Update 6.5
This is it! The update that will save Horrorstadt from the midnight spells and change everything (well... almost everything) back. In this update, we reworked the interface, added new camouflages and avatars, and improved the characteristics of Premium vehicles. Also, someone played with the brightness, contrast, and saturation sliders, and a certain day of the week became much darker.
The design of numerous screens was updated, animations were added, and access to important functions became easier. The key changes include:
In fact, the improvements are much more numerous. But, as it's said, it's better to see them once than to hear about them a thousand times. The screens and interface elements that remained untouched will be changed in future updates.
More screenshots
Iron your handkerchief, make chamomile tea, and start to squeeze a stress-relief toy. An emotional set of avatars is available now!

Temporary versions of the new avatars can be found in bonus containers in the Store. Permanent ones can be received from the Basic Week's Supply container awarded for completing missions, and later also from Avatar Containers in the Store.
Watch the update video review and download the new version from November 20!
https://www.youtube.com/watch?v=w9wxvI5wlRYNew Garage Interface
The design of numerous screens was updated, animations were added, and access to important functions became easier. The key changes include:
- The main menu is now always open and is displayed as icons on the left side of the screen. It became easier to enter the needed section and notice any updates thanks to red indicators. In the left side menu, you can find: profile, news and notifications, Tech Tree, missions, storage, clans, platoon game, tournaments, communities, and settings.
- The player's current rating and the corresponding league are now displayed under the avatar in the upper left corner.
- In the vehicle panel, vehicles are now sorted from the highest tier to the lowest, and the button with filters is on the right.
- The menu with tank filters was improved. The filters of Elite and Non-Elite vehicles are now separated from the vehicle type (researchable, Premium, Collector). A counter of filtered vehicles was introduced.
- The Upgrades and Crew tabs were added to the vehicle enhancement screen. Now, info about the level of enhancements of the selected vehicle, as well as all possible actions with this vehicle, are available in one place.
- Clan search, nickname change, replays, and the list of received rewards can now be found in the Profile screen.
- Notifications in the upper part of the screen became more compact and no longer fully cover this part of the screen.
In fact, the improvements are much more numerous. But, as it's said, it's better to see them once than to hear about them a thousand times. The screens and interface elements that remained untouched will be changed in future updates.
Balance Changes
- WZ-113, WZ-121, and M4A1 Revalorisé: increased damage.
- WZ-120: reduced reload and aiming time.
- Chieftain/T95: enhanced armor and increased penetration.
- T95E2 and Churchill Mk. VI: enhanced armor.
- The profitability of researchable Tier III tanks was changed.
- The cost in credits of researchable Tier IV vehicles was increased.
- The cost to unlock equipment for Tier I–V vehicles was significantly reduced.
Appearance and Avatars
- A Legendary camouflage called Roaring was added for the E 50 Ausf. M. Cost: 2,550 gold.
- Rare camouflages called Elemental Breath and On the Edge, winners of the camo contest, were added. Cost: 42,000–600,000 credits depending on the vehicle tier. Can be resupplied for free.
- A Rare camouflage called Ancient Relic was added. Also, the Iron Will warpaint became available for purchase again. Cost: 65–750 gold depending on the vehicle tier. Can be resupplied for free.
- The following warpaints were removed from sale: Spooky Web, Pumpkin Mayhem, Hardy, Missile Salvo, Missile Arsenal, Thunder and Lightning.


Iron your handkerchief, make chamomile tea, and start to squeeze a stress-relief toy. An emotional set of avatars is available now!

Temporary versions of the new avatars can be found in bonus containers in the Store. Permanent ones can be received from the Basic Week's Supply container awarded for completing missions, and later also from Avatar Containers in the Store.
Improvements and Fixed Bugs
- Weather effects were optimized on the Himmelsdorf, Winter Malinovka, and Canal maps. Now they don't affect the FPS that much.
- The "Damage with your assistance" ribbon was added. It is awarded when your ally causes damage to an enemy vehicle that you spotted or immobilized by destroying their track.
- Common: total damage is less than 30% of your tank's HP.
- Rare: total damage is 31–50% of your tank's HP.
- Epic: total damage is 51–70% of your tank's HP.
- Legendary: total damage is 71% of your tank's HP or more.
- The highlighting of penetration zones in Sniper Mode now considers the decreased penetration of HE shells from the Defense System + equipment.
- The Jack-in-the-box effect is implemented for all turret vehicles, except for tank destroyers, Gravedigger, Matilda, and Cruiser Mk. III.
- The bug where the marker of damage received in battle could be displayed with an incorrect direction was fixed.
- The bug where it was impossible to enter the battle after dismissing the platoon in situations where the platoon commander selected rating battles was fixed.
- A Swedish flag is now displayed under the Stridsvagn 74A2 icon.
- The indicator of loaded shells was fixed for the Helsing. Now, two green shells are displayed instead of one red.
- The short name of the M4 tank was extended to M4 Sherman.
- Depression/elevation angles were changed for the B1's stock turret so that the gun no longer goes through the hull.
- The notification about completing the mission to destroy a track is now received during a battle.
- The bug where vehicle durability could be displayed incorrectly in replays was fixed.
- The Full-Screen Mode option was added to the PC version's settings.
- Various screens, notifications, and descriptions were improved.
- General bugs and client crashes were fixed.