Realistic Battles Are Back!

Commander,
Realistic battles are back once again to give you the chance to feel the power and drive of a true tank warfare. Load up for battle and put your gaming skills to the test!
Here's when you'll be able to compete in realistic battles:
- February 7 through 9
- February 14 through 16
Tournaments
Don't miss the chance to participate in two Realistic Battles tournaments!
First Realistic Battles Tournament
Dates: February 8-9 Registration for participation starts on February 4.
Second Realistic Battles Tournament
Dates: February 15-16 Registration for participation starts on February 11.
Battle format: 7x7 battles
Vehicle tier: X
Control mode: mixed
Registration type: non-clan registration
Check out the tournament description in the game for the detailed regulations and timetable for your region.
1st place will earn 6,142,500 credits for the whole team and 14 days of Premium Account time for every participant!
The rewards for other prize places are listed in the All Rewards section of the tournament in the game client.
Missions
Fight in Realistic Battles or participate in Realistic Battles tournaments and get rewards for the first 10, 20, and 30 victories.

Please note: Realistic Battles will be available twice (from February 7 through 9 and from February 14 through 16), and each time will give a chance to earn prizes for the first 10, 20, and 30 victories.
Pre-Battle Briefing
Realistic battle presents a true challenge for your skill. All the usual tips and comforts have remained in regular and rating battles.
Key features of the realistic battle:
- No armor highlighting is available in Sniper Mode.
- Armor penetration and damage do not vary: if a vehicle's characteristics mention 148 mm as a shell's average penetration and 340 mm as average damage, then the gun will always penetrate 148 mm of armor and deal 340 HP of damage. An HE shell can cause lower splash damage if it hits more protected parts of armor.
- Enemy vehicles are not displayed on the minimap.
- The opponents' vehicles are visible at any distance unless they are hiding behind obstacles.
- The light bulb doesn't flick on if you've been spotted by an enemy.
- Markers above the enemy vehicles are displayed only when the enemy falls into the aiming circle.
- Icons of consumables and damaged modules are not displayed above the opponents' vehicles.
- The Enemy Spotted ribbon does not show.
- Battles are held only in Supremacy mode on the Desert Sands, Oasis Palms, Rockfield, Normandy, Dead Rail, and Winter Malinovka maps.
Realistic battles can only be accessed using Tier V–X vehicles. Vehicles that are not allowed in realistic battles: IS-3 Defender; O-47; T28 Defender; Tankenstein; Nameless; Lupus; Predator UM; Gravedigger; Smasher; Edelweiss; Hafen; T6 Dracula; Helsing; WZ Blaze; Vindicator UM; Y5 ELC bis; Kuro Mori Mine; Pz. IV Anko SP; Y5 Firefly; Scavenger; Y5 T-34; Vulcan; Lycan; Nightmare.
Schedule
Here's when you'll be able to compete in realistic battles:
February 7-9
CIS: from February 7, 10:00 (MSK) to February 9, 23:59 (MSK)
Europe: from February 7, 10:00 (CET) to February 9, 23:59 (CET)
North America: from February 7, 10:00 (PT) / 13:00 (ET) to February 9, 23:59 (PT) / February 10, 2:59 (ET)
Asia: from February 7, 10:00 (UTC+8) to February 9, 23:59 (UTC+8)
February 14-16
CIS: from February 14, 10:00 (MSK) to February 16, 23:59 (MSK)
Europe: from February 14, 10:00 (CET) to February 16, 23:59 (CET)
North America: from February 14, 10:00 (PT) / 13:00 (ET) to February 16, 23:59 (PT) / February 17, 2:59 (ET)
Asia: from February 14, 10:00 (UTC+8) to February 16, 23:59 (UTC+8)
Every night, Realistic Battles will be temporarily unavailable:
CIS: from 2:00 (MSK) till 8:00 (MSK)
Europe: from 2:00 (CET) till 8:00 (CET)
North America: from 22:00 (PT) / 1:00 (ET) till 2:00 (PT) / 5:00 (ET)
Asia: from 2:00 (UTC+8) till 8:00 (UTC+8)