The history of the project from 2022 to 2025.
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[/p][p]The project started with the very first published news on Steam, it was in November 2022, the demo version was like a small technical experiment. The initial goal was simple — to create a game with an emphasis on atmosphere, exploration, and gradual development based on player feedback.[/p][p]The early builds were very simple, but they allowed us to test the basic gameplay ideas and get the first feedback from the players.[/p][p]Since the first prototype, the game has gone through many updates, changes, and technical improvements. Mechanics were redesigned, systems were rebuilt, and new functions were gradually added.[/p][p]Unfortunately, due to technical and publishing limitations related to the old Steam page, the project is now moving to the new official developer page of LIFE EFFECT Survival. This is where the game will continue to evolve, receive updates, and grow with the community.[/p][p]Since many players have been following the project for a long time, this post collects the full development history, including key updates that were previously posted on the old page.[/p][p]Below you can see the chronology of the main stages and improvements of the game starting in 2022 with the very first published news on the old LIFE EFFECT page in Staem.[/p][p]The re-release of the game LIFE EFFECT Survival on this new developer's page is scheduled for the end of March 2026, the date has not yet been set, but the interval from March 18 to March 26, 2026 is known.[/p][p][/p][p]🎁 Bonus for players:[/p][p]In honor of the launch of the new page, I have prepared a special bonus for the players. The PIN code of the contraband will be published on the page of the new version of the game.[/p][p]By activating it in the game, you will receive:[/p][p]✦ VIP status with bonuses[/p][p]✦ A mercenary 's companion[/p][p]✦ High - quality transport[/p][p]✦ Good equipment, armor, weapons, drone, turret and consumables.[/p][p]This bonus is available to all players.[/p][p][/p][h3]ATTENTION: If you are playing an older version of LIFE EFFECT, saves are created by the game on your PC in the directory C:\\. If you purchase a new, re-released version of LIFE EFFECT Survival, you can continue your game progress: all items, all achievements, all upgrades will remain with you, as well as all contraband items and received codes.[/h3][p][/p][h3]27.01.2025 Mercenaries, Time Loop and Trials[/h3][p]In this update for the demo version, several new mechanics have been added, one of them is mercenaries who can be hired and tamed, they will help you in battle using good weapons and shooting range. The "Time Loop" menu and terminal will allow you to get cases and items for time points that can be obtained by playing the game, you will find the menu by opening the inventory or terminal in Commander Steel Demon's room. The challenge board will allow you to get to additional levels to test your strength and diversify the gameplay, it is also located in the commander's room. I will be glad to hear your comments and suggestions, subscribe to the social networks of the project and add the game to what you want, there is very little time left before the game is released. Life Effect - life has become different![/p][previewyoutube][/previewyoutube][p][/p][h3]24.12.2024 The game is coming out soon, important news.[/h3][p]In recent months, a lot of work has been done in the project, ranging from optimizing models and locations to creating new mechanics, quests, sublevels, and enemy territories. The forest is the starting location of the game, which contains several enemy territories and secret places. At the moment, the bases of the Liquidators, Punishers, Dark Syndicate and aliens, their defenses and characters are almost ready. Soon you will be able to fight them, complete quests and change the influence in the region. New items, characters, places of interest, hiding places and mechanics have been added to the game. The project is actively developing, thanks to your support, every player can have a lot of fun exploring the world of LE, its secrets and stories. There is very little time left before the game is released, so please subscribe and I will be glad to receive feedback. Life Effect - a life that you will build yourself![/p][p][/p][h3]12.07.2024 New challenges and events.[/h3][p]Greetings to all fans and subscribers of the game. In the game recently made a lot of things, one of the important innovations, which must necessarily be told about, is the "Test Board". Trials are, separate locations with different requirements of the game, certain conditions of passage and fulfillment of tasks. I have conceived 4 modes, Trials, Survival, Arena and Special Operations. Any of these modes requires the player to fulfill certain conditions, for example to pass the location from point "A" to point "B", or to kill all enemies in the arena and survive for a certain time, or to fulfill a special condition of the level to complete it. In this update you can access the first "Test" which will also be included in the demo version, the test board is located in the reinforcement. The maze of death in which you need to find the exit, kill the boss and all enemies on the way, find cases with loot and valuable items. From the list of changes and additions are, work on optimization, added new items, work on new locations, fulfilling the request of players, improving game mechanics and gameplay. Add the game in the desired and subscribe to social networks and go to discord, leave comments and suggestions.[/p][p][/p][h3]24.06.2024 Flying enemies, quests and upgrades.[/h3][p]Greetings dear friends. In this small update I have added flying mutant enemies to the game, some of them you can see in the demo. Added new items and quests, working on optimization and quality improvement. Redesigned all the lighting on the base fortification, now each lamp can be damaged, this is another preparatory stage to create an attack (raid) monsters on the base. In the game is ready new huge location "Bunker" consisting of 5 sectors, but this location will be available in the full version of the game. As well as stage by stage prepare the rest of the locations, with the arrival of new content and characters with quests. Work on mercenaries continues, soon these fighters will help you in traveling and raids. I want to say a huge thank you to everyone who supports the project, together we will make the game better and bigger.[/p][p][/p][h3]3.06.2024 New quests, npcs and abilities.[/h3][p]Greetings dear friends and subscribers. In this update to the game added new mechanics, quests and npcs. Added 25 new quests, some of these quests you can do in the demo version of the game. Also new nps, some of them are located in locations that are included in the demo version of the game. Added a third mode of passing the game “One Life”, in which the death of a character starts the game from the beginning. In “Hardcore” mode you get +1 item bonus for completing quests, and in “One Life” mode you get +3 item bonus. Now all npcs in the fortification have been given the ability to attack, this is the initial stage of preparation for raids and mass attacks on peaceful fortifications and settlements. Since npcs can now fight, in the coming updates mercenaries will be able to take orders. You will be able to hire a mercenary, and he as a companion will help you in traveling and battles. As well as, eliminated some bugs and improved performance, optimized character models. Requests of players, as well as comments were made in the game and corrected flaws. Thanks to everyone who helps the project, my networks are under each video on youtube and even in the game itself, always glad to your messages.[/p][p]
[/p][h3]9.05.2024 First-person mode and a choice of female characters[/h3][p]Good day everyone, dear friends. In this big update, you will see a new main character with new animations and abilities. At the start of the new game you are given a choice of 7 characters, 4 male and 3 female. The characters not only have new quality animations, but also new features, for example, you can now shoot while jumping and while running. The ability to crouch and shoot in this position has been added. In the future, these characters will get their own classes and skills. A passive ability to produce resources according to their energy class has been added to pets, namely, at random times the pet will create a certain item in their body for you. And this is only a small part of the information, as well as was carried out another optimization on the locations, added new items and quests. I made a lot of corrections and improvements at the request of players, thank you all for the feedback. In future updates you are waiting for a lot of interesting things in the world of LE, but about it later. Subscribe to my networks, go to discord, we will communicate and make the game better and more.[/p][p]
[/p][h3]27.04.2024 I want to share a little bit of the results with you.[/h3][p]Greetings dear friends. While we are working on the preparation of an important update, I want to share with you a little bit the results. An important point concerns the main character, the character is completely redesigned and improved, changed movement styles and animations. A lot of work has been done to give you the opportunity to choose your own movement style and first-person or third-person mode. The new character has new abilities, some of them are, the ability to shoot while jumping, running while shooting, crouching and shooting while crouching. Like I've always said, in every update I try to make a little bit of optimization, it's important. I add new quests to the game, some of them you will be able to do in the demo version. I add new weapons and items, and after the release of a major update with the main character, will speed up the work on changing skins and character selection, I want to add a female character and skins. Mercenaries are coming soon, based on the code and animations of the new protagonist, I want to make mercenaries, they should help the player well, look and move beautifully, and most importantly shoot accurately and react quickly to enemies. This is only a small part of information, follow the news, together we will make the game more qualitative and large-scale. Thank you for your subscriptions to my networks. Add the game to your wishlist.[/p][p]
[/p][h3]9.04.2024 Новые квесты, враги и предметы.[/h3][p]Greetings friends. In this small update I have added 5 new quests, some new enemies, new items, as well as made some changes in the prices of items. Made adjustments to the game at the request of players. I continue to work on optimizing locations and models. The project is developing every day, and with your support we will together make the game high quality and great. Running not much ahead, a frequent question is "What to expect in future updates?". In the next updates I will finish work on a complete reworking of the main character and his abilities, including the ability to switch to first-person mode. Also the mercenary system will be finished soon, some of them in the demo version will be ready to work with you on adventures. I hope for your support, subscribe and add the game to your wishlist.[/p][p]
[/p][p][/p][h3]30.03.2024 New quests, characters and items.[/h3][p]Greetings dear friends, players and subscribers. In today's update you can see new content in the LE game. Added more than 15 quests, most of them are available in the Demo version. Added new characters, some of them have English voiceovers. Added new items and changed the number of items in the test demo store at the beginning of the game. Added new enemies to the locations. Optimization of locations, fps increased, work will be carried out further to improve the client. Added help reloading weapons, a widget that will tell you what ammunition you have in your inventory and help you quickly load weapons with one click. [/p][p]
[/p][h3]29.02.2024 System to create your the location map[/h3][p]Hello all dear friends. In this update you will see new quests, items and mechanics. Added a system to create your own drawing of the location map, the menu to create opens with the \[M] key. You can save maps, upload and edit, in the kit you will have a basic set for drawing, as in photoshop. Also with each update is corrected and improved a lot of things in the game, as you can see in a week released a few updates. I want to say thank you all for your support, for your subscriptions and comments, as well as a special thanks to people who report bugs. Regards to you, Life Effect project.[/p][p][/p][h3]6.02.2024 Steam "Games to Be" Festival 2024[/h3][p]Hi friends, I want to share with you an important news for the Life Effect project. My game participates in a festival in Steam called "Games to be". At the festival there are streams of future games, people can play the demo version themselves. I as a developer will be streaming on YouTube and Steam, come and subscribe, add the game to the desired, put likes and write comments, it will greatly help the project in development. Today 6.02.2024 I will publish an update that adds more than 10 new quests, items and enemies. Some quests and new enemies you can meet in the demo version. YouTube channel where the stream will be [/p][p][/p][p][/p][h3]13.01.2024 Improvements and new quests[/h3][p]Hi, dear friends, I have made changes to the game that players have asked for. Now you can turn on the English language immediately when you enter the game, instead of through the settings menu. Added 25 new quests to the game for characters - Head of Generator Room, Shooting Instructor, Equipment Instructor, Pumping Instructor, Pet Instructor. New items and monsters have been added. You can see it all in the demo version. Thank you for your feedback.[/p][p][/p][p]
[/p][p][/p][h3]12.01.2024 EN English localization[/h3][p]Hello dear friends! English localization has been added to the game as I promised. You can enable translation in the menu or in the pause menu in the "Language" section. Since the publication of the demo version, it's been a while, the game has fans and testers. Thanks to everyone who wrote to me and contacted me, told me about problems and suggested what would be better for the mechanics of the game. During this time, the game has changed a lot, many bugs have been fixed, gameplay has been improved, players' wishes have been incorporated into the game and so on. The game is evolving every day, the project is growing, and in more likely the LE world will bring players even more fun to play.[/p][p]
[/p][p][/p][p][/p][h3]16.12.2023 A new large location[/h3][p]Hello, dear friends. I released an update in which I connected an additional location and added a difficulty selection when starting a new game. The standard difficulty will give you more advantages for a lightweight game, the difficulty is hardcore, this is the mode that I conceived, playing hardcore you will enjoy real survival. The plasma cave is large, has many enemies and bosses, various passages and resources, explore the underworld, and get ready for great adventures, as many locations, dungeons, missions and tasks will be added soon. Buy a resource cannon from an arms dealer and go to extract minerals, earn money, use crafting, strengthen your character and destroy the monster boss in the depths of underground tunnels. I will be glad to receive feedback from you, subscribe and support the project.[/p][p][/p][h3]12.12.2023 Demo version LE
[/h3][p]Greetings, friends! The day has come for the publication of the demo version of the game Life Effect. I recorded a video in which I showed and told you about the base of your fortification, so that it would be easier for you to get used to the game world of LE. In the demo, there are many quests available to you, weapons, equipment, drones and robots, crafting, growing a companion, part of the bunker and acid cave locations. You will find about 1000 items on sale and in production from merchants. Explore the world of LE, get to know the characters and their history and problems, complete tasks, destroy enemies, create personal pets that will help you in battle. The database will be developed and added with content, like the rest of the locations, this can be said to be the first version of what you will see. I will be grateful for your support and subscription, add the game to what you want on steam and VK play, visit my discord and YouTube channel, leave feedback and comments, each of you can help the project and take part in its development.[/p][p][/p][previewyoutube][/previewyoutube][p][/p][h3]19.09.2023 Preparing a demo version of LE[/h3][p]Greetings to you dear subscribers, friends and fans of the LE project. Over the past time, a lot of time has passed since the latest news and reviews, during which the project has grown not only in content, but also in gaining user sympathy. One of the questions is often asked, "when will the demo version be released?", I want to say that there is very little left to wait, recently more than 30 NPCs have been added to the demo client's location, some of them will tell you about the history of strengthening or about characters who have high merits in this story, about the problems of settlements and the situation in in general. Quests are one of the most important mechanics in the game, so most of these characters will give you plot, additional and simple quests, and I also want to note that your journey will not be tied to tasks, but by completing tasks you will increase your well-being and advantage in the LE world. As always, when expanding content, it is necessary to add new loot, crafting and mining items, a dozen new enemies have been added, some of them you will meet in the demo version. Dear friends, your subscription and support to the YouTube channel, discord server helps the development of the project a lot, thank you.[/p][p][/p][previewyoutube][/previewyoutube][p][/p][p][/p][p][/p][h3]19.06.2023 Preparation of the demo version for the publication[/h3][p]Hello friends, subscribers and fans of the LE project, the development progress is gaining momentum, recently there has been active work on the client for the demo version, where you will have access to a lot of items, weapons, drones and robots, crafting, resources, etc. A huge cave with a lot of monsters and a boss, a fortification base, merchants and all ready-made mechanics databases at the time of the demo version. A lot of quests and tasks, hidden places and interesting characters, acquaintance with the commanders of the base, with its history and problems. Every day, locations are being developed and supplemented, new items are being added in parallel and the list of possible crafting, creation or processing of any items is expanding. Below I will attach a video of a brief overview of the base and gameplay, and you, dear friends, subscribe to the channel, add the game to what you want in the incentive, and if you want to help the project and its development, there are opportunities for various donations, do not forget about our discord on the development of the Life Effect project.[/p][p][/p][previewyoutube][/previewyoutube][p][/p][h3]13.05.2023 Improvements, changes and development[/h3][p]
Greetings to all friends, fans of the LE project. The release of the demo version is just around the corner, time flies very fast, and the project is developing every day during this time. I want to thank everyone who supports the project and the YouTube channel with their subscriptions, likes and attention, because the future of the project depends on our community. I have repeatedly said that each of you can participate in the development of the project, all discussions, ideas, tips, comments on the project are accepted. Subscribe to the YouTube channel and log in to the project's discord for direct communication. Now I want to tell you a little about the development and innovations: The visual part of the effects and atmosphere in cave dungeons has been improved, new monsters are created and added to locations, objects, loot, points of interest, hidden places and Easter eggs. Recently, a lot of time has been devoted to the location of the peaceful fortification, the base is expanding, its capabilities are being added, new mechanics are being added and ideas for the future of this location are being laid. The territory of the fortification base has been expanded, areas with the work of NPCs are being equipped, we are placing weapons at defensive defense points for future invasions of monsters from caves. We will give you the opportunity to make a free choice of actions, decide where you want to go to travel or armed to the teeth to go on a raid of enemy territories. Locations, as I have already said, will be interconnected by multiple transitions, if you take a network of locations of various caves, then you can go through the underground world to the location you need, as well as on the surface of the earth. An important point that I would also like to say about your personal shelter, which you will capture and clear of the mutants living in it, has already received the first steps to create and prepare. A little bit about the shelter, this is your personal bunker that you can develop, equip and improve, it will have everything you need for life, creating and processing items, growing and building personal companions and cyborgs. I want to wish everyone a good mood and happiness, the Life Effect project is with you.[/p][p]
[/p][h3]26.04.2023 Cases, storage, caches, tents, changes and improvements.[/h3][p]Greetings to all dear friends, gamers and observers, several new mechanics and changes have been added to the game, which must be told about. Items have been added to create control points in the form of a tent or sleeping bag, in the future it will be possible to go to bed in a tent to skip the night. The tents have a storage of a certain number of slots, in which you can temporarily put items. Tents are preserved in the world, you can place them in dangerous places so that you have the nearest resurrection point. If you put the items in the tent, and click take the tent to inventory, then all the items in it will fall out of it to the ground. Tents have durability, so it is desirable to install it in a safe place so that enemies do not notice it and destroy it. Recreation items will be available in crafting, selling and farming. Important mechanics that will significantly help you in storing a large number of items are cases. There are many different cases with different number of slots for items, with the help of them you can make caches of items anywhere in the world, or make a warehouse in your personal bunker, and the most important thing is the tactical creation of a cache before a raid of enemy bases or dangerous parts of the world. The system of storing items is the same as in tents, if there are items in the case and you take it to the inventory, then the items fall out. There are special cases in which alien technologies are added, such as a spatial module, this case allows you to store items with the possibility of carrying a case, that is, items do not fall out of it, so you can reduce the weight carried by the character and have much more items with you, especially if you went on a raid or a trip. The gameplay component has been improved in the game, which will allow you to enjoy the game even more. Visual effects have been added and the character's interaction with the world has been simplified. The project is being worked on every day, of course most of the information does not require publicity in the news, but almost everything is published in the discord server of the project. Since the last publication, several new locations have been created, existing ones have been expanded, new items, weapons, monsters have been added, interactive interactions with the world have been added, and much more. Subscribe to the YouTube channel and discord server, leave comments and suggestions, each of you has the opportunity to participate in the development of the project and contribute a part of yourself to it.[/p][previewyoutube][/previewyoutube][p][/p][h3]20.03.2023 Devlog #15 Life Effect[/h3][p]Greetings, dear friends and subscribers of the project. A lot of work has been done in the "Effect of Life" project, starting from the addition of many items, and a significant expansion of underground locations. Now I want to tell you about several innovations in the game that will make the game easier for you and give you new opportunities. 1. Items that we can create in crafting are now available for disassembly for spare parts, and not only those items from the crafting list, but also extracted items from the world, such as equipment, drones, weapons, devices and resources. Thus, the weapons or equipment that we are tired of when parsing will give us a second chance to take these spare parts and create another similar equipment or weapons of this series. Disassembling objects has a small chance of damaging parts, as a result of which we may lose several parts. 2. Added quick access slots for instant use of items, this will allow you to activate equipment, drones and other items without opening inventory. Quick Access slots allow you to quickly react to the use of items in combat or important and dangerous events in the game. Now if you hold an item in the inventory with the left mouse button and start transferring it, all slots where this item can be installed will be highlighted to facilitate equipment, as well as already equipped items in the inventory will be highlighted for instant visual detection. 3. Added the ability to pick up items by clicking the left mouse button on the icon, previously we could pick up items only in a radius around the character, or if there are a lot of items, and for example we don't need to pick up everything, but only the right ones, then it was a little uncomfortable, now with a large amount of loot in one place, we easily choose the items that we need. 4. The first items have been added to strengthen the companion, depending on the characteristics of the injection or the food item, you can increase the characteristics of the creature forever, it can be strength, food, water, health and in the future new added parameters. The companions have added a scale of water consumption, previously there was only food and health. It is planned to add items to strengthen not only the companions, but also the character himself. 5. Earlier in the game development reviews, I showed an enemy scanning system, with which you can find out the parameters of the enemy's strength, health, as well as his weaknesses and a list of items that can be obtained from him, now the ability to scan resources and add them to the database has been added. This way we will be able to know exactly what items are extracted from the resource, its description and characteristics. 6. The corpse of the character now gives you the opportunity to pick up your lost inventory items at death. When a character dies, the entire inventory is transferred to the corpse, you have an hour to return and pick up your things. If a long time passes, only bones remain from the corpse, and after a while it dissolves, and objects will no longer be able to be picked up. Therefore, if a character died among a crowd of monsters and you do not have the opportunity to pick up inventory items, you can go to the base or a cache that will arm itself and recapture things, the corpse is preserved. A lot has been done recently in the project, a lot of weapons and items have been added, a lot of work is being done on a significant expansion of locations and the creation of an entire underground world. Each of you can help the project, subscribe to the channel, discord server and post comments, suggestions and ideas to improve the game, soon you will all be able to immerse yourself in this universe.[/p][previewyoutube][/previewyoutube][p][/p][h3]24.12.2022 Growing and creating companion pets.[/h3][p]In this update, a laboratory item has been added, an installation for creating and processing biological bodies, such as monster eggs and newly born cubs. The installation will help the player to create his own personal companion friend who will accompany you and protect you. The installation has three compartments for certain processing, one of them works with eggs, helps to create an environment for successful maturation and subsequent hatching, after which the cub, seeing you for the first time, will assume that you are his parent and will not show aggression. The second compartment is designed for cubs that have already been born naturally, such cubs already know who their parent is and will consider all non-their kind enemies. The player will have the opportunity to steal the cub from the nesting sites, after placing it in an incubator, it will be possible to sew a nano chip into his brain and make the cub think that you are his friend. The third compartment with mechanized installations can create a full-fledged cyborg or companion robot for you, but for this you will need to get a core or a digital media with the data of the drawings for creation. Pets are designed to support the player in difficult areas on locations, for example, storming military bases or aliens, mopping up breeding grounds of monsters and mutants, eliminating elite enemies and bosses, and of course protecting personal territories. Growing a companion is a long process, in addition to the time of hatching, it also needs to be raised until adolescence, after which it will receive the ability to attack, and until that moment the cub must be carefully monitored, left in safe places, fed with food. Pumping parameters occurs with each event, the first generation of the starting parameters occurs at hatching or creation, then the parameters grow in place with the growth of the pet, the next increase occurs when pumping the pet level, and there are still bonus accruals of parameters, absolutely all accruals are random, you will never be able to create a pet with the same stats, there will always be someone stronger in damage, and weaker in health or turnover, but there are chances to grow a balanced one. In the future, it is planned to add injection items to the game and enhance the companion with nanotechnology. And there is also an opportunity to get a legendary cub or egg with a small chance when killing a boss of this kind, this pet will visually stand out with effects among the rest of your pets, its parameters will of course be several times higher than the standard, it will also have additional abilities. Pets have several types of the original form of infection, habitats determine what kind of pet will have and what skills, for example, if the nesting place was in a cave with fire crystals, then mutants there have the power of fire and the ability to control the energy of fire. While there are three types of crystal energy in the game - fire, acid and plasma, if a pet has one of these energies, then it gives him full immunity to damage from it. Thus, in some situations, you will need to think over your strategy of attacking the enemy if he has one of these infection energies. This is 1 of 6 conceived mechanics for obtaining and creating personal friends of companions, we will talk about the rest of the possibilities later.
[/p][previewyoutube][/previewyoutube][p][/p][p][/p][h3]24.11.2022 Предметы и монстры этого мира[/h3][p]За последнюю неделю разработки игры было добавлено очень много различных предметов для фарма лута, крафта, торговли и использования, а именно 106 предметов. Не останавливаются работы над локациями и под локациями, рейдовых подземелий и баз. Хочу отметить важный момент по поводу рейдовых данжей, уровни для изучения мира и самых опасных уголков местности, принесут игроку множество впечатлений на долгое время, ведь уровни создаются большие с задумкой разного исхода прохождения и добычи ресурсов. Мы не хотим что бы уровни были маленькие, быстрые и занимали мало времени на прохождение, мы делаем так что бы игрок по-разному мог исследовать локацию и она не казалась однообразной, и в этом нам помогут рандомные события которые будут происходить и конечно же не один вход и выход. Добавили ряд монстров в подземелья, нескольких боссов и тайные места, которые только самый любопытный исследователь сможет найти и получить ценные предметы. Если найти место размножения или гнездования монстров, у вас будет шанс получить яйцо или детеныша монстра, после чего вы можете его вырастить что бы он стал вашим другом и помогал в сражениях, или просто продать в лабораторию для изучения.[/p][p]
[/p][h3]13.11.2022 Devlog #13 Life Effect[/h3][p]1. Added 10 robots with different types of weapons and mechanics. These robots have two types of movement bases, the first tracked and with mechanisms in the form of spider legs. Enemy robots will be twice as large in size, destroying them the player will have a chance to get spare parts for crafting their own robot of each type. 2. Added 50 items for farming, crafting and trading. 3. Work has been carried out on optimizing new robots and effects. This robotics will be used by the alien faction, the military and the player himself. Spawn sites will be designated later, but the task of robots is the defense of fortifications and patrol areas. Work is underway on other mechanics and features of the game, work on locations, dungeons and bases. Video reviews with information about the progress of the development of mechanics will be published in the news, in the discord community and on the YouTube channel.[/p][previewyoutube][/previewyoutube]
[/h3][p]Greetings, friends! The day has come for the publication of the demo version of the game Life Effect. I recorded a video in which I showed and told you about the base of your fortification, so that it would be easier for you to get used to the game world of LE. In the demo, there are many quests available to you, weapons, equipment, drones and robots, crafting, growing a companion, part of the bunker and acid cave locations. You will find about 1000 items on sale and in production from merchants. Explore the world of LE, get to know the characters and their history and problems, complete tasks, destroy enemies, create personal pets that will help you in battle. The database will be developed and added with content, like the rest of the locations, this can be said to be the first version of what you will see. I will be grateful for your support and subscription, add the game to what you want on steam and VK play, visit my discord and YouTube channel, leave feedback and comments, each of you can help the project and take part in its development.[/p][p][/p][previewyoutube][/previewyoutube][p][/p][h3]19.09.2023 Preparing a demo version of LE[/h3][p]Greetings to you dear subscribers, friends and fans of the LE project. Over the past time, a lot of time has passed since the latest news and reviews, during which the project has grown not only in content, but also in gaining user sympathy. One of the questions is often asked, "when will the demo version be released?", I want to say that there is very little left to wait, recently more than 30 NPCs have been added to the demo client's location, some of them will tell you about the history of strengthening or about characters who have high merits in this story, about the problems of settlements and the situation in in general. Quests are one of the most important mechanics in the game, so most of these characters will give you plot, additional and simple quests, and I also want to note that your journey will not be tied to tasks, but by completing tasks you will increase your well-being and advantage in the LE world. As always, when expanding content, it is necessary to add new loot, crafting and mining items, a dozen new enemies have been added, some of them you will meet in the demo version. Dear friends, your subscription and support to the YouTube channel, discord server helps the development of the project a lot, thank you.[/p][p][/p][previewyoutube][/previewyoutube][p][/p][p][/p][p][/p][h3]19.06.2023 Preparation of the demo version for the publication[/h3][p]Hello friends, subscribers and fans of the LE project, the development progress is gaining momentum, recently there has been active work on the client for the demo version, where you will have access to a lot of items, weapons, drones and robots, crafting, resources, etc. A huge cave with a lot of monsters and a boss, a fortification base, merchants and all ready-made mechanics databases at the time of the demo version. A lot of quests and tasks, hidden places and interesting characters, acquaintance with the commanders of the base, with its history and problems. Every day, locations are being developed and supplemented, new items are being added in parallel and the list of possible crafting, creation or processing of any items is expanding. Below I will attach a video of a brief overview of the base and gameplay, and you, dear friends, subscribe to the channel, add the game to what you want in the incentive, and if you want to help the project and its development, there are opportunities for various donations, do not forget about our discord on the development of the Life Effect project.[/p][p][/p][previewyoutube][/previewyoutube][p][/p][h3]13.05.2023 Improvements, changes and development[/h3][p]
Greetings to all friends, fans of the LE project. The release of the demo version is just around the corner, time flies very fast, and the project is developing every day during this time. I want to thank everyone who supports the project and the YouTube channel with their subscriptions, likes and attention, because the future of the project depends on our community. I have repeatedly said that each of you can participate in the development of the project, all discussions, ideas, tips, comments on the project are accepted. Subscribe to the YouTube channel and log in to the project's discord for direct communication. Now I want to tell you a little about the development and innovations: The visual part of the effects and atmosphere in cave dungeons has been improved, new monsters are created and added to locations, objects, loot, points of interest, hidden places and Easter eggs. Recently, a lot of time has been devoted to the location of the peaceful fortification, the base is expanding, its capabilities are being added, new mechanics are being added and ideas for the future of this location are being laid. The territory of the fortification base has been expanded, areas with the work of NPCs are being equipped, we are placing weapons at defensive defense points for future invasions of monsters from caves. We will give you the opportunity to make a free choice of actions, decide where you want to go to travel or armed to the teeth to go on a raid of enemy territories. Locations, as I have already said, will be interconnected by multiple transitions, if you take a network of locations of various caves, then you can go through the underground world to the location you need, as well as on the surface of the earth. An important point that I would also like to say about your personal shelter, which you will capture and clear of the mutants living in it, has already received the first steps to create and prepare. A little bit about the shelter, this is your personal bunker that you can develop, equip and improve, it will have everything you need for life, creating and processing items, growing and building personal companions and cyborgs. I want to wish everyone a good mood and happiness, the Life Effect project is with you.[/p][p]
[/p][previewyoutube][/previewyoutube][p][/p][p][/p][h3]24.11.2022 Предметы и монстры этого мира[/h3][p]За последнюю неделю разработки игры было добавлено очень много различных предметов для фарма лута, крафта, торговли и использования, а именно 106 предметов. Не останавливаются работы над локациями и под локациями, рейдовых подземелий и баз. Хочу отметить важный момент по поводу рейдовых данжей, уровни для изучения мира и самых опасных уголков местности, принесут игроку множество впечатлений на долгое время, ведь уровни создаются большие с задумкой разного исхода прохождения и добычи ресурсов. Мы не хотим что бы уровни были маленькие, быстрые и занимали мало времени на прохождение, мы делаем так что бы игрок по-разному мог исследовать локацию и она не казалась однообразной, и в этом нам помогут рандомные события которые будут происходить и конечно же не один вход и выход. Добавили ряд монстров в подземелья, нескольких боссов и тайные места, которые только самый любопытный исследователь сможет найти и получить ценные предметы. Если найти место размножения или гнездования монстров, у вас будет шанс получить яйцо или детеныша монстра, после чего вы можете его вырастить что бы он стал вашим другом и помогал в сражениях, или просто продать в лабораторию для изучения.[/p][p]