically mark itself as completed upon the successful completion of the mission
General Changes
  • Fixed the infamous mobility issue that caused tracked vehicles to accelerate much slower than intended and to have trouble going uphill or over rough terrain
  • Fixed an issue that could cause the game to crash when shooting at an enemy
  • Fixed an issue that caused the T-72AV MBT to go missing from your Garage
  • Leclerc: stock smoke grenades no longer have better properties than the improved ones
  • Leclerc T40: this vehicle can now deploy smoke all around it (360 degrees smoke grenade launchers)
  • M8 Buford: fixed an issue that caused the tank to take too long to stop after stopping to press the forward button
  • M-95 Degman: improved its mantlet thickness, roof and hull armor in such a way that it is no longer possible to fire HE shells at it to for a full damage roll
  • Type 85-IIM: fixed an issue that caused Flags to not appear on this vehicle
  • Changed the shade of the base color rewarded for the Moscow Triumph achievement because it was resembling a another base color too much
  • Since ammo costs are no longer a thing in Armored Warfare, we have removed shell costs from the Garage UI

In Development: TTB

Commanders!

The Abrams is, without any doubt, one of the most iconic tanks in the world and, today, we are excited to inform you that another version of this mighty vehicle is coming to Armored Warfare. Although, it actually isn’t an Abrams in the strictest sense of the word, but rather an image of what the Abrams could have become if the Soviet Union hadn’t collapsed. It is a technology demonstrator based on an Abrams hull and it is called Tank Test Bed or, in short, TTB.



We’ve covered the history of the Abrams itself in our article series:

Let us therefore jump directly into the story of this particular vehicle.

As the Abrams production ramped up in the 1980s, the Americans were looking for new ways of making the tank much stronger in order to face the next generation of Soviet supertanks.

Aside from upgrading the base vehicle to the M1A1 standard (which was referred to as Block II), the idea was to introduce a radically different next generation of the Abrams MBT, which was in turn referred to as Block III Abrams (or, sometimes, M1A3).

When it came to increasing its protection, simply adding armor to the standard Abrams wouldn’t cut it because such additions come at a price in the form of additional weight. In the 1980s, many tanks were already reaching the limit of what was actually deemed practical from the logistics point of view and it was clear that the process of significantly improving MBT protection levels would have to include a radical tank re-design. After all, the Soviets were of the same opinion and sometimes took it to extremes.

One such radical approach was to replace the conventional Abrams turret with an unmanned one and put the crew to the front of the vehicle. This concept was explored in a series of paper proposals and technology demonstrators with the 1980 Tank Test Bed one being amongst the best known.

In this modified Abrams hull, the entire crew of three sat in front (where only the driver would normally be), quite safely hidden behind the thickest armor. Fuel tanks were removed to make place for the extended crew compartment. The crew would use advanced cameras to aim the tank’s weapon systems that were installed in an unmanned turret, located where the standard Abrams turret would normally be.



This unmanned turret would be armed with the standard Abrams weapon (although quite modern at that time), the M256 L/44 smoothbore cannon. The gun would be fed automatically from a 44-round carousel magazine under it. It’s worth noting that, unlike on the Soviet design of the era, the 120mm shells were single-piece, which meant that considerable space had to be reserved for the mechanism alone. The shells would be stored vertically (tip down) and would be picked up and rammed into the gun by a loading arm.

The engine – the same 1500hp Avco Lycoming AGT-1500 turbine as on the standard M1 Abrams paired with a X1100-3B automatic transmission – powered the TTB, offering the test bed same basically the same mobility the normal M1 Abrams had with its maximum speed being somewhere around 70 km/h (albeit, without the speed governor, an Abrams was rumored to go as fast as 100 km/h).

Unlike other upgrade concepts, the TTB was actually built and tested, including its potential parts. The autoloader was trialed thoroughly, going over 60 thousand cycles without breaking down.

But the TTB was only the first of several stages of development that took place during that decade. Another similar vehicle called SRV (Surrogate Research Vehicle) was built as well without a turret. Its goal was to test different crew layouts and it was followed by the third phase, which was called ATD. Where the TTB and SRV used the power train of the standard Abrams, the ATD phase (Automotive Technology Demonstrator) would be used to test potential new propulsion solutions, including:
  • Cummins XAP-1000 diesel engine
  • New General Electric turbine called LV/100 AIPS

Both engines were built successfully and each of them significantly improved the tank’s fuel economy (by up to one half) while taking a lot less space than the standard Abrams turbine engine. Another tested component was a new hydropneumatic suspension that would take significantly less space inside the tank, allowing for a lower design but with the same automotive properties.

This mid-1980s research would then transform into a number of Block III proposals that featured additional radical ideas such as a larger caliber gun or modular armor, which would offer 35 percent more frontal protection and 48 percent more side protection. Other prototypes with conventional turrets were built as well, but that is a story for another time.



In Armored Warfare, the TTB will be a Tier 9 progression Main Battle Tank, unlockable from the M1A2 Abrams. Unlike the previous Oscar Faraday vehicles, the Update 0.30 ones will be unlockable directly from other vehicles of a different dealer, usually either related in playstyle or otherwise interesting.

One thing to note about the TTB in Armored Warfare is that it’s not going to be strictly realistic – more like our take on how a Block III Abrams would have looked like if it was produced in the 1980s and upgraded today to match the needs of modern battlefields the same way the Americans are upgrading the existing M1A2 series. As such, it will, for example, feature an APS. But first things first.

As MBTs go, the TTB will be somewhat akin to the Armata – a combination of good mobility with a relatively well-protected hull and an unmanned turret. The turret will be armed with an upgraded, automatically loaded 120mm smoothbore gun – in game terms this means that the tank will have no loader, but a six-round Ready Rack.



The armor will, of course, be composite, but – unlike on the real vehicle – its protection levels will be possible to seriously upgrade with the following items:
  • TUSK v3 Explosive Reactive Armor set
  • Improved smoke grenades
  • AN/VLQ-8A soft-kill APS
  • Trophy hard-kill APS (available as a part of additional vehicle progression for the most dedicated of TTB players)
  • Armored Crew Capsule (decreasing the damage to your tank’s crew by 50%)

The mobility of this tank will be comparable to (if slightly better than) the M1A2 Abrams with two different engines available at start:
  • MTU 883 Ka-500 diesel engine
  • LV/100 AIPS turbine engine

Both of them will nominally produce the same 1500 horsepower (not bad for some 49 tons!) – the difference will be in their behavior. The diesel engine will offer higher maximum speed (70 km/h) but lower acceleration past 32 km/h. The turbine engine will offer good acceleration across the board at the cost of lower maximum speed (60 km/h). Additionally, for the truly dedicated TTB players, an advanced feature will be available for unlocking: hydraulic suspension, allowing the vehicle either tilt forward or backward or get into the “hulldown mode”, increasing stealth and aiming time at the cost of mobility.

And then there is the firepower. The default M256A2 120mm smoothbore will be upgradable to the cutting edge XM360E1 120mm smoothbore. This gun will come with advanced shells with more penetration as well as an improved autoloader that will increase the carried ammo capacity by 16 rounds.



There are two more things you should probably know about this vehicle. For one, much like the M113 Hellfire, it will allow you to unlock a new retrofit that is coming in Update 0.30. Secondly, it will have access to the Engine Overdrive active ability, allowing you to accelerate better and drive faster for a short period of time at the cost of camouflage.

But, please note that, much like with the M113 Hellfire:

These numbers are very preliminary as the vehicle has not been properly tested. They are sure to change and should only be discussed as an indicator of how we’d like to set the vehicle up.

We hope that you’ll enjoy it and will see you on the battlefield!