Update 7.4
Download the new version starting November 11!
[previewyoutube][/previewyoutube]
[h2]Shot Result Status[/h2] "Enemy is hit!" But where? Which tank part did you damage? From now on, everything will be clearer! Upon a ricochet or non-penetrating hit, as well as upon damaging or destroying a module, you'll see a corresponding icon and text on the screen. The text color also indicates the extent of the damage: red means the module was knocked out of action, orange shows the module was critically damaged, and white refers to minor damage to the module, as well as non-penetrating hits. If you damaged several modules to different extents with a single shot, the results of the heaviest damage will be shown.
This setting is enabled by default, but you can disable it completely or select icons without text at any time. The shot result status is available for all modes except Realistic Battles.

[h2]Clan Missions
[/h2] Honors have become tangible! Earned Honors will now allow you to receive credits, Free XP, unique camouflage, Premium Account, boosters, and even gold. But be aware that a lone wolf won't get these trophies as the new type of missions is only available to clan players. The contribution of each player is critically important! Join a clan, complete Personal and Clan Missions, earn Honors, and receive a reward every week.

[h2]New Avatars for Victories[/h2] The Skirmish! and Space Corps accumulative avatars for victories in Skirmish and Gravity Force battles were introduced. These modes appear in the game from time to time. Follow the news to learn when they're available and earn a brand new avatar!
[h2]Balance Changes[/h2] This time, changes were made to the characteristics of tank destroyers. Many Tier VI–VIII TDs received increased penetration and damage. The AT 8, Jagdpanther, T28, and other vehicles became more dangerous. In addition, the research cost of several modules was changed.
Learn more!
[previewyoutube][/previewyoutube]
[h2]Shot Result Status[/h2] "Enemy is hit!" But where? Which tank part did you damage? From now on, everything will be clearer! Upon a ricochet or non-penetrating hit, as well as upon damaging or destroying a module, you'll see a corresponding icon and text on the screen. The text color also indicates the extent of the damage: red means the module was knocked out of action, orange shows the module was critically damaged, and white refers to minor damage to the module, as well as non-penetrating hits. If you damaged several modules to different extents with a single shot, the results of the heaviest damage will be shown.
This setting is enabled by default, but you can disable it completely or select icons without text at any time. The shot result status is available for all modes except Realistic Battles.

[h2]Clan Missions
[/h2] Honors have become tangible! Earned Honors will now allow you to receive credits, Free XP, unique camouflage, Premium Account, boosters, and even gold. But be aware that a lone wolf won't get these trophies as the new type of missions is only available to clan players. The contribution of each player is critically important! Join a clan, complete Personal and Clan Missions, earn Honors, and receive a reward every week.

[h2]New Avatars for Victories[/h2] The Skirmish! and Space Corps accumulative avatars for victories in Skirmish and Gravity Force battles were introduced. These modes appear in the game from time to time. Follow the news to learn when they're available and earn a brand new avatar!
[h2]Balance Changes[/h2] This time, changes were made to the characteristics of tank destroyers. Many Tier VI–VIII TDs received increased penetration and damage. The AT 8, Jagdpanther, T28, and other vehicles became more dangerous. In addition, the research cost of several modules was changed.
Learn more!