S2ENGINE HD 2023.2.3 update
[h2]RELEASE NOTES[/h2]
Enjoy and stay tuned
PROFENIX STUDIO
- BUGFIX: EasyGamePack Platforms do not work after latest updates
- BUGFIX: Wrong Shapes scaling in Prefab viewport
- BUGFIX: EasyGamePack Mission objects do not run GameMachines
- Added persistentState parameter to GUI Object
- Added ClampVec3 gameMachine action
- Added "CheckPointFile" parameter to MissionTimer, MissionSwitch and MissionCounter class objects in EasyGamePack
- Now the discrete graphics card is selected in the case of double card (discrete + integrated) systems (to verify!)
- Added parameter "AlignToCamera" into ParticleSystem object class
- Huge rework on the AudioDevice subsystem that improves playable sound sources usage avoiding frequent glitches when there are too many looping audio sources in the scene
- Recompiled OpenAL Soft audio library to make it to read local configuration (alsoft.ini)
- BUGFIX: Global mono sound sources flickering and right-left chopping
- LEAKFIX: Huge leak in the activation cache that waste memory when the game simulation restarts.
- BUGFIX: level related DLLs are not copied int the destination folder if you publish the game without loading any level into the editor
Enjoy and stay tuned
PROFENIX STUDIO