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Spectrubes News

Spectrubes 1.1 Update

Hello, dear Spectubes fans!

First, I'd like to thank the people who bought the game and shown interest in it! Thank you!

Now for the important news, the Spectrubes 1.1 update is out. It includes a few major and minor bugfixes, and an important new feature, the ability to undo multiple turns in a row.
The details are as follows:

1. You can now undo up to 5 turns.
A popular request was to add support for undoing multiple turns in a row, and this feature has now been added. If you died, and you see that you could have won if you just did your last few turns differently, you'll find this feature quite useful. The default amount of turns you can undo is 3, however, you can increase this up to 5, if you find the game difficult, change it back to how it was in version 1 (that is, just 1 turn), or completely disable the undo feature by setting it to 0 turns. Try it out!

2. Bug with undo on ice
If the cube was on ice when you were undoing your turn, it would still remain on ice in a sliding state. This was very annoying and made the undo functionality rather useless, but it was fixed in this update. Enjoy the game!

3. Out-of-bounds bug
The game now ends if you move the cube out of screen bounds. You won't be able to run away or change the main principle of a puzzle solution

4. German translation update
Some people have stated that the German translation wasn't very friendly, and was actually somewhat rude. We have fixed the translation.

5. The box bug was not fixed.
Multiple people have reported the bug which allowed the cube to fall through a box. This has significantly affected one of the levels. However, it affects only that single level, and fixing the bug seems to be irrationally difficult, so we left it in. However, the level which is affected by the bug can be completed normally as well -- just experiment a little.

Thank you again for supporting Spectrubes. The game keeps getting better with every update, and it is thanks to you that we can quickly find and fix bugs.

Full changelog:
  • Added undo for multiple turns, configurable in the menu
  • Fixed the bug with undoing a turn while on ice
  • Fixed the bug with the cube leaving level bounds
  • Updated German translation
  • Enemies now blink half as fast
  • The cube now takes longer to die
Yours, Silver Sword.

Spectrubes - is finally out!

Hello, dear fans!

My new game - Spectrubes - is finally out! I'm infinitely happy for this event! I hope you'll enjoy the game ːsteamhappyː

The game costs $1.99, but there's a 15% of discount on the first week after release, so hurry and buy it for the better price! Spectrubes is available for Windows, OS X, Linux and SteamOS on Steam, itch.io and IndieGameStand. Anyone who bought the game in the Groupees bundle can get their Steam keys and play now!

On another note, just a few days before the release I was contacted by a translator who offered to help create a French version of the game! I'd like to thank him for his work very much. His name is Enzo (http://twitter.com/EnzoPiou). Please give him a follow!
I'd like to remind you that you can also watch for updates on the official Twitter account: http://twitter.com/SpectrubesGame

If you have any comments or wishes or find any bugs, please inform me about them via Steam discussions, or on itch.io, and I will gladly take care of them!

Thank you for your interest in the game!

Yours, Silver Sword!

Spectrubes - is finally out!

Hello, dear fans!

My new game - Spectrubes - is finally out! I'm infinitely happy for this event! I hope you'll enjoy the game ːsteamhappyː

The game costs $1.99, but there's a 15% of discount on the first week after release, so hurry and buy it for the better price! Spectrubes is available for Windows, OS X, Linux and SteamOS on Steam, itch.io and IndieGameStand. Anyone who bought the game in the Groupees bundle can get their Steam keys and play now!

On another note, just a few days before the release I was contacted by a translator who offered to help create a French version of the game! I'd like to thank him for his work very much. His name is Enzo (http://twitter.com/EnzoPiou). Please give him a follow!
I'd like to remind you that you can also watch for updates on the official Twitter account: http://twitter.com/SpectrubesGame

If you have any comments or wishes or find any bugs, please inform me about them via Steam discussions, or on itch.io, and I will gladly take care of them!

Thank you for your interest in the game!

Yours, Silver Sword!