Update 1.06 Now Available
Hey there again fellow vengeful monks,
Thank you very much for all of your amazing support for Redeemer, and for all of the great feedback that you guys have been providing! We've been monitoring the forums very closely and working hard to address the issues that some of you have been reporting.
To this end, we're very happy to announce that Update 1.06 is Now Available and ready to be installed. This new update introduces numerous fixes and changes meant to help make the game a more enjoyable experience for everyone.
Here's a detailed breakdown of the most important changes that this update introduces:
Please rest assured that this update is just one of many that we have planned, as our goal is to continue to support Redeemer well into its digital twilight years. Besides just support, we also have plans for new content which we would like to add and we would definitely love to hear what you guys would like to see added to the game! So please just give us a shout in the forums with any ideas that you guys might have, as we will continue to monitor these closely and respond wherever we can.
Thanks a lot again for your continued support guys, and happy skull crushing to one-and-all!
Thank you very much for all of your amazing support for Redeemer, and for all of the great feedback that you guys have been providing! We've been monitoring the forums very closely and working hard to address the issues that some of you have been reporting.
To this end, we're very happy to announce that Update 1.06 is Now Available and ready to be installed. This new update introduces numerous fixes and changes meant to help make the game a more enjoyable experience for everyone.
Here's a detailed breakdown of the most important changes that this update introduces:
- Fixed bug where the last checkpoint of the latest unfinished level wasn't saved
- Fixed bug preventing achievement if you restart level 15.
- Fixed issue where enemies can at times appear inside of trees during environment kills
- Added in-game tutorial text for charge attacks earlier in the game
- Fixed issue with enemies not attacking Vasily in final level
- Fixed rare bug which prevents gates from opening when enemies spawn behind them in final level
Please rest assured that this update is just one of many that we have planned, as our goal is to continue to support Redeemer well into its digital twilight years. Besides just support, we also have plans for new content which we would like to add and we would definitely love to hear what you guys would like to see added to the game! So please just give us a shout in the forums with any ideas that you guys might have, as we will continue to monitor these closely and respond wherever we can.
Thanks a lot again for your continued support guys, and happy skull crushing to one-and-all!