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In Development: Cheonma-2

Commanders!

We’re happy to announce that the second vehicle of the upcoming Battle Path will be the North Korean Cheonma-2 Main Battle Tank.



When it comes to countries, North Korea is as mysterious as it gets. Ever since the factual end of the Korean War in 1953 (which never actually ended for the North Koreans), the country’s been in what amounts to a lockdown with very few foreigners coming in (and even fewer coming out). The fact that they managed to build something that even resembles modern military industry while being so isolated is nothing short of a miracle and each such advancement was paid for dearly.



Nevertheless, it is a fact that more advanced weapons have been showing up as of late during their notorious military parades. These advances can be attributed to pretty much two sources:

  • Industrial espionage (which North Korea excels in)
  • Foreign countries trading technology for whatever North Korea can offer (from gun shells to raw materials)


One such weapon system that’s been making rounds lately is, of course, the Cheonma-2 Main Battle Tank, often referred to as “M2020”, which is a western media unofficial designation based on the fact that it was first seen during a 2020 military parade to celebrate the 75th anniversary of North Korea’s Worker Party. The tank caused quite a stir despite clearly being (back then) an unfinished mock-up.

Judging by the shape of the hull and the engine bay, the tank is some kind of a variant of the odd T-62/T-72 hybrid platform that led to the Chonma-ho series of tanks and the Seon’gun-915 (that appeared in 2009). Given the state of North Korean metallurgy, the armor is very likely inferior to the current generation MBTs but it is enhanced by a hard-kill APS and tiles of unknown ERA. The vehicle allegedly weighs some 55 tons and has a crew of four men (despite the gun being automatically loaded).



The tank is armed with what is likely a 125mm smoothbore cannon and, in a fashion typical for North Korean MBTs, a missile launcher (likely firing Bulsae-5 ATGMs that are said to be similar to Russian Kornet in power). The tank is also reportedly equipped with an unusually advanced Fire Control System that is based on Russian technology. Some sources claim the tank is powered by a 1200hp variant of the Russian V-46 engine.

In May 2024, it was discovered that the tank was in active service already and is fully functional, judging from a number of photos of a military exercise. Its name was also revealed recently – Cheonma-2. Given the speed with which the vehicle appeared, one can only wonder how the North Koreans gained the technologies to do so (although the answer is perhaps not that difficult to deduce). There are rumors of mass-production but only about 9 vehicles of this type have been seen during a single occasion, which likely means more do not exist yet. And that’s roughly what’s known about this tank. Even the name itself is a bit sketchy because it was gleaned from a low-resolution photo of some North Korean presentation. But such is the way of western North Korean military vehicle research – few things are certain. What is certain, however, is the following:



[h2]In Armored Warfare, the Cheonma-2 will be a Tier 10 Premium Main Battle Tank.[/h2]

In a way, the Cheonma-2 will be the opposite of the previously announced VN20. Despite the presence of ERA, its armor will not be as thick as that of the Armata. It’s not that the tank will be completely unprotected but it won’t be able to take as much punishment as the traditional first-line MBTs. It’ll have both soft-kill and hard-kill APS (modeled after Armata’s Afganit though).



But, as you can probably see from the photos and the screenshots, the Cheonma-2 will be a real heavy hitter thanks to its multiple weapon systems. Its gameplay will resemble that of the Seon’gun-915 MBT. It’ll have multiple weapon systems and the key to successful gameplay is switching between them to maximize your damage output. The following weapons will be present:

  • 125mm M2020 smoothbore cannon (with the usual complement of shells, including Chinese tandem HEAT round)
  • Bulsae-5 ATGM launcher (two tubes, roughly equivalent to Russian Kornet – tandem HEAT missile with a thermobaric variant that can be unlocked by playing the Battle Path, no double launch though)
  • 30mm grenade launcher with enhanced performance (also needs to be unlocked)


And, of course, a machinegun. And the vehicle will be quite mobile too thanks to its 1200hp engine. It’ll be a great choice for those who prefer firepower over protection but the fact you need to effectively rotate weapons to reach the maximum output will make it more suitable for advanced players rather than newbies.



We hope you’ll enjoy it and, as always:

See you on the battlefield!

In Development: New Sounds

Commanders!

As promised, aside from a new Battle Path, we’re working on a major update for the game that will be released this autumn and today we’ll tell you about one of the smaller but vital parts of it, which is the first part of planned sound overhaul.

As the first step in our sound overhaul program, we have decided to change the sound of the T-72 engine series and their Chinese counterparts. But an example is better than a thousand descriptions so check out the sound sample below:

[previewyoutube][/previewyoutube]

Another part is the overhaul of 125mm gun sounds. Once again, check out the new sound (rate of fire enhanced to skip the reload time):

[previewyoutube][/previewyoutube]

In the months following the above-mentioned major update, we’ll continue to improve the sounds in the game. Which sounds would you like to see upgraded next? Let us know on Discord and stay tuned for more news regarding the update as this is really just a tiny bit of it.

See you on the battlefield!

In Development: VN20

Commanders!

With the Tales from the Dark Battle Path in its second half, it’s time for a preview of what comes next. We’d like to present you with the first vehicle of the next Battle Path, which is the Chinese VN20.



As usual, a bit of history first. The VN20 Heavy Infantry Fighting Vehicle (or HIFV) is a relatively new machine. It was unveiled in 2020 during a NORINCO exhibition in Northern Mongolia. As the VN designation suggests, it was built for export.

It is based on the VT-4 MBT chassis and, with its weight of 50 tons, it represents an attempt at China’s entry to the super-heavy IFV segment which seems to be all the rage these days. It has a crew of three men (driver, weapon operator and commander) and can carry 6 soldiers.

The vehicle is extremely well-protected thanks to MBT-level armor and an ERA kit (likely FY-4 ERA). It’s not very mobile though – for its 50 tons, the engine only produces some 670hp. Nevertheless, the maximum speed is around 70 km/h.



Two main configurations appeared since 2020.

The first one featured a turret similar to that of ZBD-04A IFV and armed with a combination of 100mm and 30mm guns, well-known from the Russian BMP-3 series. This was the initial variant with different side armor and cage armor. It caught the world’s attention by featuring rearward-firing machineguns installed near the troop compartment door, likely an attempt to protect disembarking troops (or as a troop motivation enhancer, you never know).

The second variant appeared in 2022 and was armed with a more advanced and unmanned 30mm turret (likely based on the one used on the VN17 IFV) and an improved set of ERA. The turret allegedly offers STANAG 4569 Level 6 protection, which means it can withstand 30mm APFSDS fire at 500 meters.



The VN20 is still offered for export but so far no countries have shown interest. Two or three prototypes exist.

In Armored Warfare, the VN20 will be a Tier 10 Premium Tank Destroyer.

We have decided to put the VN20 into the Tank Destroyer class this time in order to match it against the T-15 Armata.



You can likely already guess its performance from looking at it. It’ll be a well-protected monster, not just by armor, but also by its enormous pool of hit points. It can be regarded as a Chinese counterpart to the T-15, although it’ll also be very different.

The armor will effectively be MBT-level with composite plates complemented by third generation ERA elements. However, it’s worth noting the vehicle will only be equipped with soft-kill APS. It’ll also be surprisingly agile despite its high weight. But there will be two aspects that make it relatively unique.



First, the vehicle will offer two turrets.

It’ll start with the “old” one from the earlier prototype, which is effectively based on ZBD-04. In real life it is a manned turret but we took some liberties and “converted” it into an unmanned one as the ingame vehicle’s hull is based on the more advanced 2022 prototype and therefore has its crew located in the hull.



It’ll offer a wide variety of weapons, including:

  • 30mm autocannon
  • 100mm rifled cannon (capable of firing HE shells only)
  • Red Arrow anti-tank guided missile launcher (single tube)


The second turret (unlocked via Battle Path progression) is more akin to the VN17 one. It is once again unmanned (this time also in real life) and offers a simple combination of a 30mm autocannon and (more advanced) Red Arrow guided missiles (two tubes).



But that’s not all.

Aside from deploying infantry, The VN20 will come with a brand-new active ability called Turret Deployment.

This ability will do pretty much what the name says. It will deploy an automated static turret armed with 30mm grenade launcher that will fire at enemies within range until destroyed or picked up. Now, that might not sound exactly overwhelming but the turret’s purpose isn’t to do what Mechanized Infantry does, which is why its firepower will not be as high as that of, for example, an AT team. On the other hand, it’ll offer high rate of fire and some minor splash damage.



What the turret can do, however, is hold the attention of enemy vehicles by being very durable. This will come in handy especially in PvE when you are getting overwhelmed by AI vehicles and the turret will be able to take some of that load off your back. For a while, at least. Its secondary function is basically being a tripwire. Some enemies may get behind you or attack your base from an unexpected direction and the turret will alert you to their presence as well as show their position with its tracers.

The ability will definitely come in handy this autumn as we are working on something new aside from the Battle Path. You’ll learn more in the near future but for now enjoy the game and, as always:

See you on the battlefield!