The American Missileers
With Update 6.7, two new researchable tanks enter the game. They might only be two, but just check them out. First off, these are Tier IX and X light tanks, which are incredibly rare specimens. Second, they're EXTREMELY SWIFT light tanks, especially the Sheridan. And the guns are their crown jewels—large-caliber and capable of firing anti-tank guided missiles (ATGM).
https://www.youtube.com/watch?v=ZE6L3P9HV3U
There's plenty more to know about ATGMs:
https://www.youtube.com/watch?v=ZE6L3P9HV3U
ATGMs are slower than usual shells, but the fact you can control them more than makes up for the lack of speed. The missiles fly where your reticle points. You can strike enemies hiding behind cover, adjust the missile to a more penetrating angle, or even hit enemies from above by taking advantage of the curved trajectory. Chances are though that you won't be able to pull off such tricks right off the bat. But practice makes perfect.
There's plenty more to know about ATGMs:
- A missile has no dispersion, which means it will land exactly where the reticle is pointed.
- A missile's range and flight time are limited by its fuel capacity. When the fuel runs out, the missile will explode in the air.
- The gun starts reloading only after the missile hits the target or explodes.