1. Avorion
  2. News

Avorion News

Beta Branch Patch 0.29.4

Beta Branch Note: These changes are currently available on the beta branch. The beta branch is for testing experimental changes and for finding and fixing errors.

This is how you get access to the beta branch (USE AT YOUR OWN RISK):
Right-Click on Avorion in your Steam list, Properties -> Betas -> Select branch 'beta'.

Gameplay
  • Increased amount of goods used up per tick in consumer stations
  • Using up of goods now happens every 2 minutes and is no longer dependent on RNG
  • Player owned Consumers by default now don't buy, until they're told to
UI
  • Added a button to Consumer where buying can be toggled on/off
Bugfixes
  • Fixed an issue in turret factory supplier related to using up of goods
  • Fixed trading manager UI not getting updated correctly on buy/sell

Steam Awards Nominations

Avorion for Labor of Love Award




The Steam Autumn Sale is coming to an end and with that the chance to nominate Avorion for an award.

It would be a tremendous honor if you could head over to the Steam Awards and nominate Avorion for Labor of Love!

Thank you very much and keep having fun with Avorion!



Beta Branch Patch 0.29.3

Beta Branch Note: These changes are currently available on the beta branch. The beta branch is for testing experimental changes and for finding and fixing errors.

This is how you get access to the beta branch (USE AT YOUR OWN RISK):
Right-Click on Avorion in your Steam list, Properties -> Betas -> Select branch 'beta'.

Gameplay
"We reworked the behavior of consumer stations. Consumer stations include Habitats, Casinos, Biotopes, Military Outposts, Shipyards, Equipment Docks, and some more. Those stations buy goods and use them up, making them an important economic final sink for trading goods. Those stations use up (read: destroy) goods continuously, so at first we thought it would be unfair to have players pay for the goods delivered to those stations. But this led to valuable goods being delivered to player stations for free, giving players a lot of free money as they can just pick them up from their stations. We've now come up with a different system where those stations no longer get goods for free and still use them up, but without giving players a disadvantage."
  • Consumer Stations (ie. Habitats, Casinos, Repair Docks, Research Stations, etc.) must now buy goods instead of getting them for free
  • The population on consumer stations buys the goods from the player before using them up
    • The population pays 105% of the buy price, netting the player a 5% profit
  • Removed transaction tax from player owned Trading Post
  • Player Trading Post buys and sells goods regularly, instead of getting/selling them for free and giving players a transaction tax
Linux Dedicated Server
"We did a necessary compiler update on linux - this is mostly relevant to linux server hosters that use older systems like Ubuntu 14.04 and the like. This may lead to errors with missing libraries, please see the instructions on how to fix the problem on your system if you can't run an upgrade."
  • Changed compiler from gcc 4.8 to gcc 5
    • This may lead to issues with missing libraries older linux systems. Please refer to this manual on how to fix it:
    • https://wiki.avorion.net/Setting_up_a_server#Ubuntu_14.04
UI
  • Added a display for how many inventory slots are occupied
Bugfixes
  • [UBR] Fixed a crash in multi-line text boxes when moving cursor to the left

Beta Branch Update 0.29.2

Beta Branch Note: These changes are currently available on the beta branch. The beta branch is for testing experimental changes and for finding and fixing errors.

This is how you get access to the beta branch (USE AT YOUR OWN RISK):
Right-Click on Avorion in your Steam list, Properties -> Betas -> Select branch 'beta'.

Scripting API
  • Added 'wasRepaired' flag to onBlocksAdded callback, in front of the variable argument list 'blockIndices'
Bugfixes
  • [UBR] Fixed an issue where transform, match block and shape shortcut keys could get stuck
  • [UBR] Fixed an issue where block-by-block repairs were terminated after the first block
  • Fixed a server hang related to multithreading
  • Fixed an issue in trading overview
  • Fixed an issue with spawning of head hunters while not in a ship
  • Fixed an issue with stolen cargo warning while not in a ship

Beta Branch Update 0.29.1

Beta Branch Note: These changes are currently available on the beta branch. The beta branch is for testing experimental changes and for finding and fixing errors.

This is how you get access to the beta branch (USE AT YOUR OWN RISK):
Right-Click on Avorion in your Steam list, Properties -> Betas -> Select branch 'beta'.

Building UI
"We added several QoL improvements to the new building UI that were brought to us through user feedback. We also want to make the new UI a little more self-explanatory."
  • Quick Selection in building mode is now saved for each galaxy
    • The last state of the quick selection is now saved on the server side
  • Holding space now shows the saved designs window if the template brush is active
  • Blocks, Turrets, Colors and Saved Designs windows are now centered when activated by their respective hotkey
  • Added "Space" hotkey tooltip to the appropriate button in building mode
  • Color, Block, Turret or Design windows are now hidden again when another of them is shown via hotkey
  • Items can now be removed from the quick selection in building mode by dragging them out
  • Added keyboard shortcuts for toggling mirror planes
  • Transform/match block/shape checkboxes are no longer unchecked by keyboard hotkey
  • Added default blocks for craft and turret building to quick selection bar
  • Grid size and scale step can now be changed by scrolling while hovering the respective button
  • Added numbers to quick bar in building mode
UI
  • Added translatable strings for "¢" where needed and added translation
  • Sliders can now be moved by scrolling
Bugfixes
  • Fixed several server hangs
  • Fixed several server crashes related to multithreading
  • Fixed a crash when reading/writing global script values
  • [UBR] Transform Block mode is now disabled when changing back to blocks from another tool
  • [UBR] Fixed an issue where too many undo steps were necessary when coloring blocks
  • [UBR] Transforming blocks now leaves the color untouched if no color is selected
  • [UBR] Fixed Turret Factory Supplier's goods being all "nil" on reload
  • [UBR] Fixed Exotic+ Avorion turrets dropping in starter regions